CGear
Rerolls
How we plan
+5Up nextBerk NecklaceA 24 → S+ 56 to 5857 on average
- 1Flight Power17% a try
- 3HP13%
- 11Accuracy9%
Reroll each until it lands one of these it doesn't have yet:
- Best+13 to +15
- Attack Might Attack Preparation +1 Combat Speed Precision Wind's Promise +1
Then bind it fully.
+10Bakarma HelmD 1 → S+ 57 to 6159 on average
- 2Critical Hit Resist13% a try
- 5Natural HP Regen10%
- 7Crossguard +18%
- 9Critical Hit5%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Double Chance Attack increase Attack Preparation +1 Attack Impact Hit +1
- Good+13
- Wind's Promise +1
Then bind it fully.
+10Bakarma GreavesD 0 → S+ 56 to 5857 on average
- 4Willpower11% a try
- 6Front Defense8%
- 8Block6%
- 10MP3%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack increase Damage Tolerance Perfect Chance Attack Preparation +1
- Good+13
- Attack
Then bind it fully.
Can't reach S+
+10Spiritforged StaffC 8Its lines are fixed.
+3Spiritforged GuardC 6Its lines are fixed.
Anguish BreastplateB 13Its best rolls fall short.
Pilgrim PauldronsD 0Its lines are fixed.
Pilgrim GlovesD 0Its lines are fixed.
Anguish BootsC 9Its best rolls fall short.
Pilgrim CloakD 0Its lines are fixed.
Pilgrim EarringsD 3Its lines are fixed.
Division EarringsC 9Its best rolls fall short.
Pilgrim RingD 0Its lines are fixed.
Division RingA 25Its best rolls fall short.
Drifter BraceletD 0Its lines are fixed.
Drifter BraceletD 0Its lines are fixed.