DGear
Rerolls
How we plan
Up nextGartua PauldronsC 8 → S+ 57 to 6760 on average
- 1Reroll Defense→ ideally Attack, Critical Damage Boost or Double Chance17% a try
- 2Reroll Evasion→ ideally Attack, Critical Damage Boost or Double Chance13%
- 3Reroll Critical Hit Resist→ ideally Attack, Critical Damage Boost or Double Chance10%
- 4Reroll Defense increase→ ideally Attack, Critical Damage Boost or Double Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack Critical Damage Boost Double Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
- Fine+11
- Critical Hit
Then bind it fully.
Bakarma BreastplateB 15 → S+ 60 to 6261 on average
- 1Reroll Evasion→ ideally Attack or Damage Boost11% a try
- 2Reroll Empyrean Lords' Benediction +1→ ideally Attack or Damage Boost8%
- 3Reroll Constitution→ ideally Attack or Damage Boost5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Attack Damage Boost
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
Can't reach S+
+10Spiritforged MaceC 8Its lines are fixed.
Spiritforged GuardC 6Its lines are fixed.
Anguish GreavesA 23Its best rolls fall short.
Pilgrim HelmD 0Its lines are fixed.
Division GlovesD 0Its best rolls fall short.
Division BootsD 2Its best rolls fall short.
Pilgrim CloakD 0Its lines are fixed.
Pilgrim NecklaceD 0Its lines are fixed.
Pilgrim EarringsD 3Its lines are fixed.
Division EarringsD 0Its best rolls fall short.
Pilgrim RingD 0Its lines are fixed.
Division RingD 0Its best rolls fall short.
Drifter BraceletD 0Its lines are fixed.
Drifter BraceletD 0Its lines are fixed.