Rerolls
How we plan
+7Up nextAulamus EarringsA 27 → S+ 55 to 6558 on average
- 1Reroll Block→ ideally Might or Precision26% a try
- 2Reroll HP→ ideally Might or Precision21%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision
- Good+13 to +14
- Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1 Accuracy
- Fine+10
- Critical Hit
Then bind it fully.
+15Aulamus StaffA 29 → S+ 55 to 6058 on average
- 1Reroll Onslaught +1→ ideally Might, Precision or Damage Boost25% a try
- 2Reroll Dark Crush +1→ ideally Might, Precision or Damage Boost20%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Might Precision Damage Boost
- Good+12 to +14
- Multi-hit Chance Attack
Then bind it fully.
+7Aulamus EarringsB 14 → S+ 56 to 6559 on average
- 1Reroll Survival Willpower +1→ ideally Might, Precision or Attack25% a try
- 2Reroll Block→ ideally Might, Precision or Attack21%
- 3Reroll Defense→ ideally Might, Precision or Attack16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack
- Good+13 to +14
- Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1 Accuracy
Then bind it fully.
+15Vakron GuardA 26 → S+ 56 to 5857 on average
- 1Reroll Incandescent Blow +1→ ideally Might, Weapon Damage Boost, Precision or Damage Boost23% a try
- 2Reroll Spinning Strike +1→ ideally Might, Weapon Damage Boost, Precision or Damage Boost19%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Might Weapon Damage Boost Precision Damage Boost
- Good+13
- Attack
Then bind it fully.
+10True Dragon Lord RingS 46 → S+ 55 to 6760 on average
- 1Reroll Flight Power→ ideally Might or Precision20% a try
Reroll it until it lands one of these:
- Best+17 to +18
- Might Precision
- Good+15
- Dark Crush +1 Recuperation +1
- Fine+6 to +11
- Incandescent Blow +1 Rushing Smash +1 Accuracy Impactful Crush +1
Then bind it fully.
+7Aulamus NecklaceS 41 → S+ 56 to 5757 on average
- 1Reroll Crossguard +1→ ideally Combat Speed, Attack, Precision, Attack Preparation +1 or Impact Hit +113% a try
Reroll it until it lands one of these:
- Best+14 to +16
- Combat Speed Attack Precision Attack Preparation +1 Impact Hit +1
Then bind it fully.
Nuakum BootsD 0 → S+ 60 to 6864 on average
- 1Reroll Dexterity→ ideally Move Speed or Perfect Chance15% a try
- 2Reroll Critical Damage Defense→ ideally Move Speed or Perfect Chance12%
- 3Reroll HP→ ideally Move Speed or Perfect Chance9%
- 4Reroll Survival Willpower +1→ ideally Move Speed or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Move Speed Perfect Chance
- Good+15 to +17
- Attack Attack Preparation +1 Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+15Vakron BreastplateD 2 → S+ 59 to 6562 on average
- 1Reroll Block→ ideally Attack, Damage Boost or Perfect Chance14% a try
- 2Reroll Natural MP Regen→ ideally Attack, Damage Boost or Perfect Chance11%
- 3Reroll Regeneration→ ideally Attack, Damage Boost or Perfect Chance9%
- 4Reroll Status Effect Resist→ ideally Attack, Damage Boost or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Damage Boost Perfect Chance
- Good+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+1Kashapa GlovesD 1 → S+ 56 to 5857 on average
- 1Reroll Back Defense→ ideally Attack Preparation +1, Impact Hit +1, Combat Speed, Attack or Perfect Chance15% a try
- 2Reroll Critical Hit Resist→ ideally Attack Preparation +1, Impact Hit +1, Combat Speed, Attack or Perfect Chance12%
- 3Reroll Natural MP Regen→ ideally Attack Preparation +1, Impact Hit +1, Combat Speed, Attack or Perfect Chance9%
- 4Reroll Earth's Promise +1→ ideally Attack Preparation +1, Impact Hit +1, Combat Speed, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack Preparation +1 Impact Hit +1 Combat Speed Attack Perfect Chance
- Good+13
- Wind's Promise +1
Then bind it fully.
+9Aulamus RingA 30 → S+ 56 to 6560 on average
- 1Reroll Natural HP Regen→ ideally Might or Precision12% a try
- 2Reroll Critical Hit→ ideally Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +15
- Onslaught +1 Recuperation +1 Spinning Strike +1
- Fine+11
- Incandescent Blow +1
Then bind it fully.
+4Bakarma PauldronsB 18 → S+ 59 to 6160 on average
- 1Reroll Perfect Resist→ ideally Attack, Double Chance, Critical Damage Boost or Impact Hit +112% a try
- 2Reroll Block→ ideally Attack, Double Chance, Critical Damage Boost or Impact Hit +19%
- 3Reroll Accuracy→ ideally Attack, Double Chance, Critical Damage Boost or Impact Hit +17%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Double Chance Critical Damage Boost Impact Hit +1
- Good+13
- Wind's Promise +1
Then bind it fully.
+15Vakron GreavesB 12 → S+ 57 to 6158 on average
- 1Reroll Willpower→ ideally Attack increase, Damage Tolerance or Perfect Chance11% a try
- 2Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance8%
- 3Reroll HP→ ideally Attack increase, Damage Tolerance or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Damage Tolerance Perfect Chance
- Good+14 to +15
- Attack Attack Preparation +1
Then bind it fully.
+15Vakron CloakD 2 → S+ 56 to 6660 on average
- 1Reroll Critical Damage Defense→ ideally Double Chance or Attack increase13% a try
- 2Reroll Natural HP Regen→ ideally Double Chance or Attack increase10%
- 3Reroll Earth's Promise +1→ ideally Double Chance or Attack increase7%
- 4Reroll Inspiring Spell +1→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Attack increase
- Good+14 to +15
- Attack Preparation +1 Attack Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+15Vakron HelmB 15 → S+ 58 to 6560 on average
- 1Reroll Critical Hit Resist→ ideally Double Chance or Attack increase11% a try
- 2Reroll MP→ ideally Double Chance or Attack increase8%
- 3Reroll Natural HP Regen→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase
- Good+13 to +15
- Attack Impact Hit +1 Wind's Promise +1
Then bind it fully.
Arcana crafts
Mirror of VigorC 12 → S+ 80Craft a Unique withImpact Hit +1 Inspiring Spell +1
Parchment of MagicC 6 → S+ 73Craft a Unique withDark Crush +1 Onslaught +1
+1Chalice of VigorA 31 → S+ 72Craft a Unique withAttack Preparation +1 Impact Hit +1
Can't reach S+
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.