kiskInstall

ElyosLv 45 ClericVaizelAscension

Mojojojo

92,805 CP
BGear
  1. +10
    Aulamus EarringsC 10 → S+ 56 to 62

    59 on average

    1. 1Reroll Natural HP Regen→ ideally Might, Precision, Attack, Move Speed or Critical Hit27% a try
    2. 2Reroll MP→ ideally Might, Precision, Attack, Move Speed or Critical Hit21%
    3. 3Reroll Defense→ ideally Might, Precision, Attack, Move Speed or Critical Hit16%
    4. 4Reroll Immortal Veil +1→ ideally Might, Precision, Attack, Move Speed or Critical Hit11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Move Speed Critical Hit
    Good+12 to +14
    Accuracy Empyrean Lord's Grace +1

    Then bind it fully.

  2. +10
    Aulamus EarringsA 23 → S+ 56 to 62

    59 on average

    1. 1Reroll Natural HP Regen→ ideally Might, Precision or Move Speed14% a try
    2. 2Reroll Prayer of Concentration +1→ ideally Might, Precision or Move Speed10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Move Speed
    Good+12 to +14
    Accuracy Empyrean Lord's Grace +1

    Then bind it fully.

  3. +10
    Aulamus RingA 26 → S+ 55 to 67

    59 on average

    1. 1Reroll Intelligence→ ideally Might or Precision11% a try
    2. 2Reroll Flight Power→ ideally Might or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Might Precision
    Fine+13 to +14
    Condemnation +1 Earth's Retribution +1 Bolt +1 Divine Aura +1

    Then bind it fully.

  4. +10
    Berk RingC 11 → S+ 55 to 67

    61 on average

    1. 1Reroll Intelligence→ ideally Might or Precision17% a try
    2. 2Reroll Defense→ ideally Might or Precision14%
    3. 3Reroll Accuracy→ ideally Might or Precision11%
    4. 4Reroll Light of Regeneration +1→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Might Precision
    Fine+14
    Condemnation +1 Attack Earth's Retribution +1 Radiant Recovery +1 Bolt +1

    Then bind it fully.

  5. +10
    Vakron GlovesD 0 → S+ 65 to 69

    67 on average

    1. 1Reroll Willpower→ ideally Combat Speed or Attack12% a try
    2. 2Reroll Critical Hit Resist→ ideally Combat Speed or Attack9%
    3. 3Reroll Empyrean Lords' Benediction +1→ ideally Combat Speed or Attack6%
    4. 4Reroll Radiant Benediction +1→ ideally Combat Speed or Attack4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Combat Speed Attack
    Good+15 to +17
    Perfect Chance Earth's Grace +1 Empyrean Lord's Grace +1

    Then bind it fully.

  6. +10
    Vakron PauldronsB 21 → S+ 57 to 64

    60 on average

    1. 1Reroll Dexterity→ ideally Attack, Critical Damage Boost or Double Chance12% a try
    2. 2Reroll Healing Enhancement +1→ ideally Attack, Critical Damage Boost or Double Chance9%
    3. 3Reroll Accuracy→ ideally Attack, Critical Damage Boost or Double Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Attack Critical Damage Boost Double Chance
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  7. +10
    Vakron BootsB 15 → S+ 55 to 68

    63 on average

    1. 1Reroll Natural HP Regen→ ideally Move Speed or Perfect Chance9% a try
    2. 2Reroll Prayer of Concentration +1→ ideally Move Speed or Perfect Chance7%
    3. 3Reroll Warm Benediction +1→ ideally Move Speed or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Move Speed Perfect Chance
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1
    Fine+9
    Defense increase

    Then bind it fully.

  8. +10
    Bakarma BreastplateA 28 → S+ 60 to 62

    61 on average

    1. 1Reroll Critical Hit Resist→ ideally Damage Boost or Perfect Chance6% a try
    2. 2Reroll Natural HP Regen→ ideally Damage Boost or Perfect Chance4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Damage Boost Perfect Chance
    Good+14
    Empyrean Lord's Grace +1

    Then bind it fully.

  9. +10
    Bakarma CloakB 18 → S+ 62 to 66

    63 on average

    1. 1Reroll Front Defense→ ideally Double Chance, Attack increase or Attack8% a try
    2. 2Reroll Accuracy→ ideally Double Chance, Attack increase or Attack5%
    3. 3Reroll Critical Hit→ ideally Double Chance, Attack increase or Attack3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Double Chance Attack increase Attack
    Good+14
    Empyrean Lord's Grace +1

    Then bind it fully.

  10. +10
    Holy Spirit HelmB 12 → S+ 56

    56 on average

    1. 1Reroll Willpower→ ideally Double Chance, Attack, Attack increase or Empyrean Lord's Grace +18% a try
    2. 2Reroll Block→ ideally Double Chance, Attack, Attack increase or Empyrean Lord's Grace +15%
    3. 3Reroll Accuracy→ ideally Double Chance, Attack, Attack increase or Empyrean Lord's Grace +13%
    4. 4Reroll Incoming Heal→ ideally Double Chance, Attack, Attack increase or Empyrean Lord's Grace +11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+13 to +14
    Double Chance Attack Attack increase Empyrean Lord's Grace +1

    Then bind it fully.

Can't reach S+