CGear
Rerolls
How we plan
+10Up nextGartua EarringsB 22 → S+ 57 to 6259 on average
- 1Reroll Natural MP Regen→ ideally Precision, Attack, Move Speed, Critical Hit or Accuracy23% a try
- 2Reroll Empyrean Lords' Benediction +1→ ideally Precision, Attack, Move Speed, Critical Hit or Accuracy17%
- 3Reroll Warm Benediction +1→ ideally Precision, Attack, Move Speed, Critical Hit or Accuracy13%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Precision Attack Move Speed Critical Hit Accuracy
- Good+12
- Empyrean Lord's Grace +1
Then bind it fully.
+10Gartua PauldronsD 0 → S+ 57 to 6760 on average
- 1Reroll Evasion→ ideally Attack, Critical Damage Boost or Double Chance17% a try
- 2Reroll Back Defense→ ideally Attack, Critical Damage Boost or Double Chance14%
- 3Reroll HP→ ideally Attack, Critical Damage Boost or Double Chance10%
- 4Reroll Radiant Benediction +1→ ideally Attack, Critical Damage Boost or Double Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack Critical Damage Boost Double Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
- Fine+11
- Critical Hit
Then bind it fully.
+5Vakron GreavesS 43 → S+ 59 to 6362 on average
- 1Reroll Warm Benediction +1→ ideally Attack or Perfect Chance7% a try
Reroll it until it lands one of these:
- Best+15 to +16
- Attack Perfect Chance
- Good+13
- Earth's Grace +1
Then bind it fully.
+5Bakarma GlovesB 17 → S+ 61 to 6463 on average
- 1Reroll Block→ ideally Attack or Combat Speed10% a try
- 2Reroll Warm Benediction +1→ ideally Attack or Combat Speed7%
- 3Reroll Healing Enhancement +1→ ideally Attack or Combat Speed4%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack Combat Speed
- Good+15
- Perfect Chance Earth's Grace +1
Then bind it fully.
+5Bakarma BreastplateC 11 → S+ 60 to 6262 on average
- 1Reroll Back Defense→ ideally Damage Boost or Perfect Chance9% a try
- 2Reroll Front Defense→ ideally Damage Boost or Perfect Chance6%
- 3Reroll HP→ ideally Damage Boost or Perfect Chance4%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Damage Boost Perfect Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+5Bakarma CloakD 4 → S+ 62 to 6663 on average
- 1Reroll MP→ ideally Double Chance, Attack increase or Attack11% a try
- 2Reroll Prayer of Concentration +1→ ideally Double Chance, Attack increase or Attack8%
- 3Reroll Accuracy→ ideally Double Chance, Attack increase or Attack5%
- 4Reroll Critical Hit→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Double Chance Attack increase Attack
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+5Vakron BootsS 38 → S+ 55 to 6863 on average
- 1Reroll Critical Damage Defense→ ideally Move Speed or Perfect Chance7% a try
- 2Reroll Accuracy→ ideally Move Speed or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Move Speed Perfect Chance
- Good+14
- Earth's Grace +1
- Fine+9
- Defense increase
Then bind it fully.
+5Bakarma HelmD 5 → S+ 58 to 6058 on average
- 1Reroll Block→ ideally Double Chance, Attack increase or Attack11% a try
- 2Reroll MP→ ideally Double Chance, Attack increase or Attack8%
- 3Reroll Constitution→ ideally Double Chance, Attack increase or Attack5%
- 4Reroll Critical Hit→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Double Chance Attack increase Attack
- Good+13
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
Can't reach S+
+10Spiritforged MaceC 8Its lines are fixed.
+5Spiritforged GuardC 6Its lines are fixed.
Pilgrim NecklaceD 0Its lines are fixed.
Pilgrim EarringsD 3Its lines are fixed.
Anguish RingD 0Its best rolls fall short.
Divine Canyon RingB 14Its best rolls fall short.
+5Ascension BraceletD 0Its lines are fixed.
Pilgrim BraceletD 0Its lines are fixed.