kiskInstall

ElyosLv 45 RangerVaizelTwins

Nen

79,884 CP
CGear
  1. +5
    Aulamus EarringsA 24 → S+ 57 to 61

    59 on average

    1. 1Reroll Flight Power→ ideally Might, Precision, Attack, Critical Hit or Accuracy22% a try
    2. 2Reroll Rooting Eye +1→ ideally Might, Precision, Attack, Critical Hit or Accuracy17%
    3. 3Reroll Concentrated Fire +1→ ideally Might, Precision, Attack, Critical Hit or Accuracy13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Critical Hit Accuracy
    Good+13
    Hunter's Resolve +1

    Then bind it fully.

  2. +5
    Aulamus RingB 12 → S+ 57 to 66

    61 on average

    1. 1Reroll HP→ ideally Might or Precision15% a try
    2. 2Reroll Defense→ ideally Might or Precision12%
    3. 3Reroll Critical Hit Resist→ ideally Might or Precision10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Might Precision
    Good+13 to +14
    Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1

    Then bind it fully.

  3. +6
    Vakron BootsB 14 → S+ 57 to 65

    60 on average

    1. 1Reroll Evasion→ ideally Attack, Move Speed or Perfect Chance15% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack, Move Speed or Perfect Chance11%
    3. 3Reroll Natural HP Regen→ ideally Attack, Move Speed or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Move Speed Perfect Chance
    Good+15
    Focused Eye +1
    Fine+12
    Critical Hit

    Then bind it fully.

  4. +6
    Bakarma PauldronsB 14 → S+ 56 to 59

    58 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack, Double Chance or Critical Damage Boost15% a try
    2. 2Reroll Natural HP Regen→ ideally Attack, Double Chance or Critical Damage Boost11%
    3. 3Reroll Revitalization Contract +1→ ideally Attack, Double Chance or Critical Damage Boost7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Double Chance Critical Damage Boost
    Good+14
    Focused Eye +1 Critical Hit

    Then bind it fully.

  5. +7
    Bakarma BreastplateB 13 → S+ 55 to 58

    57 on average

    1. 1Reroll Back Defense→ ideally Attack, Damage Boost, Focused Eye +1 or Perfect Chance13% a try
    2. 2Reroll MP→ ideally Attack, Damage Boost, Focused Eye +1 or Perfect Chance10%
    3. 3Reroll Natural MP Regen→ ideally Attack, Damage Boost, Focused Eye +1 or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Attack Damage Boost Focused Eye +1 Perfect Chance
    Good+14
    Hunter's Resolve +1

    Then bind it fully.

  6. +6
    Bakarma GlovesB 21 → S+ 57 to 61

    58 on average

    1. 1Reroll Back Defense→ ideally Combat Speed, Focused Eye +1, Perfect Chance or Hunter's Resolve +114% a try
    2. 2Reroll Block→ ideally Combat Speed, Focused Eye +1, Perfect Chance or Hunter's Resolve +110%
    3. 3Reroll Accuracy→ ideally Combat Speed, Focused Eye +1, Perfect Chance or Hunter's Resolve +17%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15
    Combat Speed Focused Eye +1 Perfect Chance Hunter's Resolve +1
    Fine+11
    Critical Hit

    Then bind it fully.

  7. +4
    Vakron GreavesC 5 → S+ 59 to 63

    60 on average

    1. 1Reroll Natural MP Regen→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance14% a try
    2. 2Reroll Natural HP Regen→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance11%
    3. 3Reroll Unyielding Resolve +1→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance8%
    4. 4Reroll Critical Hit→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack increase Attack Damage Tolerance Perfect Chance
    Good+13 to +14
    Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  8. +5
    Vakron HelmB 15 → S+ 56 to 66

    59 on average

    1. 1Reroll Dexterity→ ideally Double Chance or Attack increase12% a try
    2. 2Reroll Evasion→ ideally Double Chance or Attack increase8%
    3. 3Reroll Block→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance Attack increase
    Good+14 to +15
    Focused Eye +1 Hunter's Resolve +1
    Fine+11
    Critical Hit

    Then bind it fully.

  9. +4
    Kashapa CloakD 4 → S+ 63 to 64

    64 on average

    1. 1Reroll Back Defense→ ideally Focused Eye +1, Double Chance, Attack increase, Attack or Hunter's Resolve +111% a try
    2. 2Reroll Front Defense→ ideally Focused Eye +1, Double Chance, Attack increase, Attack or Hunter's Resolve +18%
    3. 3Reroll Natural HP Regen→ ideally Focused Eye +1, Double Chance, Attack increase, Attack or Hunter's Resolve +15%
    4. 4Reroll Critical Hit→ ideally Focused Eye +1, Double Chance, Attack increase, Attack or Hunter's Resolve +13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Focused Eye +1 Double Chance Attack increase Attack Hunter's Resolve +1

    Then bind it fully.

Can't reach S+