Rerolls
How we plan
+10Up nextVakron GuardA 24 → S+ 55 to 5656 on average
- 1Reroll Critical Hit→ ideally Might, Weapon Damage Boost, Damage Boost, Multi-hit Chance or Precision25% a try
- 2Reroll Block→ ideally Might, Weapon Damage Boost, Damage Boost, Multi-hit Chance or Precision19%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Weapon Damage Boost Damage Boost Multi-hit Chance Precision
Then bind it fully.
+10Vakron BreastplateD 0 → S+ 55 to 6661 on average
- 1Reroll Constitution→ ideally Damage Boost, Attack or Perfect Chance17% a try
- 2Reroll Willpower→ ideally Damage Boost, Attack or Perfect Chance14%
- 3Reroll Critical Damage Defense→ ideally Damage Boost, Attack or Perfect Chance12%
- 4Reroll Natural HP Regen→ ideally Damage Boost, Attack or Perfect Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Damage Boost Attack Perfect Chance
- Good+13 to +15
- Experienced Counterstrike +1 Murderous Burst +1 Impact Hit +1 Attack Preparation +1
Then bind it fully.
+9Vakron PauldronsD 4 → S+ 56 to 6661 on average
- 1Reroll Back Defense→ ideally Attack, Double Chance or Critical Damage Boost17% a try
- 2Reroll HP→ ideally Attack, Double Chance or Critical Damage Boost14%
- 3Reroll Critical Hit→ ideally Attack, Double Chance or Critical Damage Boost11%
- 4Reroll Accuracy→ ideally Attack, Double Chance or Critical Damage Boost9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Attack Double Chance Critical Damage Boost
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1 Impact Hit +1 Attack Preparation +1
Then bind it fully.
+10Aulamus NecklaceC 11 → S+ 56 to 6259 on average
- 1Reroll Defense→ ideally Combat Speed, Attack, Might or Precision20% a try
- 2Reroll Natural HP Regen→ ideally Combat Speed, Attack, Might or Precision16%
- 3Reroll Natural MP Regen→ ideally Combat Speed, Attack, Might or Precision12%
- 4Reroll Identify Weakness +1→ ideally Combat Speed, Attack, Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Combat Speed Attack Might Precision
- Good+13 to +14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1
Then bind it fully.
+10Vakron BootsD 1 → S+ 58 to 6762 on average
- 1Reroll Front Defense→ ideally Move Speed, Perfect Chance or Attack15% a try
- 2Reroll Critical Hit Resist→ ideally Move Speed, Perfect Chance or Attack12%
- 3Reroll MP→ ideally Move Speed, Perfect Chance or Attack9%
- 4Reroll Accuracy→ ideally Move Speed, Perfect Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Move Speed Perfect Chance Attack
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
- Fine+12
- Impact Hit +1
Then bind it fully.
+9Vakron GreavesB 13 → S+ 57 to 6159 on average
- 1Reroll Critical Damage Defense→ ideally Attack increase or Perfect Chance11% a try
- 2Reroll Critical Hit Resist→ ideally Attack increase or Perfect Chance8%
- 3Reroll Identify Weakness +1→ ideally Attack increase or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Perfect Chance
- Good+15
- Attack Damage Tolerance Experienced Counterstrike +1
Then bind it fully.
+10Aulamus RingB 13 → S+ 60 to 6663 on average
- 1Reroll MP→ ideally Might, Precision or Attack16% a try
- 2Reroll Natural MP Regen→ ideally Might, Precision or Attack12%
- 3Reroll Leaping Slam +1→ ideally Might, Precision or Attack8%
- 4Reroll Sword Aura Rampage +1→ ideally Might, Precision or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision Attack
- Good+14 to +15
- Overhead Slam +1 Ruinous Blow +1 Rending Blow +1
Then bind it fully.
+10Vakron HelmC 12 → S+ 57 to 6359 on average
- 1Reroll Perfect Resist→ ideally Double Chance, Attack increase or Attack10% a try
- 2Reroll Willpower→ ideally Double Chance, Attack increase or Attack8%
- 3Reroll Front Defense→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Double Chance Attack increase Attack
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
Then bind it fully.
+10Vakron GlovesA 25 → S+ 58 to 6562 on average
- 1Reroll Defense→ ideally Combat Speed or Perfect Chance9% a try
- 2Reroll Block→ ideally Combat Speed or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Combat Speed Perfect Chance
- Good+15
- Experienced Counterstrike +1
- Fine+12
- Attack Preparation +1
Then bind it fully.
+7Vakron CloakB 16 → S+ 64 to 6965 on average
- 1Reroll Evasion→ ideally Double Chance or Attack increase8% a try
- 2Reroll MP→ ideally Double Chance or Attack increase5%
- 3Reroll Natural HP Regen→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Double Chance Attack increase
- Fine+14
- Murderous Burst +1 Attack
Then bind it fully.
Arcana crafts
Chalice of MagicC 8 → S+ 71Craft a Unique withOverhead Slam +1 Attack Preparation +1
+1Parchment of VigorB 19 → S+ 70Craft a Unique withOverhead Slam +1 Ruinous Blow +1
Compass of VigorB 14 → S+ 68Craft a Unique withRending Blow +1 Crushing Wave +1
Mirror of VigorA 23 → S+ 82Craft a Unique withExperienced Counterstrike +1 Impact Hit +1
Bell of MagicD 3 → S+ 59Craft a Unique withAttack Preparation +1 Survival Stance +1
Can't reach S+
+10Spiritforged GreatswordC 8Its lines are fixed.
Divine Canyon EarringsC 12Its best rolls fall short.
Divine Canyon EarringsB 16Its best rolls fall short.
+4Pilgrim RingD 0Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.