kiskInstall

ElyosLv 45 ClericVaizelKitsunes

PiplupLover

123,354 CP
BGear
  1. +10
    Enraged Kromede EarringsC 11 → S+ 56 to 66

    62 on average

    1. 1Reroll Natural MP Regen→ ideally Might, Attack, Move Speed, Critical Hit or Accuracy27% a try
    2. 2Reroll Heal Block +1→ ideally Might, Attack, Move Speed, Critical Hit or Accuracy21%
    3. 3Reroll HP→ ideally Might, Attack, Move Speed, Critical Hit or Accuracy17%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Attack Move Speed Critical Hit Accuracy
    Fine+12
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  2. +10
    Enraged Kromede EarringsA 26 → S+ 56 to 65

    62 on average

    1. 1Reroll Natural MP Regen→ ideally Might, Precision, Attack or Accuracy21% a try
    2. 2Reroll Block→ ideally Might, Precision, Attack or Accuracy16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Accuracy
    Fine+12
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  3. +10
    Enraged Kromede NecklaceD 1 → S+ 59 to 65

    61 on average

    1. 1Reroll Natural HP Regen→ ideally Might, Combat Speed, Attack, Precision, Critical Hit or Accuracy26% a try
    2. 2Reroll Heal Block +1→ ideally Might, Combat Speed, Attack, Precision, Critical Hit or Accuracy20%
    3. 3Reroll Critical Hit Resist→ ideally Might, Combat Speed, Attack, Precision, Critical Hit or Accuracy16%
    4. 4Reroll Survival Willpower +1→ ideally Might, Combat Speed, Attack, Precision, Critical Hit or Accuracy11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Combat Speed Attack Precision Critical Hit Accuracy
    Fine+12
    Empyrean Lord's Grace +1

    Then bind it fully.

  4. +10
    Enraged Kromede RingB 14 → S+ 55 to 72

    63 on average

    1. 1Reroll Chain of Torment +1→ ideally Might or Precision16% a try
    2. 2Reroll Natural HP Regen→ ideally Might or Precision12%
    3. 3Reroll HP→ ideally Might or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Might Precision
    Good+16
    Attack
    Fine+14
    Earth's Retribution +1 Radiant Recovery +1 Bolt +1

    Then bind it fully.

  5. +10
    Enraged Kromede RingB 14 → S+ 55 to 71

    63 on average

    1. 1Reroll Natural MP Regen→ ideally Might or Precision17% a try
    2. 2Reroll Block→ ideally Might or Precision12%
    3. 3Reroll Flight Power→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Might Precision
    Good+16
    Attack
    Fine+14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1

    Then bind it fully.

  6. +10
    Nuakum GlovesD 2 → S+ 56 to 73

    63 on average

    1. 1Reroll Dexterity→ ideally Combat Speed or Attack16% a try
    2. 2Reroll Defense→ ideally Combat Speed or Attack13%
    3. 3Reroll Warm Benediction +1→ ideally Combat Speed or Attack10%
    4. 4Reroll Regeneration→ ideally Combat Speed or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20
    Combat Speed Attack
    Good+18
    Perfect Chance
    Fine+9 to +15
    Earth's Grace +1 Empyrean Lord's Grace +1 Critical Hit

    Then bind it fully.

  7. +10
    Nuakum BreastplateC 9 → S+ 58 to 69

    63 on average

    1. 1Reroll Back Defense→ ideally Damage Boost, Attack or Perfect Chance13% a try
    2. 2Reroll Critical Hit Resist→ ideally Damage Boost, Attack or Perfect Chance10%
    3. 3Reroll Natural HP Regen→ ideally Damage Boost, Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +20
    Damage Boost Attack Perfect Chance
    Fine+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  8. +10
    Nuakum PauldronsB 15 → S+ 58 to 71

    64 on average

    1. 1Reroll Status Effect Resist→ ideally Critical Damage Boost or Double Chance13% a try
    2. 2Reroll Critical Hit Resist→ ideally Critical Damage Boost or Double Chance10%
    3. 3Reroll Radiant Benediction +1→ ideally Critical Damage Boost or Double Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Critical Damage Boost Double Chance
    Fine+12 to +14
    Empyrean Lord's Grace +1 Earth's Grace +1 Critical Hit

    Then bind it fully.

  9. +10
    Nuakum BootsA 26 → S+ 58 to 66

    62 on average

    1. 1Reroll Dexterity→ ideally Perfect Chance or Attack9% a try
    2. 2Reroll Regeneration→ ideally Perfect Chance or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Perfect Chance Attack
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  10. +10
    Nuakum HelmB 21 → S+ 60 to 70

    65 on average

    1. 1Reroll Block→ ideally Double Chance or Attack12% a try
    2. 2Reroll HP→ ideally Double Chance or Attack9%
    3. 3Reroll Critical Hit→ ideally Double Chance or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Double Chance Attack
    Good+14
    Incoming Heal
    Fine+13
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  11. +10
    Nuakum GreavesC 7 → S+ 60 to 71

    64 on average

    1. 1Reroll Back Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance14% a try
    2. 2Reroll Constitution→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11%
    3. 3Reroll Accuracy→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
    4. 4Reroll Critical Hit→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Damage Tolerance Attack Perfect Chance
    Fine+13
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  12. +10
    Nuakum CloakD 4 → S+ 57 to 64

    58 on average

    1. 1Reroll Willpower→ ideally Double Chance or Attack increase8% a try
    2. 2Reroll Back Defense→ ideally Double Chance or Attack increase5%
    3. 3Reroll Immortal Veil +1→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+21
    Double Chance Attack increase
    Good+18
    Attack
    Fine+14
    Empyrean Lord's Grace +1

    Then bind it fully.

Arcana crafts

  1. Chalice of VigorB 20 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
  2. Parchment of MagicA 22 → S+ 75Craft a Unique withCondemnation +1 Earth's Retribution +1
  3. Mirror of VigorB 14 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1
  4. Compass of MagicB 19 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1
  5. Bell of MagicB 20 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1

Can't reach S+