CGear
Rerolls
How we plan
+10Up nextAulamus NecklaceD 0 → S+ 57 to 6159 on average
- 1Reroll Evasion→ ideally Combat Speed, Attack, Might, Precision, Attack Preparation +1 or Impact Hit +121% a try
- 2Reroll Critical Hit Resist→ ideally Combat Speed, Attack, Might, Precision, Attack Preparation +1 or Impact Hit +117%
- 3Reroll MP→ ideally Combat Speed, Attack, Might, Precision, Attack Preparation +1 or Impact Hit +113%
- 4Reroll HP→ ideally Combat Speed, Attack, Might, Precision, Attack Preparation +1 or Impact Hit +19%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Combat Speed Attack Might Precision Attack Preparation +1 Impact Hit +1
- Good+13
- Wind's Promise +1
Then bind it fully.
+10Vakron PauldronsB 13 → S+ 60 to 6361 on average
- 1Reroll Front Defense→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +113% a try
- 2Reroll MP→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +19%
- 3Reroll Natural MP Regen→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +17%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Double Chance Critical Damage Boost Attack Attack Preparation +1
- Good+15
- Impact Hit +1
Then bind it fully.
+5Bakarma BreastplateD 0 → S+ 58 to 6160 on average
- 1Reroll Willpower→ ideally Attack, Damage Boost, Attack Preparation +1, Impact Hit +1 or Perfect Chance15% a try
- 2Reroll Front Defense→ ideally Attack, Damage Boost, Attack Preparation +1, Impact Hit +1 or Perfect Chance12%
- 3Reroll Critical Hit Resist→ ideally Attack, Damage Boost, Attack Preparation +1, Impact Hit +1 or Perfect Chance9%
- 4Reroll Blessing of Life +1→ ideally Attack, Damage Boost, Attack Preparation +1, Impact Hit +1 or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Damage Boost Attack Preparation +1 Impact Hit +1 Perfect Chance
- Good+13
- Wind's Promise +1
Then bind it fully.
+10Vakron GlovesB 15 → S+ 60 to 6562 on average
- 1Reroll Dexterity→ ideally Combat Speed, Attack or Perfect Chance12% a try
- 2Reroll Constitution→ ideally Combat Speed, Attack or Perfect Chance9%
- 3Reroll Evasion→ ideally Combat Speed, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Combat Speed Attack Perfect Chance
- Good+13 to +15
- Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Vakron GreavesD 0 → S+ 58 to 6460 on average
- 1Reroll Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance14% a try
- 2Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance or Perfect Chance11%
- 3Reroll Raging Spell +1→ ideally Attack increase, Damage Tolerance or Perfect Chance8%
- 4Reroll Critical Hit→ ideally Attack increase, Damage Tolerance or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Damage Tolerance Perfect Chance
- Good+13 to +15
- Attack Attack Preparation +1 Impact Hit +1
Then bind it fully.
+10Vakron BootsB 13 → S+ 59 to 6562 on average
- 1Reroll Willpower→ ideally Move Speed or Perfect Chance11% a try
- 2Reroll Critical Hit Resist→ ideally Move Speed or Perfect Chance9%
- 3Reroll Accuracy→ ideally Move Speed or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Move Speed Perfect Chance
- Good+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Vakron CloakB 13 → S+ 56 to 6660 on average
- 1Reroll Block→ ideally Double Chance or Attack increase10% a try
- 2Reroll HP→ ideally Double Chance or Attack increase7%
- 3Reroll Critical Hit→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Attack increase
- Good+14 to +15
- Attack Preparation +1 Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+10Holy Spirit HelmD 1 → S+ 56 to 5857 on average
- 1Reroll Critical Hit Resist→ ideally Attack Preparation +1, Impact Hit +1, Double Chance or Attack increase11% a try
- 2Reroll MP→ ideally Attack Preparation +1, Impact Hit +1, Double Chance or Attack increase8%
- 3Reroll Protection Circle +1→ ideally Attack Preparation +1, Impact Hit +1, Double Chance or Attack increase5%
- 4Reroll Accuracy→ ideally Attack Preparation +1, Impact Hit +1, Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack Preparation +1 Impact Hit +1 Double Chance Attack increase
- Good+13
- Attack
Then bind it fully.
Arcana crafts
+2Parchment of MagicC 12 → S+ 73Craft a Unique withDark Crush +1 Onslaught +1
+1Mirror of VigorB 19 → S+ 80Craft a Unique withImpact Hit +1 Inspiring Spell +1
+2Chalice of VigorA 24 → S+ 72Craft a Unique withAttack Preparation +1 Impact Hit +1
Bell of MagicB 21 → S+ 60Craft a Unique withAttack Preparation +1 Blessing of Life +1
Can't reach S+
+10Spiritforged StaffC 8Its lines are fixed.
+10Spiritforged GuardC 6Its lines are fixed.
+5Pilgrim EarringsD 3Its lines are fixed.
+5Pilgrim EarringsD 3Its lines are fixed.
+5Pilgrim RingD 0Its lines are fixed.
+5Pilgrim RingD 0Its lines are fixed.
+5Ascension BraceletD 0Its lines are fixed.
+5Pilgrim BraceletD 0Its lines are fixed.