CGear
Rerolls
How we plan
+10Up nextAulamus NecklaceB 14 → S+ 55 to 5957 on average
- 1Reroll Natural MP Regen→ ideally Attack, Might, Precision, Critical Hit or Accuracy26% a try
- 2Reroll Block→ ideally Attack, Might, Precision, Critical Hit or Accuracy19%
- 3Reroll HP→ ideally Attack, Might, Precision, Critical Hit or Accuracy14%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack Might Precision Critical Hit Accuracy
- Good+12
- Empyrean Lord's Grace +1
Then bind it fully.
+10Aulamus RingC 11 → S+ 55 to 6760 on average
- 1Reroll Intelligence→ ideally Might or Precision15% a try
- 2Reroll Natural MP Regen→ ideally Might or Precision13%
- 3Reroll HP→ ideally Might or Precision10%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Fine+13 to +14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1 Divine Aura +1
Then bind it fully.
+10Vakron PauldronsD 1 → S+ 57 to 6760 on average
- 1Reroll Endurance Penetration→ ideally Attack, Critical Damage Boost or Double Chance16% a try
- 2Reroll Status Effect Resist→ ideally Attack, Critical Damage Boost or Double Chance13%
- 3Reroll Evasion→ ideally Attack, Critical Damage Boost or Double Chance10%
- 4Reroll Constitution→ ideally Attack, Critical Damage Boost or Double Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack Critical Damage Boost Double Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
- Fine+11
- Critical Hit
Then bind it fully.
+10Gartua BreastplateB 15 → S+ 55 to 6360 on average
- 1Reroll Evasion→ ideally Damage Boost, Attack or Perfect Chance13% a try
- 2Reroll Natural MP Regen→ ideally Damage Boost, Attack or Perfect Chance10%
- 3Reroll Accuracy→ ideally Damage Boost, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Damage Boost Attack Perfect Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Vakron GreavesD 5 → S+ 57 to 6560 on average
- 1Reroll Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance14% a try
- 2Reroll MP→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11%
- 3Reroll Immortal Veil +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
- 4Reroll Critical Hit→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Attack increase Damage Tolerance Attack Perfect Chance
- Good+13
- Empyrean Lord's Grace +1
- Fine+13
- Earth's Grace +1
Then bind it fully.
+10Vakron BootsD 0 → S+ 64 to 6866 on average
- 1Reroll Back Defense→ ideally Move Speed, Attack or Perfect Chance13% a try
- 2Reroll Critical Hit Resist→ ideally Move Speed, Attack or Perfect Chance9%
- 3Reroll Natural MP Regen→ ideally Move Speed, Attack or Perfect Chance7%
- 4Reroll Heal Block +1→ ideally Move Speed, Attack or Perfect Chance4%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Move Speed Attack Perfect Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Vakron GlovesD 2 → S+ 65 to 6967 on average
- 1Reroll Dexterity→ ideally Combat Speed or Attack12% a try
- 2Reroll Evasion→ ideally Combat Speed or Attack9%
- 3Reroll Immortal Veil +1→ ideally Combat Speed or Attack6%
- 4Reroll Constitution→ ideally Combat Speed or Attack4%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Combat Speed Attack
- Good+15 to +17
- Perfect Chance Earth's Grace +1 Empyrean Lord's Grace +1
Then bind it fully.
+10High Commander Lagta CloakD 2 → S+ 60 to 6361 on average
- 1Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack11% a try
- 2Reroll MP→ ideally Double Chance, Attack increase or Attack8%
- 3Reroll Heal Block +1→ ideally Double Chance, Attack increase or Attack5%
- 4Reroll Accuracy→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Double Chance Attack increase Attack
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
Arcana crafts
Bell of VigorC 9 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1
Mirror of MagicB 12 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1
Parchment of VigorB 22 → S+ 75Craft a Unique withCondemnation +1 Earth's Retribution +1
Compass of VigorB 22 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1
Bind or enchant
Chalice of VigorA 32 → S+ 73Enchant it fully
Can't reach S+
+10Spiritforged MaceC 8Its lines are fixed.
+10Spiritforged GuardC 6Its lines are fixed.
+9Pilgrim HelmD 0Its lines are fixed.
+10Pilgrim EarringsD 3Its lines are fixed.
+10Pilgrim EarringsD 3Its lines are fixed.
+10Pilgrim RingD 0Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.