Rerolls
How we plan
+10Up nextAulamus MaceD 0 → S+ 56 to 5957 on average
- 1Reroll Critical Hit→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance36% a try
- 2Reroll Critical Attack→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance30%
- 3Reroll Front Attack→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance23%
- 4Reroll Radiant Recovery +1→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance18%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+10Enraged Kromede RingB 21 → S+ 55 to 7264 on average
- 1Reroll Critical Hit Resist→ ideally Precision23% a try
- 2Reroll Block→ ideally Precision19%
- 3Reroll Defense→ ideally Precision15%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Precision
- Good+16
- Attack
- Fine+10 to +14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1 Divine Aura +1 Healing Light +1 Light of Regeneration +1
Then bind it fully.
+10Aulamus EarringsB 13 → S+ 56 to 6259 on average
- 1Reroll Natural HP Regen→ ideally Might, Attack, Move Speed or Critical Hit24% a try
- 2Reroll Survival Willpower +1→ ideally Might, Attack, Move Speed or Critical Hit18%
- 3Reroll HP→ ideally Might, Attack, Move Speed or Critical Hit14%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Attack Move Speed Critical Hit
- Good+12 to +14
- Accuracy Empyrean Lord's Grace +1
Then bind it fully.
+10Aulamus EarringsC 7 → S+ 56 to 6259 on average
- 1Reroll Flight Power→ ideally Might, Precision, Attack, Move Speed or Critical Hit27% a try
- 2Reroll Natural MP Regen→ ideally Might, Precision, Attack, Move Speed or Critical Hit22%
- 3Reroll MP→ ideally Might, Precision, Attack, Move Speed or Critical Hit16%
- 4Reroll Warm Benediction +1→ ideally Might, Precision, Attack, Move Speed or Critical Hit11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed Critical Hit
- Good+12 to +14
- Accuracy Empyrean Lord's Grace +1
Then bind it fully.
+10Nuakum GlovesD 0 → S+ 56 to 7363 on average
- 1Reroll Status Effect Resist→ ideally Combat Speed or Attack17% a try
- 2Reroll Critical Damage Defense→ ideally Combat Speed or Attack14%
- 3Reroll Natural MP Regen→ ideally Combat Speed or Attack10%
- 4Reroll Natural HP Regen→ ideally Combat Speed or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Combat Speed Attack
- Good+18
- Perfect Chance
- Fine+9 to +15
- Earth's Grace +1 Empyrean Lord's Grace +1 Critical Hit
Then bind it fully.
+10Enraged Kromede RingB 17 → S+ 57 to 7263 on average
- 1Reroll MP→ ideally Might or Precision14% a try
- 2Reroll Lightning Strike Scattershot +1→ ideally Might or Precision11%
- 3Reroll Accuracy→ ideally Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Might Precision
- Fine+13 to +14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1 Divine Aura +1
Then bind it fully.
+10Aulamus NecklaceC 8 → S+ 57 to 5957 on average
- 1Reroll Flight Power→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy25% a try
- 2Reroll Natural MP Regen→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy19%
- 3Reroll Block→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy13%
- 4Reroll Immortal Veil +1→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy8%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Attack Might Precision Critical Hit Accuracy
Then bind it fully.
+10Vakron BreastplateB 14 → S+ 55 to 6760 on average
- 1Reroll Critical Damage Defense→ ideally Damage Boost, Attack or Perfect Chance15% a try
- 2Reroll Critical Hit Resist→ ideally Damage Boost, Attack or Perfect Chance11%
- 3Reroll HP→ ideally Damage Boost, Attack or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Damage Boost Attack Perfect Chance
- Good+14
- Earth's Grace +1
- Fine+11
- Critical Hit
Then bind it fully.
+10Vakron GreavesD 0 → S+ 57 to 6560 on average
- 1Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance14% a try
- 2Reroll Block→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11%
- 3Reroll HP→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
- 4Reroll Natural HP Regen→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Attack increase Damage Tolerance Attack Perfect Chance
- Good+13
- Empyrean Lord's Grace +1
- Fine+13
- Earth's Grace +1
Then bind it fully.
+10Vakron HelmC 5 → S+ 56 to 6459 on average
- 1Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack14% a try
- 2Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack11%
- 3Reroll MP→ ideally Double Chance, Attack increase or Attack8%
- 4Reroll Critical Hit→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Double Chance Attack increase Attack
- Good+13
- Empyrean Lord's Grace +1 Earth's Grace +1 Incoming Heal
Then bind it fully.
+10Vakron BootsD 0 → S+ 64 to 6866 on average
- 1Reroll Status Effect Resist→ ideally Move Speed, Attack or Perfect Chance12% a try
- 2Reroll Critical Hit Resist→ ideally Move Speed, Attack or Perfect Chance9%
- 3Reroll Block→ ideally Move Speed, Attack or Perfect Chance7%
- 4Reroll Heal Block +1→ ideally Move Speed, Attack or Perfect Chance4%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Move Speed Attack Perfect Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Bakarma PauldronsD 0 → S+ 59 to 6361 on average
- 1Reroll Critical Damage Defense→ ideally Attack, Double Chance or Critical Damage Boost13% a try
- 2Reroll Front Defense→ ideally Attack, Double Chance or Critical Damage Boost10%
- 3Reroll Block→ ideally Attack, Double Chance or Critical Damage Boost7%
- 4Reroll HP→ ideally Attack, Double Chance or Critical Damage Boost4%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Double Chance Critical Damage Boost
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Nuakum CloakB 17 → S+ 67 to 7469 on average
- 1Reroll Critical Damage Defense→ ideally Double Chance or Attack increase7% a try
- 2Reroll Natural MP Regen→ ideally Double Chance or Attack increase5%
- 3Reroll Healing Enhancement +1→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+21
- Double Chance Attack increase
- Fine+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
Arcana crafts
+1Chalice of VigorB 18 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
+2Parchment of MagicB 22 → S+ 75Craft a Unique withCondemnation +1 Earth's Retribution +1
+1Compass of VigorB 20 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1
Mirror of VigorB 15 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1
+1Bell of MagicB 20 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1
Can't reach S+
+10Bakarma GuardB 13Soul Fuse it for one more line.
+10Ascension BraceletD 0Its lines are fixed.
Pilgrim BraceletD 0Its lines are fixed.