kiskInstall

ElyosLv 45 ClericVaizelHylians

Sinesly

94,436 CP
CGear
  1. +10
    Enraged Kromede RingB 21 → S+ 55 to 72

    64 on average

    1. 1Reroll Critical Hit Resist→ ideally Precision23% a try
    2. 2Reroll Block→ ideally Precision19%
    3. 3Reroll Defense→ ideally Precision15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20
    Precision
    Good+16
    Attack
    Fine+10 to +14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1 Divine Aura +1 Healing Light +1 Light of Regeneration +1

    Then bind it fully.

  2. +10
    Aulamus EarringsB 13 → S+ 56 to 62

    59 on average

    1. 1Reroll Natural HP Regen→ ideally Might, Attack, Move Speed or Critical Hit24% a try
    2. 2Reroll Survival Willpower +1→ ideally Might, Attack, Move Speed or Critical Hit18%
    3. 3Reroll HP→ ideally Might, Attack, Move Speed or Critical Hit14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Attack Move Speed Critical Hit
    Good+12 to +14
    Accuracy Empyrean Lord's Grace +1

    Then bind it fully.

  3. +10
    Aulamus EarringsC 7 → S+ 56 to 62

    59 on average

    1. 1Reroll Flight Power→ ideally Might, Precision, Attack, Move Speed or Critical Hit27% a try
    2. 2Reroll Natural MP Regen→ ideally Might, Precision, Attack, Move Speed or Critical Hit22%
    3. 3Reroll MP→ ideally Might, Precision, Attack, Move Speed or Critical Hit16%
    4. 4Reroll Warm Benediction +1→ ideally Might, Precision, Attack, Move Speed or Critical Hit11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Move Speed Critical Hit
    Good+12 to +14
    Accuracy Empyrean Lord's Grace +1

    Then bind it fully.

  4. +10
    Nuakum GlovesD 0 → S+ 56 to 73

    63 on average

    1. 1Reroll Status Effect Resist→ ideally Combat Speed or Attack17% a try
    2. 2Reroll Critical Damage Defense→ ideally Combat Speed or Attack14%
    3. 3Reroll Natural MP Regen→ ideally Combat Speed or Attack10%
    4. 4Reroll Natural HP Regen→ ideally Combat Speed or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20
    Combat Speed Attack
    Good+18
    Perfect Chance
    Fine+9 to +15
    Earth's Grace +1 Empyrean Lord's Grace +1 Critical Hit

    Then bind it fully.

  5. +10
    Enraged Kromede RingB 17 → S+ 57 to 72

    63 on average

    1. 1Reroll MP→ ideally Might or Precision14% a try
    2. 2Reroll Lightning Strike Scattershot +1→ ideally Might or Precision11%
    3. 3Reroll Accuracy→ ideally Might or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Might Precision
    Fine+13 to +14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1 Divine Aura +1

    Then bind it fully.

  6. +10
    Aulamus NecklaceC 8 → S+ 57 to 59

    57 on average

    1. 1Reroll Flight Power→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy25% a try
    2. 2Reroll Natural MP Regen→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy19%
    3. 3Reroll Block→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy13%
    4. 4Reroll Immortal Veil +1→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Attack Might Precision Critical Hit Accuracy

    Then bind it fully.

  7. +10
    Vakron BreastplateB 14 → S+ 55 to 67

    60 on average

    1. 1Reroll Critical Damage Defense→ ideally Damage Boost, Attack or Perfect Chance15% a try
    2. 2Reroll Critical Hit Resist→ ideally Damage Boost, Attack or Perfect Chance11%
    3. 3Reroll HP→ ideally Damage Boost, Attack or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Damage Boost Attack Perfect Chance
    Good+14
    Earth's Grace +1
    Fine+11
    Critical Hit

    Then bind it fully.

  8. +10
    Vakron GreavesD 0 → S+ 57 to 65

    60 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance14% a try
    2. 2Reroll Block→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11%
    3. 3Reroll HP→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
    4. 4Reroll Natural HP Regen→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Attack increase Damage Tolerance Attack Perfect Chance
    Good+13
    Empyrean Lord's Grace +1
    Fine+13
    Earth's Grace +1

    Then bind it fully.

  9. +10
    Vakron HelmC 5 → S+ 56 to 64

    59 on average

    1. 1Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack14% a try
    2. 2Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack11%
    3. 3Reroll MP→ ideally Double Chance, Attack increase or Attack8%
    4. 4Reroll Critical Hit→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Double Chance Attack increase Attack
    Good+13
    Empyrean Lord's Grace +1 Earth's Grace +1 Incoming Heal

    Then bind it fully.

  10. +10
    Vakron BootsD 0 → S+ 64 to 68

    66 on average

    1. 1Reroll Status Effect Resist→ ideally Move Speed, Attack or Perfect Chance12% a try
    2. 2Reroll Critical Hit Resist→ ideally Move Speed, Attack or Perfect Chance9%
    3. 3Reroll Block→ ideally Move Speed, Attack or Perfect Chance7%
    4. 4Reroll Heal Block +1→ ideally Move Speed, Attack or Perfect Chance4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Move Speed Attack Perfect Chance
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  11. +10
    Bakarma PauldronsD 0 → S+ 59 to 63

    61 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack, Double Chance or Critical Damage Boost13% a try
    2. 2Reroll Front Defense→ ideally Attack, Double Chance or Critical Damage Boost10%
    3. 3Reroll Block→ ideally Attack, Double Chance or Critical Damage Boost7%
    4. 4Reroll HP→ ideally Attack, Double Chance or Critical Damage Boost4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Double Chance Critical Damage Boost
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  12. +10
    Nuakum CloakB 17 → S+ 67 to 74

    69 on average

    1. 1Reroll Critical Damage Defense→ ideally Double Chance or Attack increase7% a try
    2. 2Reroll Natural MP Regen→ ideally Double Chance or Attack increase5%
    3. 3Reroll Healing Enhancement +1→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+21
    Double Chance Attack increase
    Fine+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

Arcana crafts

  1. +1
    Chalice of VigorB 18 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
  2. +2
    Parchment of MagicB 22 → S+ 75Craft a Unique withCondemnation +1 Earth's Retribution +1
  3. +1
    Compass of VigorB 20 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1
  4. Mirror of VigorB 15 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1
  5. +1
    Bell of MagicB 20 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1

Can't reach S+