DGear
Rerolls
How we plan
+5Up nextBakarma BreastplateD 0 → S+ 55 to 6159 on average
- 1Reroll Critical Damage Defense→ ideally Attack, Damage Boost, Perfect Chance or Experienced Counterstrike +117% a try
- 2Reroll Front Defense→ ideally Attack, Damage Boost, Perfect Chance or Experienced Counterstrike +114%
- 3Reroll HP→ ideally Attack, Damage Boost, Perfect Chance or Experienced Counterstrike +111%
- 4Reroll Protection Armor +1→ ideally Attack, Damage Boost, Perfect Chance or Experienced Counterstrike +19%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Damage Boost Perfect Chance Experienced Counterstrike +1
- Good+13 to +14
- Murderous Burst +1 Impact Hit +1 Attack Preparation +1
Then bind it fully.
+5Holy Spirit PauldronsD 0 → S+ 55 to 5757 on average
- 1Reroll Constitution→ ideally Attack, Experienced Counterstrike +1, Murderous Burst +1, Double Chance, Critical Damage Boost or Impact Hit +115% a try
- 2Reroll Critical Damage Defense→ ideally Attack, Experienced Counterstrike +1, Murderous Burst +1, Double Chance, Critical Damage Boost or Impact Hit +112%
- 3Reroll MP→ ideally Attack, Experienced Counterstrike +1, Murderous Burst +1, Double Chance, Critical Damage Boost or Impact Hit +19%
- 4Reroll Natural MP Regen→ ideally Attack, Experienced Counterstrike +1, Murderous Burst +1, Double Chance, Critical Damage Boost or Impact Hit +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack Experienced Counterstrike +1 Murderous Burst +1 Double Chance Critical Damage Boost Impact Hit +1
Then bind it fully.
+5Wisdom GlovesD 0 → S+ 55 to 5757 on average
- 1Reroll Constitution→ ideally Experienced Counterstrike +1, Attack, Murderous Burst +1 or Combat Speed12% a try
- 2Reroll Natural HP Regen→ ideally Experienced Counterstrike +1, Attack, Murderous Burst +1 or Combat Speed9%
- 3Reroll Destructive Impulse +1→ ideally Experienced Counterstrike +1, Attack, Murderous Burst +1 or Combat Speed6%
- 4Reroll Dexterity→ ideally Experienced Counterstrike +1, Attack, Murderous Burst +1 or Combat Speed4%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Experienced Counterstrike +1 Attack Murderous Burst +1 Combat Speed
- Good+13
- Perfect Chance
Then bind it fully.
+5Holy Spirit HelmD 1 → S+ 57 to 5857 on average
- 1Reroll Back Defense→ ideally Experienced Counterstrike +1, Double Chance, Attack increase, Attack or Murderous Burst +111% a try
- 2Reroll MP→ ideally Experienced Counterstrike +1, Double Chance, Attack increase, Attack or Murderous Burst +18%
- 3Reroll Dexterity→ ideally Experienced Counterstrike +1, Double Chance, Attack increase, Attack or Murderous Burst +15%
- 4Reroll Accuracy→ ideally Experienced Counterstrike +1, Double Chance, Attack increase, Attack or Murderous Burst +13%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Experienced Counterstrike +1 Double Chance Attack increase Attack Murderous Burst +1
Then bind it fully.
+5Vakron CloakB 17 → S+ 64 to 6965 on average
- 1Reroll Critical Hit→ ideally Double Chance or Attack increase8% a try
- 2Reroll Back Defense→ ideally Double Chance or Attack increase5%
- 3Reroll Identify Weakness +1→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Double Chance Attack increase
- Fine+14
- Murderous Burst +1 Attack
Then bind it fully.
+5Wisdom BootsD 0 → S+ 5757 on average
- 1Reroll Defense→ ideally Experienced Counterstrike +1, Move Speed or Attack11% a try
- 2Reroll Back Defense→ ideally Experienced Counterstrike +1, Move Speed or Attack8%
- 3Reroll Block→ ideally Experienced Counterstrike +1, Move Speed or Attack5%
- 4Reroll Protection Armor +1→ ideally Experienced Counterstrike +1, Move Speed or Attack2%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Experienced Counterstrike +1 Move Speed Attack
- Good+14
- Murderous Burst +1
Then bind it fully.
+5Bakarma GreavesC 11 → S+ 57 to 5957 on average
- 1Reroll Critical Damage Defense→ ideally Attack increase, Perfect Chance or Experienced Counterstrike +18% a try
- 2Reroll MP→ ideally Attack increase, Perfect Chance or Experienced Counterstrike +15%
- 3Reroll Dexterity→ ideally Attack increase, Perfect Chance or Experienced Counterstrike +13%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack increase Perfect Chance Experienced Counterstrike +1
- Good+14
- Damage Tolerance
Then bind it fully.
Can't reach S+
+10Spiritforged GreatswordC 8Its lines are fixed.
+10Bakarma GuardD 1Soul Fuse it for one more line.
Pilgrim NecklaceD 0Its lines are fixed.
Pilgrim EarringsD 3Its lines are fixed.
Pilgrim EarringsD 3Its lines are fixed.
Pilgrim RingD 0Its lines are fixed.
Pilgrim RingD 0Its lines are fixed.
+5Ascension BraceletD 0Its lines are fixed.
Pilgrim BraceletD 0Its lines are fixed.