kiskInstall

ElyosLv 45 AssassinVaizelMamitas

SnowMoon120

67,935 CP
DGear
  1. +8
    Berk EarringsB 14 → S+ 55 to 61

    58 on average

    1. 1Reroll Block→ ideally Attack, Precision, Move Speed, Assault Stance +1, Exploit Weakness +1, Rear Smite +1 or Impact Hit +125% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack, Precision, Move Speed, Assault Stance +1, Exploit Weakness +1, Rear Smite +1 or Impact Hit +120%
    3. 3Reroll Ambush Stance +1→ ideally Attack, Precision, Move Speed, Assault Stance +1, Exploit Weakness +1, Rear Smite +1 or Impact Hit +116%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Attack Precision Move Speed Assault Stance +1 Exploit Weakness +1 Rear Smite +1 Impact Hit +1
    Fine+11
    Critical Hit

    Then bind it fully.

  2. +9
    Bakarma BreastplateD 0 → S+ 57 to 61

    59 on average

    1. 1Reroll Evasion→ ideally Attack, Damage Boost, Rear Smite +1 or Assault Stance +118% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack, Damage Boost, Rear Smite +1 or Assault Stance +115%
    3. 3Reroll HP→ ideally Attack, Damage Boost, Rear Smite +1 or Assault Stance +112%
    4. 4Reroll Natural MP Regen→ ideally Attack, Damage Boost, Rear Smite +1 or Assault Stance +19%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Damage Boost Rear Smite +1 Assault Stance +1
    Good+13 to +14
    Perfect Chance Exploit Weakness +1 Impact Hit +1

    Then bind it fully.

  3. +9
    Bakarma CloakB 14 → S+ 57 to 64

    60 on average

    1. 1Reroll HP→ ideally Double Chance, Rear Smite +1 or Assault Stance +112% a try
    2. 2Reroll Natural HP Regen→ ideally Double Chance, Rear Smite +1 or Assault Stance +19%
    3. 3Reroll Apply Poison +1→ ideally Double Chance, Rear Smite +1 or Assault Stance +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Double Chance Rear Smite +1 Assault Stance +1
    Good+14
    Attack
    Fine+12
    Exploit Weakness +1

    Then bind it fully.

  4. +9
    Holy Spirit BootsD 0 → S+ 56 to 58

    57 on average

    1. 1Reroll Critical Hit Resist→ ideally Rear Smite +1, Assault Stance +1, Attack or Move Speed14% a try
    2. 2Reroll Block→ ideally Rear Smite +1, Assault Stance +1, Attack or Move Speed11%
    3. 3Reroll HP→ ideally Rear Smite +1, Assault Stance +1, Attack or Move Speed8%
    4. 4Reroll Natural HP Regen→ ideally Rear Smite +1, Assault Stance +1, Attack or Move Speed5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Rear Smite +1 Assault Stance +1 Attack Move Speed
    Good+13
    Exploit Weakness +1

    Then bind it fully.

  5. +9
    Bakarma GreavesD 1 → S+ 56 to 58

    57 on average

    1. 1Reroll Dexterity→ ideally Attack increase, Rear Smite +1, Damage Tolerance, Assault Stance +1, Perfect Chance or Attack14% a try
    2. 2Reroll Evasion→ ideally Attack increase, Rear Smite +1, Damage Tolerance, Assault Stance +1, Perfect Chance or Attack11%
    3. 3Reroll Critical Hit→ ideally Attack increase, Rear Smite +1, Damage Tolerance, Assault Stance +1, Perfect Chance or Attack8%
    4. 4Reroll Accuracy→ ideally Attack increase, Rear Smite +1, Damage Tolerance, Assault Stance +1, Perfect Chance or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Attack increase Rear Smite +1 Damage Tolerance Assault Stance +1 Perfect Chance Attack

    Then bind it fully.

  6. +12
    Bakarma HelmB 15 → S+ 58 to 61

    59 on average

    1. 1Reroll Block→ ideally Attack increase, Double Chance, Attack or Assault Stance +110% a try
    2. 2Reroll Apply Poison +1→ ideally Attack increase, Double Chance, Attack or Assault Stance +18%
    3. 3Reroll Critical Hit→ ideally Attack increase, Double Chance, Attack or Assault Stance +15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15
    Attack increase Double Chance Attack Assault Stance +1
    Good+13
    Exploit Weakness +1

    Then bind it fully.

Can't reach S+