Rerolls
How we plan
+10Up nextAulamus MaceD 0 → S+ 56 to 5957 on average
- 1Reroll Critical Hit→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance38% a try
- 2Reroll Front Attack→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance31%
- 3Reroll MP→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance25%
- 4Reroll HP→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance19%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+10Vakron GuardB 13 → S+ 55 to 5856 on average
- 1Reroll Critical Hit→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Damage Boost31% a try
- 2Reroll Critical Attack→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Damage Boost25%
- 3Reroll Accuracy→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Damage Boost19%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Might Precision Combat Speed Weapon Damage Boost Damage Boost
- Good+12
- Attack
Then bind it fully.
+10Aulamus EarringsB 21 → S+ 57 to 6259 on average
- 1Reroll Natural MP Regen→ ideally Might, Attack or Critical Hit22% a try
- 2Reroll MP→ ideally Might, Attack or Critical Hit16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Attack Critical Hit
- Good+12 to +14
- Accuracy Empyrean Lord's Grace +1
Then bind it fully.
+10Aulamus EarringsA 26 → S+ 55 to 6259 on average
- 1Reroll Natural MP Regen→ ideally Might, Move Speed or Critical Hit20% a try
- 2Reroll Radiant Benediction +1→ ideally Might, Move Speed or Critical Hit15%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Move Speed Critical Hit
- Good+12 to +14
- Accuracy Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Aulamus RingC 10 → S+ 57 to 6762 on average
- 1Reroll Lightning Strike Scattershot +1→ ideally Precision19% a try
- 2Reroll Flight Power→ ideally Precision16%
- 3Reroll Critical Hit→ ideally Precision13%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Precision
- Good+15
- Attack
- Fine+11 to +14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1 Divine Aura +1 Healing Light +1
Then bind it fully.
+10Aulamus RingD 3 → S+ 55 to 6761 on average
- 1Reroll MP→ ideally Might or Precision20% a try
- 2Reroll Block→ ideally Might or Precision15%
- 3Reroll Natural HP Regen→ ideally Might or Precision11%
- 4Reroll Critical Hit→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Good+15
- Attack
- Fine+14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1
Then bind it fully.
+10Aulamus NecklaceB 13 → S+ 57 to 5958 on average
- 1Reroll Flight Power→ ideally Combat Speed, Might, Precision, Critical Hit or Accuracy19% a try
- 2Reroll Natural HP Regen→ ideally Combat Speed, Might, Precision, Critical Hit or Accuracy14%
- 3Reroll HP→ ideally Combat Speed, Might, Precision, Critical Hit or Accuracy8%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Might Precision Critical Hit Accuracy
Then bind it fully.
+10Vakron BreastplateD 2 → S+ 55 to 6760 on average
- 1Reroll Block→ ideally Damage Boost, Attack or Perfect Chance17% a try
- 2Reroll HP→ ideally Damage Boost, Attack or Perfect Chance13%
- 3Reroll Survival Willpower +1→ ideally Damage Boost, Attack or Perfect Chance10%
- 4Reroll Immortal Veil +1→ ideally Damage Boost, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Damage Boost Attack Perfect Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
- Fine+11
- Critical Hit
Then bind it fully.
+10Vakron HelmD 3 → S+ 56 to 6459 on average
- 1Reroll MP→ ideally Double Chance, Attack increase or Attack13% a try
- 2Reroll Prayer of Concentration +1→ ideally Double Chance, Attack increase or Attack10%
- 3Reroll Empyrean Lords' Benediction +1→ ideally Double Chance, Attack increase or Attack8%
- 4Reroll Weapon Damage Tolerance→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Double Chance Attack increase Attack
- Good+13
- Empyrean Lord's Grace +1 Earth's Grace +1 Incoming Heal
Then bind it fully.
+7Bakarma GlovesD 1 → S+ 61 to 6464 on average
- 1Reroll Block→ ideally Attack or Combat Speed12% a try
- 2Reroll Natural MP Regen→ ideally Attack or Combat Speed9%
- 3Reroll Radiant Benediction +1→ ideally Attack or Combat Speed6%
- 4Reroll Warm Benediction +1→ ideally Attack or Combat Speed4%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack Combat Speed
- Good+15
- Perfect Chance Earth's Grace +1 Empyrean Lord's Grace +1
Then bind it fully.
Vakron BootsB 17 → S+ 64 to 6865 on average
- 1Reroll Critical Hit Resist→ ideally Move Speed, Attack or Perfect Chance10% a try
- 2Reroll Constitution→ ideally Move Speed, Attack or Perfect Chance7%
- 3Reroll Healing Enhancement +1→ ideally Move Speed, Attack or Perfect Chance4%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Move Speed Attack Perfect Chance
- Good+14
- Empyrean Lord's Grace +1
Then bind it fully.
+7Bakarma PauldronsC 11 → S+ 57 to 6058 on average
- 1Reroll Defense→ ideally Attack, Double Chance or Critical Damage Boost10% a try
- 2Reroll Survival Willpower +1→ ideally Attack, Double Chance or Critical Damage Boost7%
- 3Reroll Constitution→ ideally Attack, Double Chance or Critical Damage Boost4%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Double Chance Critical Damage Boost
- Good+14
- Empyrean Lord's Grace +1
Then bind it fully.
+10Vakron GreavesB 21 → S+ 58 to 6561 on average
- 1Reroll Natural HP Regen→ ideally Attack increase, Attack or Perfect Chance11% a try
- 2Reroll Accuracy→ ideally Attack increase, Attack or Perfect Chance8%
- 3Reroll Critical Hit→ ideally Attack increase, Attack or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Attack increase Attack Perfect Chance
- Good+13
- Empyrean Lord's Grace +1
- Fine+13
- Earth's Grace +1
Then bind it fully.
+10Vakron CloakD 3 → S+ 65 to 7066 on average
- 1Reroll Constitution→ ideally Double Chance or Attack increase11% a try
- 2Reroll Critical Damage Defense→ ideally Double Chance or Attack increase8%
- 3Reroll Natural MP Regen→ ideally Double Chance or Attack increase5%
- 4Reroll Critical Hit→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase
- Good+17
- Attack
- Fine+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
Arcana crafts
+2Chalice of MagicB 15 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
Compass of MagicC 9 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1
Mirror of MagicD 2 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1
Bell of VigorB 15 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1
Parchment of VigorC 11 → S+ 75Craft a Unique withCondemnation +1 Earth's Retribution +1
Can't reach S+
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.