CGear
Rerolls
How we plan
+10Up nextAulamus EarringsB 13 → S+ 55 to 6258 on average
- 1Reroll MP→ ideally Might, Precision, Attack, Move Speed, Spirit Strike +1 or Mental Focus +129% a try
- 2Reroll Defense→ ideally Might, Precision, Attack, Move Speed, Spirit Strike +1 or Mental Focus +124%
- 3Reroll HP→ ideally Might, Precision, Attack, Move Speed, Spirit Strike +1 or Mental Focus +120%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed Spirit Strike +1 Mental Focus +1
- Good+13 to +14
- Element Unification +1 Accuracy Spirit Revitalization +1
Then bind it fully.
+10Aulamus NecklaceA 22 → S+ 56 to 5756 on average
- 1Reroll MP→ ideally Combat Speed, Attack, Spirit Strike +1, Might, Precision or Mental Focus +117% a try
- 2Reroll Consecutive Countercurrent +1→ ideally Combat Speed, Attack, Spirit Strike +1, Might, Precision or Mental Focus +112%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Combat Speed Attack Spirit Strike +1 Might Precision Mental Focus +1
Then bind it fully.
+10Aulamus RingD 0 → S+ 59 to 6562 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision, Elemental Fusion +1 or Combustion +121% a try
- 2Reroll HP→ ideally Might, Precision, Elemental Fusion +1 or Combustion +116%
- 3Reroll Natural MP Regen→ ideally Might, Precision, Elemental Fusion +1 or Combustion +112%
- 4Reroll MP→ ideally Might, Precision, Elemental Fusion +1 or Combustion +18%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Might Precision Elemental Fusion +1 Combustion +1
- Good+14 to +15
- Attack Summon: Fire Spirit +1 Cold Shock +1
Then bind it fully.
+10Vakron GlovesD 0 → S+ 60 to 6662 on average
- 1Reroll Constitution→ ideally Combat Speed, Attack, Perfect Chance, Spirit Strike +1 or Mental Focus +115% a try
- 2Reroll Critical Hit Resist→ ideally Combat Speed, Attack, Perfect Chance, Spirit Strike +1 or Mental Focus +112%
- 3Reroll Natural MP Regen→ ideally Combat Speed, Attack, Perfect Chance, Spirit Strike +1 or Mental Focus +19%
- 4Reroll Natural HP Regen→ ideally Combat Speed, Attack, Perfect Chance, Spirit Strike +1 or Mental Focus +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Combat Speed Attack Perfect Chance Spirit Strike +1 Mental Focus +1
- Fine+12
- Element Unification +1
Then bind it fully.
+10Aulamus RingA 25 → S+ 59 to 6461 on average
- 1Reroll Summon: Wind Spirit +1→ ideally Might, Precision, Elemental Fusion +1 or Combustion +110% a try
- 2Reroll Natural MP Regen→ ideally Might, Precision, Elemental Fusion +1 or Combustion +18%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Might Precision Elemental Fusion +1 Combustion +1
- Good+14
- Cold Shock +1
Then bind it fully.
+10Vakron HelmD 1 → S+ 59 to 6561 on average
- 1Reroll Back Defense→ ideally Attack increase, Double Chance, Spirit Strike +1 or Mental Focus +113% a try
- 2Reroll HP→ ideally Attack increase, Double Chance, Spirit Strike +1 or Mental Focus +111%
- 3Reroll Natural MP Regen→ ideally Attack increase, Double Chance, Spirit Strike +1 or Mental Focus +18%
- 4Reroll Critical Hit→ ideally Attack increase, Double Chance, Spirit Strike +1 or Mental Focus +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Double Chance Spirit Strike +1 Mental Focus +1
- Good+15
- Attack
- Fine+12
- Element Unification +1
Then bind it fully.
+5Bakarma GreavesC 9 → S+ 55 to 5756 on average
- 1Reroll Critical Hit Resist→ ideally Spirit Strike +1, Attack increase, Damage Tolerance, Perfect Chance or Mental Focus +110% a try
- 2Reroll Block→ ideally Spirit Strike +1, Attack increase, Damage Tolerance, Perfect Chance or Mental Focus +17%
- 3Reroll Status Effect Resist→ ideally Spirit Strike +1, Attack increase, Damage Tolerance, Perfect Chance or Mental Focus +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Spirit Strike +1 Attack increase Damage Tolerance Perfect Chance Mental Focus +1
Then bind it fully.
+1Holy Spirit CloakB 18 → S+ 5656 on average
- 1Reroll Block→ ideally Spirit Strike +1 or Mental Focus +15% a try
- 2Reroll Corrode +1→ ideally Spirit Strike +1 or Mental Focus +12%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Spirit Strike +1 Mental Focus +1
Bind or enchant
+1Holy Spirit CloakB 18 → A 23Bind it fully
Can't reach S+
+10Spiritforged OrbC 8Its lines are fixed.
+10Bakarma GuardB 22Soul Fuse it for one more line.
+4Divine Canyon BreastplateB 19Its best rolls fall short.
+5Unyielding PauldronsC 9Its best rolls fall short.
Divine Canyon BootsC 10Its best rolls fall short.
Pilgrim EarringsD 3Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
Pilgrim BraceletD 0Its lines are fixed.