Rerolls
How we plan
+5Up nextAulamus DaggerB 13 → S+ 57 to 5958 on average
- 1Back Attack33% a try
- 2MP26%
- 8HP20%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Combat Speed Damage Boost Precision Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+5Vakron GuardA 29 → S+ 56 to 5957 on average
- 3Critical Hit26% a try
- 9Accuracy20%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Damage Boost Weapon Damage Boost Precision
- Good+13
- Attack
Then bind it fully.
+5Berk EarringsD 0 → S+ 56 to 6159 on average
- 4Flight Power24% a try
- 5Natural MP Regen20%
- 12Natural HP Regen15%
- 17HP12%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Attack Precision
- Good+14
- Move Speed Assault Stance +1 Exploit Weakness +1 Rear Smite +1 Impact Hit +1
Then bind it fully.
+5Aulamus NecklaceB 19 → S+ 56 to 6159 on average
- 6Natural MP Regen19% a try
- 13Defense15%
- 29Accuracy12%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Combat Speed Attack Might Precision
- Good+14
- Rear Smite +1 Exploit Weakness +1 Impact Hit +1
Then bind it fully.
+5Aulamus EarringsB 21 → S+ 56 to 6460 on average
- 7Defense19% a try
- 11HP15%
- 30Ambush Stance +111%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Precision Move Speed
- Good+14
- Assault Stance +1 Exploit Weakness +1 Rear Smite +1
Then bind it fully.
+5Berk RingB 16 → S+ 56 to 6561 on average
- 10Flash Slice +117% a try
- 15HP14%
- 27Whirlwind Slice +110%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might
- Good+15 to +16
- Attack Quick Slice +1 Insignia Explosion +1 Heart Gore +1 Savage Roar +1
- Fine+10
- Ambush +1
Then bind it fully.
+5Bakarma BreastplateB 16 → S+ 57 to 6159 on average
- 14Critical Damage Defense14% a try
- 18Weapon Damage Tolerance11%
- 23Status Effect Resist9%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Damage Boost Rear Smite +1
- Good+13 to +14
- Perfect Chance Exploit Weakness +1 Impact Hit +1
Then bind it fully.
+5Berk RingB 14 → S+ 60 to 6562 on average
- 16MP12% a try
- 21Defiance +19%
- 31Accuracy8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+15
- Quick Slice +1 Insignia Explosion +1 Heart Gore +1 Savage Roar +1
Then bind it fully.
+5Dartan BootsC 12 → S+ 56 to 5957 on average
- 19Evasion11% a try
- 24MP8%
- 33Defense increase6%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Rear Smite +1 Assault Stance +1 Move Speed
- Good+13 to +14
- Perfect Chance Exploit Weakness +1
Then bind it fully.
+5Kashapa CloakB 15 → S+ 55 to 5856 on average
- 20Evasion10% a try
- 26Natural MP Regen8%
- 34Impact Hit +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Rear Smite +1 Assault Stance +1 Attack increase Double Chance
- Good+13
- Attack
Then bind it fully.
+5Vakron GlovesA 28 → S+ 57 to 6561 on average
- 22Block11% a try
- 28Natural HP Regen8%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Perfect Chance Rear Smite +1 Assault Stance +1
- Good+14
- Exploit Weakness +1
- Fine+10
- Impact Hit +1
Then bind it fully.
+5Kashapa GreavesC 10 → S+ 5656 on average
- 25Double Resist8% a try
- 32Defense6%
- 35Back Defense4%
- 36Exploit Weakness +11%
Reroll each until it lands one of these it doesn't have yet:
- Best+13 to +14
- Rear Smite +1 Assault Stance +1 Attack increase Damage Tolerance
Then bind it fully.
Can't reach S+
+5Unyielding HelmB 15Its best rolls fall short.
+5Divine Canyon PauldronsB 15Its best rolls fall short.
+5Ascension BraceletD 0Its lines are fixed.
+5Pilgrim BraceletD 0Its lines are fixed.