kiskInstall

ElyosLv 45 RangerVaizelTheBeginning

Satan666

85,915 CP
CGear
  1. +9
    Aulamus EarringsB 12 → S+ 56 to 58

    57 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed25% a try
    2. 2Reroll MP→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed19%
    3. 3Reroll HP→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Critical Hit Accuracy Move Speed

    Then bind it fully.

  2. +9
    Aulamus RingD 0 → S+ 55 to 66

    61 on average

    1. 1Reroll Intelligence→ ideally Might or Precision21% a try
    2. 2Reroll Flight Power→ ideally Might or Precision18%
    3. 3Reroll Natural MP Regen→ ideally Might or Precision14%
    4. 4Reroll HP→ ideally Might or Precision11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Might Precision
    Good+13 to +16
    Attack Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1

    Then bind it fully.

  3. Aulamus RingD 0 → S+ 55 to 66

    61 on average

    1. 1Reroll Block→ ideally Might or Precision23% a try
    2. 2Reroll Natural MP Regen→ ideally Might or Precision18%
    3. 3Reroll Natural HP Regen→ ideally Might or Precision14%
    4. 4Reroll Evasion→ ideally Might or Precision10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Might Precision
    Good+13 to +16
    Attack Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1

    Then bind it fully.

  4. +6
    Aulamus EarringsA 27 → S+ 57 to 59

    58 on average

    1. 1Reroll Natural MP Regen→ ideally Might, Precision, Attack, Critical Hit or Move Speed17% a try
    2. 2Reroll Intelligence→ ideally Might, Precision, Attack, Critical Hit or Move Speed12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Critical Hit Move Speed

    Then bind it fully.

  5. +11
    Aulamus NecklaceA 23 → S+ 56 to 58

    57 on average

    1. 1Reroll Block→ ideally Combat Speed, Critical Hit, Accuracy, Might or Precision20% a try
    2. 2Reroll Defense→ ideally Combat Speed, Critical Hit, Accuracy, Might or Precision15%
    3. 3Reroll Hunter's Soul +1→ ideally Combat Speed, Critical Hit, Accuracy, Might or Precision11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Critical Hit Accuracy Might Precision
    Good+13
    Focused Eye +1

    Then bind it fully.

  6. +10
    Vakron PauldronsC 10 → S+ 59 to 64

    61 on average

    1. 1Reroll Evasion→ ideally Attack, Double Chance or Critical Damage Boost13% a try
    2. 2Reroll Front Defense→ ideally Attack, Double Chance or Critical Damage Boost10%
    3. 3Reroll MP→ ideally Attack, Double Chance or Critical Damage Boost7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Double Chance Critical Damage Boost
    Good+14
    Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  7. +11
    Bakarma GlovesC 8 → S+ 55 to 58

    57 on average

    1. 1Reroll Critical Hit Resist→ ideally Attack, Combat Speed or Focused Eye +113% a try
    2. 2Reroll Natural HP Regen→ ideally Attack, Combat Speed or Focused Eye +19%
    3. 3Reroll Unyielding Resolve +1→ ideally Attack, Combat Speed or Focused Eye +17%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Combat Speed Focused Eye +1
    Good+15
    Perfect Chance Hunter's Resolve +1

    Then bind it fully.

  8. +12
    Bakarma GreavesD 1 → S+ 56 to 58

    56 on average

    1. 1Reroll Multi-hit Resist→ ideally Attack increase, Damage Tolerance, Attack, Focused Eye +1, Perfect Chance or Hunter's Resolve +113% a try
    2. 2Reroll MP→ ideally Attack increase, Damage Tolerance, Attack, Focused Eye +1, Perfect Chance or Hunter's Resolve +111%
    3. 3Reroll HP→ ideally Attack increase, Damage Tolerance, Attack, Focused Eye +1, Perfect Chance or Hunter's Resolve +18%
    4. 4Reroll Status Effect Resist→ ideally Attack increase, Damage Tolerance, Attack, Focused Eye +1, Perfect Chance or Hunter's Resolve +15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+13 to +15
    Attack increase Damage Tolerance Attack Focused Eye +1 Perfect Chance Hunter's Resolve +1

    Then bind it fully.

  9. +13
    Bakarma BreastplateB 22 → S+ 55 to 59

    57 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack, Damage Boost, Focused Eye +1 or Perfect Chance15% a try
    2. 2Reroll Natural MP Regen→ ideally Attack, Damage Boost, Focused Eye +1 or Perfect Chance11%
    3. 3Reroll Accuracy→ ideally Attack, Damage Boost, Focused Eye +1 or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Attack Damage Boost Focused Eye +1 Perfect Chance
    Good+13
    Critical Hit

    Then bind it fully.

  10. +11
    Bakarma BootsD 3 → S+ 59 to 60

    60 on average

    1. 1Reroll Perfect Resist→ ideally Attack, Move Speed, Focused Eye +1, Perfect Chance or Hunter's Resolve +112% a try
    2. 2Reroll Evasion→ ideally Attack, Move Speed, Focused Eye +1, Perfect Chance or Hunter's Resolve +19%
    3. 3Reroll Wind Vigor +1→ ideally Attack, Move Speed, Focused Eye +1, Perfect Chance or Hunter's Resolve +16%
    4. 4Reroll Hunter's Soul +1→ ideally Attack, Move Speed, Focused Eye +1, Perfect Chance or Hunter's Resolve +14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Attack Move Speed Focused Eye +1 Perfect Chance Hunter's Resolve +1

    Then bind it fully.

  11. +7
    Vakron CloakC 5 → S+ 58 to 61

    58 on average

    1. 1Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack9% a try
    2. 2Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack6%
    3. 3Reroll Accuracy→ ideally Double Chance, Attack increase or Attack3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Double Chance Attack increase Attack
    Good+16
    Focused Eye +1

    Then bind it fully.

  12. +7
    Holy Spirit HelmD 3 → S+ 57 to 58

    58 on average

    1. 1Reroll Willpower→ ideally Focused Eye +1, Attack, Hunter's Resolve +1, Double Chance or Attack increase11% a try
    2. 2Reroll Front Defense→ ideally Focused Eye +1, Attack, Hunter's Resolve +1, Double Chance or Attack increase8%
    3. 3Reroll Critical Hit Resist→ ideally Focused Eye +1, Attack, Hunter's Resolve +1, Double Chance or Attack increase5%
    4. 4Reroll Accuracy→ ideally Focused Eye +1, Attack, Hunter's Resolve +1, Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Focused Eye +1 Attack Hunter's Resolve +1 Double Chance Attack increase

    Then bind it fully.

Arcana crafts

  1. Mirror of VigorB 12 → S+ 73Craft a Unique withFocused Eye +1 Hunter's Soul +1
  2. Parchment of MagicC 11 → S+ 76Craft a Unique withDrill Dart +1 Tempest Shot +1

Can't reach S+