Rerolls
How we plan
+10Up nextEnraged Kromede EarringsA 34 → S+ 56 to 5857 on average
- 1Reroll Natural HP Regen→ ideally Might, Precision, Attack or Accuracy15% a try
Reroll it until it lands one of these:
- Best+16 to +17
- Might Precision Attack Accuracy
Then bind it fully.
+10Enraged Kromede EarringsA 30 → S+ 57 to 5958 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision, Attack, Critical Hit or Accuracy20% a try
- 2Reroll Warm Benediction +1→ ideally Might, Precision, Attack, Critical Hit or Accuracy15%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Critical Hit Accuracy
Then bind it fully.
+10Enraged Kromede RingB 14 → S+ 55 to 7263 on average
- 1Reroll Evasion→ ideally Might or Precision17% a try
- 2Reroll Critical Hit Resist→ ideally Might or Precision12%
- 3Reroll MP→ ideally Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Might Precision
- Good+16
- Attack
- Fine+14
- Earth's Retribution +1 Radiant Recovery +1 Bolt +1
Then bind it fully.
+10Aulamus NecklaceB 12 → S+ 55 to 5756 on average
- 1Reroll MP→ ideally Combat Speed, Attack, Might, Precision or Critical Hit19% a try
- 2Reroll Natural HP Regen→ ideally Combat Speed, Attack, Might, Precision or Critical Hit13%
- 3Reroll Block→ ideally Combat Speed, Attack, Might, Precision or Critical Hit8%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Attack Might Precision Critical Hit
Then bind it fully.
+10Enraged Kromede RingA 26 → S+ 55 to 6660 on average
- 1Reroll Defense→ ideally Might or Precision11% a try
- 2Reroll Accuracy→ ideally Might or Precision7%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Might Precision
- Good+16
- Attack
- Fine+14
- Condemnation +1
Then bind it fully.
Nuakum PauldronsC 10 → S+ 56 to 6760 on average
- 1Reroll Critical Hit Resist→ ideally Critical Damage Boost, Double Chance or Attack12% a try
- 2Reroll Warm Benediction +1→ ideally Critical Damage Boost, Double Chance or Attack9%
- 3Reroll Constitution→ ideally Critical Damage Boost, Double Chance or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Critical Damage Boost Double Chance Attack
- Fine+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Nuakum BootsD 0 → S+ 57 to 7266 on average
- 1Reroll Status Effect Resist→ ideally Move Speed, Perfect Chance or Attack13% a try
- 2Reroll MP→ ideally Move Speed, Perfect Chance or Attack11%
- 3Reroll Natural HP Regen→ ideally Move Speed, Perfect Chance or Attack8%
- 4Reroll Empyrean Lords' Benediction +1→ ideally Move Speed, Perfect Chance or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Move Speed Perfect Chance Attack
- Fine+9 to +14
- Empyrean Lord's Grace +1 Earth's Grace +1 Defense increase
Then bind it fully.
Nuakum BreastplateA 26 → S+ 58 to 6562 on average
- 1Reroll Dexterity→ ideally Damage Boost, Attack or Perfect Chance10% a try
- 2Reroll Constitution→ ideally Damage Boost, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +20
- Damage Boost Attack Perfect Chance
- Fine+14
- Earth's Grace +1
Then bind it fully.
+15Nuakum GreavesD 4 → S+ 60 to 7164 on average
- 1Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance13% a try
- 2Reroll Back Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance10%
- 3Reroll Warm Benediction +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
- 4Reroll Endurance→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Attack Perfect Chance
- Fine+13
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Vakron HelmB 13 → S+ 56 to 6458 on average
- 1Reroll Status Effect Resist→ ideally Double Chance, Attack increase or Attack11% a try
- 2Reroll Block→ ideally Double Chance, Attack increase or Attack8%
- 3Reroll Empyrean Lords' Benediction +1→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Double Chance Attack increase Attack
- Good+13
- Empyrean Lord's Grace +1 Incoming Heal
Then bind it fully.
+11Gartua CloakD 1 → S+ 65 to 7066 on average
- 1Reroll Constitution→ ideally Double Chance or Attack increase10% a try
- 2Reroll Critical Hit Resist→ ideally Double Chance or Attack increase8%
- 3Reroll Survival Willpower +1→ ideally Double Chance or Attack increase5%
- 4Reroll Healing Enhancement +1→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase
- Good+17
- Attack
- Fine+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
Arcana crafts
Chalice of VigorB 19 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
Bell of MagicB 16 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1
Mirror of MagicB 14 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1
Parchment of MagicB 22 → S+ 75Craft a Unique withCondemnation +1 Earth's Retribution +1
Compass of MagicA 23 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1
Can't reach S+
+10Spiritforged MaceC 8Its lines are fixed.
+10Spiritforged GuardC 6Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.
Already S+: Nuakum Gloves.