CGear
Rerolls
How we plan
+6Up nextBakarma BootsD 0 → S+ 57 to 6159 on average
- 1Regeneration14% a try
- 5Willpower12%
- 11Defense9%
- 17Critical Hit Resist6%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Fury +1 Move Speed Attack Perfect Chance Impact Hit +1
- Good+13
- Insulting Roar +1
Then bind it fully.
+6Vakron CloakD 0 → S+ 57 to 6761 on average
- 2Willpower13% a try
- 8Critical Damage Defense10%
- 15Front Defense8%
- 22Enhance Health +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack increase Double Chance
- Good+14 to +16
- Fury +1 Attack Impact Hit +1
- Fine+13
- Insulting Roar +1
Then bind it fully.
+10Bakarma PauldronsB 14 → S+ 58 to 6159 on average
- 3Front Defense12% a try
- 10Natural HP Regen9%
- 18Enhance Health +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Double Chance Critical Damage Boost Fury +1
- Good+14
- Insulting Roar +1
Then bind it fully.
+4Bakarma GlovesB 17 → S+ 58 to 6260 on average
- 4HP12% a try
- 12Ironclad Defense +19%
- 20Accuracy7%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Combat Speed Perfect Chance
- Good+14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
+9Vakron BreastplateB 17 → S+ 60 to 6663 on average
- 6Status Effect Resist11% a try
- 13Defense8%
- 19Back Defense6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Damage Boost Perfect Chance Fury +1
- Good+14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
+5Bakarma GreavesD 0 → S+ 57 to 5958 on average
- 7Willpower11% a try
- 14Critical Hit Resist8%
- 21Natural HP Regen5%
- 24Ironclad Defense +13%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Attack increase Fury +1 Perfect Chance Damage Tolerance
- Good+13
- Attack
Then bind it fully.
+10Bakarma HelmB 16 → S+ 57 to 6259 on average
- 9Constitution10% a try
- 16Natural MP Regen8%
- 23Ironclad Defense +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Double Chance Attack increase Attack
- Good+13 to +14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
Can't reach S+
+10Spiritforged LongswordC 8Its lines are fixed.
+10Bakarma GuardD 0Soul Fuse it for one more line.
Pilgrim NecklaceD 0Its lines are fixed.
Pilgrim EarringsD 3Its lines are fixed.
Pilgrim EarringsD 3Its lines are fixed.
Pilgrim RingD 0Its lines are fixed.
Divine Canyon RingD 2Its best rolls fall short.
+8Ascension BraceletD 0Its lines are fixed.
Pilgrim BraceletD 0Its lines are fixed.