kiskInstall

ElyosLv 45 ChanterVaizelMystic

Tsukihime

80,967 CP
CGear
  1. +10
    Bakarma BreastplateB 15 → S+ 58 to 61

    60 on average

    1. 1Reroll Dexterity→ ideally Attack, Attack Preparation +1, Impact Hit +1 or Perfect Chance12% a try
    2. 2Reroll Constitution→ ideally Attack, Attack Preparation +1, Impact Hit +1 or Perfect Chance9%
    3. 3Reroll MP→ ideally Attack, Attack Preparation +1, Impact Hit +1 or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Attack Preparation +1 Impact Hit +1 Perfect Chance
    Good+13
    Wind's Promise +1

    Then bind it fully.

  2. +10
    Vakron CloakD 0 → S+ 56 to 66

    60 on average

    1. 1Reroll Critical Damage Defense→ ideally Double Chance or Attack increase13% a try
    2. 2Reroll HP→ ideally Double Chance or Attack increase10%
    3. 3Reroll Natural MP Regen→ ideally Double Chance or Attack increase8%
    4. 4Reroll Earth's Promise +1→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Double Chance Attack increase
    Good+14 to +15
    Attack Preparation +1 Attack Impact Hit +1
    Fine+13
    Wind's Promise +1

    Then bind it fully.

  3. +10
    Bakarma BootsB 17 → S+ 58 to 60

    59 on average

    1. 1Reroll Back Defense→ ideally Move Speed, Perfect Chance, Impact Hit +1 or Attack12% a try
    2. 2Reroll Regeneration→ ideally Move Speed, Perfect Chance, Impact Hit +1 or Attack9%
    3. 3Reroll Accuracy→ ideally Move Speed, Perfect Chance, Impact Hit +1 or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Move Speed Perfect Chance Impact Hit +1 Attack
    Good+13
    Wind's Promise +1

    Then bind it fully.

  4. +10
    Bakarma HelmD 2 → S+ 57 to 61

    59 on average

    1. 1Reroll Back Defense→ ideally Double Chance, Attack increase, Attack Preparation +1, Attack or Impact Hit +113% a try
    2. 2Reroll Critical Hit Resist→ ideally Double Chance, Attack increase, Attack Preparation +1, Attack or Impact Hit +110%
    3. 3Reroll Earth's Promise +1→ ideally Double Chance, Attack increase, Attack Preparation +1, Attack or Impact Hit +18%
    4. 4Reroll Accuracy→ ideally Double Chance, Attack increase, Attack Preparation +1, Attack or Impact Hit +15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Double Chance Attack increase Attack Preparation +1 Attack Impact Hit +1
    Good+13
    Wind's Promise +1

    Then bind it fully.

  5. +10
    Vakron PauldronsA 22 → S+ 60 to 65

    63 on average

    1. 1Reroll Critical Damage Defense→ ideally Double Chance, Attack or Attack Preparation +112% a try
    2. 2Reroll Accuracy→ ideally Double Chance, Attack or Attack Preparation +19%
    3. 3Reroll Defense increase→ ideally Double Chance, Attack or Attack Preparation +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Double Chance Attack Attack Preparation +1
    Good+13 to +15
    Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  6. +10
    Bakarma GlovesA 26 → S+ 59 to 61

    60 on average

    1. 1Reroll Critical Hit Resist→ ideally Combat Speed, Attack Preparation +1 or Perfect Chance9% a try
    2. 2Reroll Accuracy→ ideally Combat Speed, Attack Preparation +1 or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15
    Combat Speed Attack Preparation +1 Perfect Chance
    Good+13
    Wind's Promise +1

    Then bind it fully.

  7. Dartan GreavesD 0 → S+ 55

    55 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack increase, Attack Preparation +1, Damage Tolerance or Perfect Chance8% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack increase, Attack Preparation +1, Damage Tolerance or Perfect Chance5%
    3. 3Reroll Block→ ideally Attack increase, Attack Preparation +1, Damage Tolerance or Perfect Chance3%
    4. 4Reroll Critical Hit→ ideally Attack increase, Attack Preparation +1, Damage Tolerance or Perfect Chance1%

    Reroll each until it lands one of these it doesn't have yet:

    Best+13 to +14
    Attack increase Attack Preparation +1 Damage Tolerance Perfect Chance

    Then bind it fully.

Can't reach S+