kiskInstall

ElyosLv 45 ChanterVaizel

MissMilkman

71,760 CP
CGear
  1. Bakarma PauldronsD 4 → S+ 59 to 61

    60 on average

    1. 1Reroll Natural MP Regen→ ideally Attack, Double Chance, Critical Damage Boost, Attack Preparation +1 or Impact Hit +114% a try
    2. 2Reroll Natural HP Regen→ ideally Attack, Double Chance, Critical Damage Boost, Attack Preparation +1 or Impact Hit +111%
    3. 3Reroll Status Effect Resist→ ideally Attack, Double Chance, Critical Damage Boost, Attack Preparation +1 or Impact Hit +19%
    4. 4Reroll Defense increase→ ideally Attack, Double Chance, Critical Damage Boost, Attack Preparation +1 or Impact Hit +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Double Chance Critical Damage Boost Attack Preparation +1 Impact Hit +1
    Good+13
    Wind's Promise +1

    Then bind it fully.

  2. +5
    Bakarma BreastplateB 18 → S+ 58 to 61

    60 on average

    1. 1Reroll Front Defense→ ideally Attack, Damage Boost, Impact Hit +1 or Perfect Chance12% a try
    2. 2Reroll Crossguard +1→ ideally Attack, Damage Boost, Impact Hit +1 or Perfect Chance9%
    3. 3Reroll Earth's Promise +1→ ideally Attack, Damage Boost, Impact Hit +1 or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Damage Boost Impact Hit +1 Perfect Chance
    Good+13
    Wind's Promise +1

    Then bind it fully.

  3. +5
    Bakarma CloakB 15 → S+ 56 to 61

    58 on average

    1. 1Reroll Front Defense→ ideally Double Chance or Attack increase10% a try
    2. 2Reroll HP→ ideally Double Chance or Attack increase8%
    3. 3Reroll Weapon Damage Tolerance→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance Attack increase
    Good+14 to +15
    Attack Preparation +1 Attack Impact Hit +1

    Then bind it fully.

  4. +5
    Holy Spirit HelmB 15 → S+ 56 to 58

    56 on average

    1. 1Reroll Defense→ ideally Impact Hit +1, Double Chance, Attack increase, Attack or Wind's Promise +111% a try
    2. 2Reroll Evasion→ ideally Impact Hit +1, Double Chance, Attack increase, Attack or Wind's Promise +18%
    3. 3Reroll Natural HP Regen→ ideally Impact Hit +1, Double Chance, Attack increase, Attack or Wind's Promise +15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+13 to +14
    Impact Hit +1 Double Chance Attack increase Attack Wind's Promise +1

    Then bind it fully.

  5. +5
    Bakarma GreavesB 15 → S+ 56 to 58

    57 on average

    1. 1Reroll Raging Spell +1→ ideally Attack increase, Damage Tolerance or Perfect Chance8% a try
    2. 2Reroll Blessing of Life +1→ ideally Attack increase, Damage Tolerance or Perfect Chance6%
    3. 3Reroll Accuracy→ ideally Attack increase, Damage Tolerance or Perfect Chance3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Attack increase Damage Tolerance Perfect Chance
    Good+13
    Attack

    Then bind it fully.

Can't reach S+