kiskInstall

ElyosLv 45 ChanterVaizelENMITY

ServusDei

73,871 CP
CGear
  1. +10
    Bakarma BreastplateB 18 → S+ 58 to 61

    60 on average

    1. 1Reroll Natural MP Regen→ ideally Attack, Damage Boost, Impact Hit +1 or Perfect Chance12% a try
    2. 2Reroll Survival Willpower +1→ ideally Attack, Damage Boost, Impact Hit +1 or Perfect Chance9%
    3. 3Reroll Accuracy→ ideally Attack, Damage Boost, Impact Hit +1 or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Damage Boost Impact Hit +1 Perfect Chance
    Good+13
    Wind's Promise +1

    Then bind it fully.

  2. +5
    Bakarma PauldronsB 13 → S+ 59 to 61

    60 on average

    1. 1Reroll Raging Spell +1→ ideally Attack, Double Chance, Critical Damage Boost, Attack Preparation +1 or Impact Hit +114% a try
    2. 2Reroll Survival Willpower +1→ ideally Attack, Double Chance, Critical Damage Boost, Attack Preparation +1 or Impact Hit +111%
    3. 3Reroll Earth's Promise +1→ ideally Attack, Double Chance, Critical Damage Boost, Attack Preparation +1 or Impact Hit +19%
    4. 4Reroll Inspiring Spell +1→ ideally Attack, Double Chance, Critical Damage Boost, Attack Preparation +1 or Impact Hit +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Double Chance Critical Damage Boost Attack Preparation +1 Impact Hit +1
    Good+13
    Wind's Promise +1

    Then bind it fully.

  3. +10
    Vakron GlovesA 25 → S+ 62 to 65

    63 on average

    1. 1Reroll Constitution→ ideally Perfect Chance, Attack Preparation +1 or Impact Hit +18% a try
    2. 2Reroll Natural HP Regen→ ideally Perfect Chance, Attack Preparation +1 or Impact Hit +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Perfect Chance Attack Preparation +1 Impact Hit +1
    Good+13
    Wind's Promise +1

    Then bind it fully.

  4. Berk NecklaceA 29 → S+ 56 to 58

    57 on average

    1. 1Reroll Evasion→ ideally Attack, Might, Impact Hit +1, Combat Speed, Precision or Wind's Promise +116% a try
    2. 2Reroll Critical Hit→ ideally Attack, Might, Impact Hit +1, Combat Speed, Precision or Wind's Promise +112%
    3. 3Reroll Accuracy→ ideally Attack, Might, Impact Hit +1, Combat Speed, Precision or Wind's Promise +19%

    Reroll each until it lands one of these it doesn't have yet:

    Best+13 to +15
    Attack Might Impact Hit +1 Combat Speed Precision Wind's Promise +1

    Then bind it fully.

  5. +5
    Bakarma GreavesD 0 → S+ 56 to 58

    57 on average

    1. 1Reroll Constitution→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack Preparation +112% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack Preparation +19%
    3. 3Reroll MP→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack Preparation +16%
    4. 4Reroll Natural MP Regen→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack Preparation +13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Attack increase Damage Tolerance Perfect Chance Attack Preparation +1
    Good+13
    Attack

    Then bind it fully.

Can't reach S+