CGear
Rerolls
How we plan
Up nextAulamus EarringsD 1 → S+ 55 to 6358 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision, Attack, Move Speed, Spirit Strike +1 or Mental Focus +136% a try
- 2Reroll Block→ ideally Might, Precision, Attack, Move Speed, Spirit Strike +1 or Mental Focus +130%
- 3Reroll HP→ ideally Might, Precision, Attack, Move Speed, Spirit Strike +1 or Mental Focus +124%
- 4Reroll Consecutive Countercurrent +1→ ideally Might, Precision, Attack, Move Speed, Spirit Strike +1 or Mental Focus +119%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed Spirit Strike +1 Mental Focus +1
- Good+13 to +14
- Element Unification +1 Critical Hit Accuracy Spirit Revitalization +1
Then bind it fully.
Aulamus EarringsA 24 → S+ 55 to 6058 on average
- 1Reroll Natural MP Regen→ ideally Might, Precision, Attack, Move Speed, Spirit Strike +1 or Mental Focus +123% a try
- 2Reroll Block→ ideally Might, Precision, Attack, Move Speed, Spirit Strike +1 or Mental Focus +118%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed Spirit Strike +1 Mental Focus +1
- Good+13 to +14
- Element Unification +1 Spirit Revitalization +1
Then bind it fully.
+11Aulamus OrbA 27 → S+ 55 to 5656 on average
- 1Reroll Front Attack→ ideally Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance22% a try
- 2Reroll Combustion +1→ ideally Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance17%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Precision Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
Then bind it fully.
Aulamus NecklaceC 10 → S+ 56 to 5857 on average
- 1Reroll Natural MP Regen→ ideally Combat Speed, Attack, Spirit Strike +1, Might, Precision, Mental Focus +1 or Element Unification +121% a try
- 2Reroll Natural HP Regen→ ideally Combat Speed, Attack, Spirit Strike +1, Might, Precision, Mental Focus +1 or Element Unification +116%
- 3Reroll Defense→ ideally Combat Speed, Attack, Spirit Strike +1, Might, Precision, Mental Focus +1 or Element Unification +112%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Attack Spirit Strike +1 Might Precision Mental Focus +1 Element Unification +1
Then bind it fully.
Aulamus RingB 15 → S+ 56 to 6561 on average
- 1Reroll Evasion→ ideally Precision, Elemental Fusion +1, Combustion +1 or Attack18% a try
- 2Reroll Block→ ideally Precision, Elemental Fusion +1, Combustion +1 or Attack14%
- 3Reroll Critical Hit→ ideally Precision, Elemental Fusion +1, Combustion +1 or Attack11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Precision Elemental Fusion +1 Combustion +1 Attack
- Good+14 to +15
- Summon: Fire Spirit +1 Cold Shock +1
- Fine+11
- Jointstrike: Curse +1
Then bind it fully.
+9Berk RingA 23 → S+ 59 to 6562 on average
- 1Reroll Block→ ideally Might, Precision or Combustion +116% a try
- 2Reroll Accuracy→ ideally Might, Precision or Combustion +112%
- 3Reroll Critical Hit→ ideally Might, Precision or Combustion +18%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Might Precision Combustion +1
- Good+14 to +15
- Attack Summon: Fire Spirit +1 Cold Shock +1
Then bind it fully.
Can't reach S+
+7Spiritforged GuardC 6Its lines are fixed.
Division BreastplateB 14Its best rolls fall short.
Division GreavesC 7Its best rolls fall short.
Divine Canyon HelmD 2Its best rolls fall short.
Divine Canyon PauldronsB 16Its best rolls fall short.
Divine Canyon GlovesA 22Its best rolls fall short.
Division BootsD 1Its best rolls fall short.
Divine Canyon CloakB 17Its best rolls fall short.
+10Ascension BraceletD 0Its lines are fixed.
Pilgrim BraceletD 0Its lines are fixed.