Rerolls
How we plan
+14Up nextSplendent True Dragon Lord GuardS 39 → S+ 55 to 5656 on average
- 1Reroll Critical Attack→ ideally Weapon Damage Boost, Precision, Multi-hit Chance or Attack25% a try
Reroll it until it lands one of these:
- Best+13 to +14
- Weapon Damage Boost Precision Multi-hit Chance Attack
Then bind it fully.
+10Enraged Kromede EarringsB 14 → S+ 57 to 6562 on average
- 1Reroll Flight Power→ ideally Might, Precision, Attack, Critical Hit or Accuracy25% a try
- 2Reroll Unyielding Resolve +1→ ideally Might, Precision, Attack, Critical Hit or Accuracy20%
- 3Reroll Evasion→ ideally Might, Precision, Attack, Critical Hit or Accuracy16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Critical Hit Accuracy
- Good+13
- Hunter's Resolve +1 Focused Eye +1
Then bind it fully.
+10Enraged Kromede NecklaceA 29 → S+ 57 to 6160 on average
- 1Reroll HP→ ideally Critical Hit, Might, Attack, Precision or Accuracy22% a try
- 2Reroll Wind Vigor +1→ ideally Critical Hit, Might, Attack, Precision or Accuracy17%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Critical Hit Might Attack Precision Accuracy
- Good+13
- Focused Eye +1
Then bind it fully.
+10Enraged Kromede RingS 43 → S+ 55 to 6661 on average
- 1Reroll Natural HP Regen→ ideally Precision or Attack21% a try
Reroll it until it lands one of these:
- Best+18 to +19
- Precision Attack
- Good+14
- Deadshot +1
- Fine+8 to +14
- Drill Dart +1 Snipe +1 Critical Hit Burst Arrow +1
Then bind it fully.
+15Aulamus BowS 44 → S+ 57 to 5958 on average
- 1Reroll Drill Dart +1→ ideally Precision, Combat Speed or Weapon Damage Boost20% a try
Reroll it until it lands one of these:
- Best+15
- Precision Combat Speed Weapon Damage Boost
- Good+13
- Attack
Then bind it fully.
+10Enraged Kromede RingA 26 → S+ 55 to 7060 on average
- 1Reroll MP→ ideally Might or Precision19% a try
- 2Reroll Natural MP Regen→ ideally Might or Precision14%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Fine+10 to +14
- Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Critical Hit
Then bind it fully.
+10Enraged Kromede EarringsS 45 → S+ 56 to 6561 on average
- 1Reroll HP→ ideally Might, Precision or Move Speed16% a try
Reroll it until it lands one of these:
- Best+16 to +17
- Might Precision Move Speed
- Good+13
- Hunter's Resolve +1 Focused Eye +1
- Fine+8 to +12
- Hunter's Soul +1 Concentrated Fire +1
Then bind it fully.
+10Nuakum PauldronsA 27 → S+ 57 to 6561 on average
- 1Reroll Natural MP Regen→ ideally Double Chance or Attack14% a try
- 2Reroll Unyielding Resolve +1→ ideally Double Chance or Attack10%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Attack
- Good+14 to +16
- Critical Hit Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Nuakum BreastplateA 32 → S+ 60 to 6963 on average
- 1Reroll Dexterity→ ideally Attack or Perfect Chance14% a try
- 2Reroll Natural HP Regen→ ideally Attack or Perfect Chance11%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack Perfect Chance
- Good+14
- Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Accuracy
Then bind it fully.
+10Nuakum GlovesB 16 → S+ 61 to 6965 on average
- 1Reroll Critical Hit Resist→ ideally Attack or Perfect Chance14% a try
- 2Reroll Melee Fire +1→ ideally Attack or Perfect Chance10%
- 3Reroll Concentrated Fire +1→ ideally Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack Perfect Chance
- Good+15
- Focused Eye +1 Hunter's Resolve +1
- Fine+13
- Critical Hit
Then bind it fully.
+10Nuakum BootsB 12 → S+ 60 to 6964 on average
- 1Reroll Critical Damage Defense→ ideally Move Speed or Perfect Chance14% a try
- 2Reroll Critical Hit Resist→ ideally Move Speed or Perfect Chance10%
- 3Reroll MP→ ideally Move Speed or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Move Speed Perfect Chance
- Good+14 to +15
- Focused Eye +1 Hunter's Resolve +1
- Fine+13
- Critical Hit
Then bind it fully.
+10Nuakum HelmC 6 → S+ 59 to 7163 on average
- 1Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack15% a try
- 2Reroll Constitution→ ideally Double Chance, Attack increase or Attack12%
- 3Reroll Weapon Damage Tolerance→ ideally Double Chance, Attack increase or Attack8%
- 4Reroll Accuracy→ ideally Double Chance, Attack increase or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase Attack
- Good+14 to +15
- Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Critical Hit
Then bind it fully.
+10Nuakum CloakB 19 → S+ 56 to 7660 on average
- 1Reroll Back Defense→ ideally Double Chance or Attack increase13% a try
- 2Reroll Accuracy→ ideally Double Chance or Attack increase9%
- 3Reroll Hunter's Soul +1→ ideally Double Chance or Attack increase6%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Double Chance Attack increase
- Good+18
- Attack
- Fine+6 to +15
- Hunter's Resolve +1 Critical Hit
Then bind it fully.
+10Nuakum GreavesC 11 → S+ 61 to 6964 on average
- 1Reroll Evasion→ ideally Attack increase, Damage Tolerance or Perfect Chance10% a try
- 2Reroll MP→ ideally Attack increase, Damage Tolerance or Perfect Chance7%
- 3Reroll Wind Vigor +1→ ideally Attack increase, Damage Tolerance or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Perfect Chance
- Good+13 to +14
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
Arcana crafts
+1Bell of MagicC 10 → S+ 64Craft a Unique withHunter's Resolve +1 Rooting Eye +1
+1Compass of VigorB 17 → S+ 66Craft a Unique withDeadshot +1 Gale Arrow +1
+2Chalice of VigorA 33 → S+ 70Craft a Unique withHunter's Resolve +1 Focused Eye +1
Bind or enchant
+1Parchment of MagicA 29 → S+ 56Enchant it fully
Mirror of VigorA 28 → S+ 63Enchant it fully
Can't reach S+
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.