kiskInstall

ElyosLv 45 TemplarVaizelGUNT

Snorbal

74,372 CP
DGear
  1. +10
    Aulamus NecklaceD 0 → S+ 56 to 60

    58 on average

    1. 1Reroll Evasion→ ideally Combat Speed, Attack, Might, Precision or Fury +124% a try
    2. 2Reroll Natural MP Regen→ ideally Combat Speed, Attack, Might, Precision or Fury +119%
    3. 3Reroll Natural HP Regen→ ideally Combat Speed, Attack, Might, Precision or Fury +114%
    4. 4Reroll Block Pain +1→ ideally Combat Speed, Attack, Might, Precision or Fury +110%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Attack Might Precision Fury +1
    Good+14
    Impact Hit +1 Accuracy

    Then bind it fully.

  2. +10
    Aulamus RingC 8 → S+ 58 to 65

    62 on average

    1. 1Reroll Flight Power→ ideally Might, Precision or Attack19% a try
    2. 2Reroll Critical Hit Resist→ ideally Might, Precision or Attack15%
    3. 3Reroll MP→ ideally Might, Precision or Attack11%
    4. 4Reroll Warding Strike +1→ ideally Might, Precision or Attack8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Might Precision Attack
    Good+14 to +15
    Vicious Strike +1 Judgment +1 Pummel +1 Punishment +1

    Then bind it fully.

  3. +10
    Vakron PauldronsD 0 → S+ 60 to 66

    62 on average

    1. 1Reroll Constitution→ ideally Attack, Double Chance, Critical Damage Boost or Fury +115% a try
    2. 2Reroll Evasion→ ideally Attack, Double Chance, Critical Damage Boost or Fury +112%
    3. 3Reroll Critical Hit Resist→ ideally Attack, Double Chance, Critical Damage Boost or Fury +19%
    4. 4Reroll Natural HP Regen→ ideally Attack, Double Chance, Critical Damage Boost or Fury +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Attack Double Chance Critical Damage Boost Fury +1
    Good+14
    Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  4. +5
    Bakarma BreastplateD 0 → S+ 58 to 61

    60 on average

    1. 1Reroll Constitution→ ideally Attack, Damage Boost, Fury +1 or Perfect Chance15% a try
    2. 2Reroll Defense→ ideally Attack, Damage Boost, Fury +1 or Perfect Chance12%
    3. 3Reroll Critical Damage Defense→ ideally Attack, Damage Boost, Fury +1 or Perfect Chance9%
    4. 4Reroll Natural MP Regen→ ideally Attack, Damage Boost, Fury +1 or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Damage Boost Fury +1 Perfect Chance
    Good+14
    Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  5. +2
    Fallen Ancient God BootsD 1 → S+ 55 to 59

    57 on average

    1. 1Reroll Front Defense→ ideally Fury +1, Move Speed, Attack or Impact Hit +114% a try
    2. 2Reroll HP→ ideally Fury +1, Move Speed, Attack or Impact Hit +112%
    3. 3Reroll Guarding Seal +1→ ideally Fury +1, Move Speed, Attack or Impact Hit +19%
    4. 4Reroll Ironclad Defense +1→ ideally Fury +1, Move Speed, Attack or Impact Hit +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Fury +1 Move Speed Attack Impact Hit +1
    Good+13 to +14
    Perfect Chance Insulting Roar +1

    Then bind it fully.

  6. +10
    Vakron HelmD 0 → S+ 58 to 66

    61 on average

    1. 1Reroll Willpower→ ideally Double Chance, Attack increase or Attack13% a try
    2. 2Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack10%
    3. 3Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack8%
    4. 4Reroll Punishing Benediction +1→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Double Chance Attack increase Attack
    Good+14 to +16
    Fury +1 Impact Hit +1
    Fine+13
    Insulting Roar +1

    Then bind it fully.

  7. +10
    Vakron GreavesB 12 → S+ 58 to 64

    60 on average

    1. 1Reroll Defense→ ideally Attack increase, Perfect Chance or Damage Tolerance10% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack increase, Perfect Chance or Damage Tolerance7%
    3. 3Reroll Endurance→ ideally Attack increase, Perfect Chance or Damage Tolerance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Perfect Chance Damage Tolerance
    Good+15
    Fury +1
    Fine+12
    Insulting Roar +1

    Then bind it fully.

Can't reach S+