kiskInstall

ElyosLv 45 RangerVaizelADRESTIA

TritonSquire

82,727 CP
DGear
  1. +5
    Gartua GlovesD 0 → S+ 58 to 65

    61 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack, Combat Speed or Perfect Chance16% a try
    2. 2Reroll Revitalization Contract +1→ ideally Attack, Combat Speed or Perfect Chance13%
    3. 3Reroll Vigilant Eye +1→ ideally Attack, Combat Speed or Perfect Chance10%
    4. 4Reroll Unyielding Resolve +1→ ideally Attack, Combat Speed or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Combat Speed Perfect Chance
    Good+15
    Focused Eye +1 Hunter's Resolve +1
    Fine+12
    Critical Hit

    Then bind it fully.

  2. +10
    Vakron BreastplateD 2 → S+ 58 to 64

    61 on average

    1. 1Reroll Back Defense→ ideally Attack, Damage Boost or Perfect Chance16% a try
    2. 2Reroll Melee Fire +1→ ideally Attack, Damage Boost or Perfect Chance13%
    3. 3Reroll Rooting Eye +1→ ideally Attack, Damage Boost or Perfect Chance10%
    4. 4Reroll Status Effect Resist→ ideally Attack, Damage Boost or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Damage Boost Perfect Chance
    Good+14 to +15
    Critical Hit Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  3. +10
    Vakron GreavesC 6 → S+ 59 to 63

    60 on average

    1. 1Reroll Wind Vigor +1→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance13% a try
    2. 2Reroll Unyielding Resolve +1→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance10%
    3. 3Reroll Status Effect Resist→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance8%
    4. 4Reroll Critical Hit→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack increase Attack Damage Tolerance Perfect Chance
    Good+13 to +14
    Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  4. +5
    Bakarma BootsD 0 → S+ 59 to 60

    60 on average

    1. 1Reroll Evasion→ ideally Attack, Move Speed, Focused Eye +1, Perfect Chance or Hunter's Resolve +113% a try
    2. 2Reroll Front Defense→ ideally Attack, Move Speed, Focused Eye +1, Perfect Chance or Hunter's Resolve +110%
    3. 3Reroll Critical Hit Resist→ ideally Attack, Move Speed, Focused Eye +1, Perfect Chance or Hunter's Resolve +17%
    4. 4Reroll Constitution→ ideally Attack, Move Speed, Focused Eye +1, Perfect Chance or Hunter's Resolve +14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Attack Move Speed Focused Eye +1 Perfect Chance Hunter's Resolve +1

    Then bind it fully.

  5. +5
    Bakarma CloakD 0 → S+ 65 to 67

    66 on average

    1. 1Reroll Willpower→ ideally Double Chance, Attack increase, Attack or Focused Eye +111% a try
    2. 2Reroll Critical Hit Resist→ ideally Double Chance, Attack increase, Attack or Focused Eye +18%
    3. 3Reroll Natural MP Regen→ ideally Double Chance, Attack increase, Attack or Focused Eye +15%
    4. 4Reroll Rooting Eye +1→ ideally Double Chance, Attack increase, Attack or Focused Eye +13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Double Chance Attack increase Attack Focused Eye +1
    Good+15
    Hunter's Resolve +1

    Then bind it fully.

  6. +5
    Wisdom HelmC 8 → S+ 56 to 58

    57 on average

    1. 1Reroll Dexterity→ ideally Focused Eye +1, Attack, Hunter's Resolve +1, Double Chance or Attack increase11% a try
    2. 2Reroll Willpower→ ideally Focused Eye +1, Attack, Hunter's Resolve +1, Double Chance or Attack increase8%
    3. 3Reroll Defense→ ideally Focused Eye +1, Attack, Hunter's Resolve +1, Double Chance or Attack increase5%
    4. 4Reroll Critical Hit→ ideally Focused Eye +1, Attack, Hunter's Resolve +1, Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Focused Eye +1 Attack Hunter's Resolve +1 Double Chance Attack increase

    Then bind it fully.

Can't reach S+