DGear
Rerolls
How we plan
+13Up nextAulamus BowC 10 → S+ 56 to 5958 on average
- 1Reroll Tempest Shot +1→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance26% a try
- 2Reroll Suppressing Arrow +1→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance22%
- 3Reroll Defiance +1→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance17%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+10Vakron BreastplateB 13 → S+ 58 to 6461 on average
- 1Reroll Block→ ideally Attack, Damage Boost or Perfect Chance13% a try
- 2Reroll Natural HP Regen→ ideally Attack, Damage Boost or Perfect Chance9%
- 3Reroll Status Effect Resist→ ideally Attack, Damage Boost or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Damage Boost Perfect Chance
- Good+14
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Vakron HelmC 11 → S+ 56 to 6258 on average
- 1Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack11% a try
- 2Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack8%
- 3Reroll Constitution→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase Attack
- Good+14 to +15
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Bakarma GreavesC 6 → S+ 56 to 5856 on average
- 1Reroll Evasion→ ideally Attack increase, Damage Tolerance, Attack, Focused Eye +1, Perfect Chance or Hunter's Resolve +114% a try
- 2Reroll HP→ ideally Attack increase, Damage Tolerance, Attack, Focused Eye +1, Perfect Chance or Hunter's Resolve +111%
- 3Reroll Natural HP Regen→ ideally Attack increase, Damage Tolerance, Attack, Focused Eye +1, Perfect Chance or Hunter's Resolve +18%
- 4Reroll Critical Hit→ ideally Attack increase, Damage Tolerance, Attack, Focused Eye +1, Perfect Chance or Hunter's Resolve +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+13 to +15
- Attack increase Damage Tolerance Attack Focused Eye +1 Perfect Chance Hunter's Resolve +1
Then bind it fully.
+10Holy Spirit GlovesB 15 → S+ 56 to 5857 on average
- 1Reroll Defense→ ideally Attack, Hunter's Resolve +1 or Combat Speed10% a try
- 2Reroll Evasion→ ideally Attack, Hunter's Resolve +1 or Combat Speed7%
- 3Reroll Status Effect Resist→ ideally Attack, Hunter's Resolve +1 or Combat Speed4%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack Hunter's Resolve +1 Combat Speed
- Good+13
- Perfect Chance
Then bind it fully.
+10Vakron CloakD 4 → S+ 58 to 6158 on average
- 1Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack9% a try
- 2Reroll HP→ ideally Double Chance, Attack increase or Attack6%
- 3Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Double Chance Attack increase Attack
- Good+16
- Focused Eye +1
Then bind it fully.
Can't reach S+
+10Spiritforged GuardC 6Its lines are fixed.
+6Pilgrim PauldronsD 0Its lines are fixed.
+5Anguish BootsD 0Its best rolls fall short.
+5Pilgrim NecklaceD 0Its lines are fixed.
+5Pilgrim EarringsD 4Its lines are fixed.
+5Pilgrim EarringsD 4Its lines are fixed.
+5Pilgrim RingD 0Its lines are fixed.
+5Pilgrim RingD 0Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+5Pilgrim BraceletD 0Its lines are fixed.