DGear
Rerolls
How we plan
+8Up nextBakarma PauldronsD 0 → S+ 57 to 6159 on average
- 1Dexterity15% a try
- 7Back Defense11%
- 15Critical Hit Resist8%
- 22MP4%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Double Chance Critical Damage Boost
- Good+13 to +14
- Robe of Flame +1 Critical Hit
Then bind it fully.
+6Vakron GreavesD 0 → S+ 56 to 6758 on average
- 2Willpower16% a try
- 6Defense12%
- 13Natural MP Regen9%
- 19Cold Snap +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Attack Damage Tolerance Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+8
- Critical Hit
Then bind it fully.
+11Bakarma BreastplateC 6 → S+ 56 to 6058 on average
- 3Critical Hit Resist15% a try
- 9Block11%
- 16Robe of Earth +17%
- 26Constitution4%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Damage Boost Robe of Flame +1
- Good+14
- Perfect Chance
- Fine+12
- Critical Hit
Then bind it fully.
+10Dartan BootsD 3 → S+ 55 to 6057 on average
- 4Critical Damage Defense15% a try
- 11MP11%
- 18Grace of Enhancement +17%
- 24Constitution4%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Robe of Flame +1 Move Speed
- Good+14
- Perfect Chance
- Fine+11
- Critical Hit
Then bind it fully.
+5Bakarma GlovesB 13 → S+ 58 to 6360 on average
- 5Evasion13% a try
- 12Critical Damage Defense9%
- 20Robe of Earth +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Combat Speed
- Good+15
- Robe of Flame +1
- Fine+12
- Critical Hit
Then bind it fully.
+8Bakarma HelmD 1 → S+ 57 to 6258 on average
- 8Defense11% a try
- 14Critical Hit Resist8%
- 21MP5%
- 25Grace of Enhancement +13%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Double Chance Attack increase Robe of Flame +1
- Fine+11
- Incoming Heal
Then bind it fully.
+7Vakron CloakD 0 → S+ 55 to 5856 on average
- 10Evasion8% a try
- 17Critical Damage Defense5%
- 23Critical Hit Resist3%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase Attack
- Good+17
- Robe of Flame +1
Then bind it fully.
Can't reach S+
+10Spiritforged SpellbookC 8Its lines are fixed.
+9Spiritforged GuardC 6Its lines are fixed.
+2Pilgrim NecklaceD 0Its lines are fixed.
+3Saraswati EarringsD 1Its best rolls fall short.
+5Pilgrim EarringsD 4Its lines are fixed.
+5Pilgrim RingD 0Its lines are fixed.
+5Divine Canyon RingB 14Its best rolls fall short.
+11Ascension BraceletD 0Its lines are fixed.
+5Pilgrim BraceletD 0Its lines are fixed.