Rerolls
How we plan
+10Up nextNuakum GuardC 12 → S+ 59 to 6361 on average
- 1Reroll Block→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Multi-hit Chance or Might27% a try
- 2Reroll Condemnation +1→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Multi-hit Chance or Might22%
- 3Reroll Lightning Strike Scattershot +1→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Multi-hit Chance or Might17%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Weapon Damage Boost Combat Speed Damage Boost Multi-hit Chance Might
- Good+13
- Attack
Then bind it fully.
+10Enraged Kromede EarringsC 11 → S+ 56 to 6662 on average
- 1Reroll Natural MP Regen→ ideally Might, Attack, Move Speed, Critical Hit or Accuracy27% a try
- 2Reroll Heal Block +1→ ideally Might, Attack, Move Speed, Critical Hit or Accuracy21%
- 3Reroll HP→ ideally Might, Attack, Move Speed, Critical Hit or Accuracy17%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Move Speed Critical Hit Accuracy
- Fine+12
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Enraged Kromede EarringsA 26 → S+ 56 to 6562 on average
- 1Reroll Natural MP Regen→ ideally Might, Precision, Attack or Accuracy21% a try
- 2Reroll Block→ ideally Might, Precision, Attack or Accuracy16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Accuracy
- Fine+12
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Enraged Kromede NecklaceD 1 → S+ 59 to 6561 on average
- 1Reroll Natural HP Regen→ ideally Might, Combat Speed, Attack, Precision, Critical Hit or Accuracy26% a try
- 2Reroll Heal Block +1→ ideally Might, Combat Speed, Attack, Precision, Critical Hit or Accuracy20%
- 3Reroll Critical Hit Resist→ ideally Might, Combat Speed, Attack, Precision, Critical Hit or Accuracy16%
- 4Reroll Survival Willpower +1→ ideally Might, Combat Speed, Attack, Precision, Critical Hit or Accuracy11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Combat Speed Attack Precision Critical Hit Accuracy
- Fine+12
- Empyrean Lord's Grace +1
Then bind it fully.
+10Enraged Kromede RingB 14 → S+ 55 to 7263 on average
- 1Reroll Chain of Torment +1→ ideally Might or Precision16% a try
- 2Reroll Natural HP Regen→ ideally Might or Precision12%
- 3Reroll HP→ ideally Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Might Precision
- Good+16
- Attack
- Fine+14
- Earth's Retribution +1 Radiant Recovery +1 Bolt +1
Then bind it fully.
+10Enraged Kromede RingB 14 → S+ 55 to 7163 on average
- 1Reroll Natural MP Regen→ ideally Might or Precision17% a try
- 2Reroll Block→ ideally Might or Precision12%
- 3Reroll Flight Power→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Might Precision
- Good+16
- Attack
- Fine+14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1
Then bind it fully.
+10Nuakum GlovesD 2 → S+ 56 to 7363 on average
- 1Reroll Dexterity→ ideally Combat Speed or Attack16% a try
- 2Reroll Defense→ ideally Combat Speed or Attack13%
- 3Reroll Warm Benediction +1→ ideally Combat Speed or Attack10%
- 4Reroll Regeneration→ ideally Combat Speed or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Combat Speed Attack
- Good+18
- Perfect Chance
- Fine+9 to +15
- Earth's Grace +1 Empyrean Lord's Grace +1 Critical Hit
Then bind it fully.
+10Nuakum BreastplateC 9 → S+ 58 to 6963 on average
- 1Reroll Back Defense→ ideally Damage Boost, Attack or Perfect Chance13% a try
- 2Reroll Critical Hit Resist→ ideally Damage Boost, Attack or Perfect Chance10%
- 3Reroll Natural HP Regen→ ideally Damage Boost, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +20
- Damage Boost Attack Perfect Chance
- Fine+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Nuakum PauldronsB 15 → S+ 58 to 7164 on average
- 1Reroll Status Effect Resist→ ideally Critical Damage Boost or Double Chance13% a try
- 2Reroll Critical Hit Resist→ ideally Critical Damage Boost or Double Chance10%
- 3Reroll Radiant Benediction +1→ ideally Critical Damage Boost or Double Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Critical Damage Boost Double Chance
- Fine+12 to +14
- Empyrean Lord's Grace +1 Earth's Grace +1 Critical Hit
Then bind it fully.
+10Nuakum BootsA 26 → S+ 58 to 6662 on average
- 1Reroll Dexterity→ ideally Perfect Chance or Attack9% a try
- 2Reroll Regeneration→ ideally Perfect Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Perfect Chance Attack
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Nuakum HelmB 21 → S+ 60 to 7065 on average
- 1Reroll Block→ ideally Double Chance or Attack12% a try
- 2Reroll HP→ ideally Double Chance or Attack9%
- 3Reroll Critical Hit→ ideally Double Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Double Chance Attack
- Good+14
- Incoming Heal
- Fine+13
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Nuakum GreavesC 7 → S+ 60 to 7164 on average
- 1Reroll Back Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance14% a try
- 2Reroll Constitution→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11%
- 3Reroll Accuracy→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
- 4Reroll Critical Hit→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Attack Perfect Chance
- Fine+13
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Nuakum CloakD 4 → S+ 57 to 6458 on average
- 1Reroll Willpower→ ideally Double Chance or Attack increase8% a try
- 2Reroll Back Defense→ ideally Double Chance or Attack increase5%
- 3Reroll Immortal Veil +1→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+21
- Double Chance Attack increase
- Good+18
- Attack
- Fine+14
- Empyrean Lord's Grace +1
Then bind it fully.
Arcana crafts
Chalice of VigorB 20 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
Parchment of MagicA 22 → S+ 75Craft a Unique withCondemnation +1 Earth's Retribution +1
Mirror of VigorB 14 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1
Compass of MagicB 19 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1
Bell of MagicB 20 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1
Can't reach S+
+10Enraged Kromede WarhammerC 11Soul Fuse it for one more line.
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.