kiskInstall

ElyosLv 45 ClericVaizelLimsa

Mizuki

102,438 CP
CGear
  1. +11
    Enraged Kromede EarringsD 1 → S+ 55 to 66

    61 on average

    1. 1Reroll Natural MP Regen→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy33% a try
    2. 2Reroll Natural HP Regen→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy26%
    3. 3Reroll Block→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy20%
    4. 4Reroll HP→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Move Speed Critical Hit Accuracy
    Fine+12
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  2. +12
    Enraged Kromede NecklaceD 0 → S+ 59 to 65

    61 on average

    1. 1Reroll Natural MP Regen→ ideally Might, Combat Speed, Attack, Precision, Critical Hit or Accuracy26% a try
    2. 2Reroll Natural HP Regen→ ideally Might, Combat Speed, Attack, Precision, Critical Hit or Accuracy21%
    3. 3Reroll Heal Block +1→ ideally Might, Combat Speed, Attack, Precision, Critical Hit or Accuracy15%
    4. 4Reroll Survival Willpower +1→ ideally Might, Combat Speed, Attack, Precision, Critical Hit or Accuracy11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Combat Speed Attack Precision Critical Hit Accuracy
    Fine+12
    Empyrean Lord's Grace +1

    Then bind it fully.

  3. +10
    Aulamus EarringsC 8 → S+ 56 to 62

    59 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Precision, Attack, Move Speed or Critical Hit28% a try
    2. 2Reroll Block→ ideally Might, Precision, Attack, Move Speed or Critical Hit22%
    3. 3Reroll HP→ ideally Might, Precision, Attack, Move Speed or Critical Hit16%
    4. 4Reroll Warm Benediction +1→ ideally Might, Precision, Attack, Move Speed or Critical Hit11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Move Speed Critical Hit
    Good+12 to +14
    Accuracy Empyrean Lord's Grace +1

    Then bind it fully.

  4. +12
    Enraged Kromede RingB 14 → S+ 55 to 71

    63 on average

    1. 1Reroll MP→ ideally Might or Precision17% a try
    2. 2Reroll Defense→ ideally Might or Precision12%
    3. 3Reroll HP→ ideally Might or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Might Precision
    Good+16
    Attack
    Fine+14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1

    Then bind it fully.

  5. +12
    Enraged Kromede RingC 10 → S+ 55 to 72

    64 on average

    1. 1Reroll Evasion→ ideally Might or Precision19% a try
    2. 2Reroll Critical Hit Resist→ ideally Might or Precision15%
    3. 3Reroll MP→ ideally Might or Precision11%
    4. 4Reroll Light of Regeneration +1→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Might Precision
    Good+16
    Attack
    Fine+14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1

    Then bind it fully.

  6. +12
    Nuakum BreastplateD 3 → S+ 58 to 71

    64 on average

    1. 1Reroll Evasion→ ideally Damage Boost, Attack or Perfect Chance17% a try
    2. 2Reroll Natural HP Regen→ ideally Damage Boost, Attack or Perfect Chance13%
    3. 3Reroll Empyrean Lords' Benediction +1→ ideally Damage Boost, Attack or Perfect Chance10%
    4. 4Reroll Regeneration→ ideally Damage Boost, Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +20
    Damage Boost Attack Perfect Chance
    Fine+11 to +14
    Empyrean Lord's Grace +1 Earth's Grace +1 Critical Hit

    Then bind it fully.

  7. +12
    Vakron PauldronsB 16 → S+ 57 to 66

    60 on average

    1. 1Reroll Dexterity→ ideally Attack, Critical Damage Boost or Double Chance14% a try
    2. 2Reroll Evasion→ ideally Attack, Critical Damage Boost or Double Chance11%
    3. 3Reroll Constitution→ ideally Attack, Critical Damage Boost or Double Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Attack Critical Damage Boost Double Chance
    Good+14
    Empyrean Lord's Grace +1
    Fine+11
    Critical Hit

    Then bind it fully.

  8. +10
    Vakron GreavesD 0 → S+ 57 to 65

    60 on average

    1. 1Reroll Status Effect Resist→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance14% a try
    2. 2Reroll Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11%
    3. 3Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
    4. 4Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Attack increase Damage Tolerance Attack Perfect Chance
    Good+13
    Empyrean Lord's Grace +1
    Fine+13
    Earth's Grace +1

    Then bind it fully.

  9. +12
    Nuakum HelmB 19 → S+ 59 to 70

    63 on average

    1. 1Reroll MP→ ideally Double Chance or Attack increase10% a try
    2. 2Reroll Survival Willpower +1→ ideally Double Chance or Attack increase7%
    3. 3Reroll Constitution→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Double Chance Attack increase
    Good+14
    Incoming Heal
    Fine+13
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  10. +10
    Vakron BootsC 8 → S+ 58 to 62

    60 on average

    1. 1Reroll HP→ ideally Move Speed, Attack or Perfect Chance10% a try
    2. 2Reroll Heal Block +1→ ideally Move Speed, Attack or Perfect Chance7%
    3. 3Reroll Constitution→ ideally Move Speed, Attack or Perfect Chance4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Move Speed Attack Perfect Chance
    Good+14
    Empyrean Lord's Grace +1

    Then bind it fully.

  11. +10
    Bakarma GlovesC 9 → S+ 62 to 64

    64 on average

    1. 1Reroll Willpower→ ideally Combat Speed9% a try
    2. 2Reroll Critical Damage Defense→ ideally Combat Speed6%
    3. 3Reroll Block→ ideally Combat Speed4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Combat Speed
    Good+15
    Perfect Chance Earth's Grace +1 Empyrean Lord's Grace +1

    Then bind it fully.

  12. +10
    Vakron CloakB 21 → S+ 58 to 60

    58 on average

    1. 1Reroll Critical Damage Defense→ ideally Double Chance or Attack increase6% a try
    2. 2Reroll MP→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Double Chance Attack increase
    Good+17
    Attack

    Then bind it fully.

Arcana crafts

  1. Chalice of VigorD 0 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
  2. Compass of VigorD 0 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1
  3. +3
    Mirror of MagicA 28 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1
  4. +2
    Parchment of VigorA 33 → S+ 75Craft a Unique withCondemnation +1 Earth's Retribution +1
  5. +2
    Bell of MagicA 35 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1

Can't reach S+