Rerolls
How we plan
+10Up nextVakron GuardB 12 → S+ 56 to 5857 on average
- 1Reroll Critical Attack→ ideally Might, Combat Speed, Weapon Damage Boost, Precision or Damage Boost29% a try
- 2Reroll Front Attack→ ideally Might, Combat Speed, Weapon Damage Boost, Precision or Damage Boost23%
- 3Reroll Wave Blow +1→ ideally Might, Combat Speed, Weapon Damage Boost, Precision or Damage Boost18%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Might Combat Speed Weapon Damage Boost Precision Damage Boost
- Good+13
- Attack
Then bind it fully.
+10Aulamus StaffC 12 → S+ 56 to 6057 on average
- 1Reroll Critical Hit→ ideally Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance30% a try
- 2Reroll Critical Attack→ ideally Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance24%
- 3Reroll Status Effect Accuracy→ ideally Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance18%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Precision Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
- Good+12
- Attack
Then bind it fully.
+8Aulamus RingD 0 → S+ 58 to 6562 on average
- 1Reroll Evasion→ ideally Might or Precision20% a try
- 2Reroll Block→ ideally Might or Precision15%
- 3Reroll HP→ ideally Might or Precision11%
- 4Reroll Defense→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +16
- Attack Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1
Then bind it fully.
+8Aulamus RingC 6 → S+ 58 to 6562 on average
- 1Reroll Block→ ideally Might or Precision19% a try
- 2Reroll Defense→ ideally Might or Precision14%
- 3Reroll Critical Hit Resist→ ideally Might or Precision11%
- 4Reroll Impactful Crush +1→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +16
- Attack Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1
Then bind it fully.
+10Nuakum BreastplateD 0 → S+ 61 to 6965 on average
- 1Reroll Dexterity→ ideally Damage Boost, Attack or Perfect Chance15% a try
- 2Reroll Constitution→ ideally Damage Boost, Attack or Perfect Chance12%
- 3Reroll Critical Damage Defense→ ideally Damage Boost, Attack or Perfect Chance9%
- 4Reroll Natural MP Regen→ ideally Damage Boost, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Damage Boost Attack Perfect Chance
- Good+15
- Attack Preparation +1 Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+10Aulamus EarringsS 41 → S+ 55 to 6158 on average
- 1Reroll Blessing of Life +1→ ideally Might, Precision, Attack or Move Speed20% a try
- 2Reroll Earth's Promise +1→ ideally Might, Precision, Attack or Move Speed16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Might Precision Attack Move Speed
- Good+13 to +14
- Inspiring Spell +1 Wind's Promise +1 Accuracy
Then bind it fully.
+7Vakron PauldronsD 0 → S+ 60 to 6562 on average
- 1Reroll Dexterity→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +115% a try
- 2Reroll Critical Damage Defense→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +112%
- 3Reroll HP→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +19%
- 4Reroll Natural MP Regen→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Double Chance Critical Damage Boost Attack Attack Preparation +1
- Good+13 to +15
- Impact Hit +1 Wind's Promise +1
Then bind it fully.
+4Nuakum GlovesD 3 → S+ 61 to 6965 on average
- 1Reroll Defense→ ideally Combat Speed, Perfect Chance or Attack14% a try
- 2Reroll Critical Damage Defense→ ideally Combat Speed, Perfect Chance or Attack11%
- 3Reroll Blessing of Life +1→ ideally Combat Speed, Perfect Chance or Attack9%
- 4Reroll Defense increase→ ideally Combat Speed, Perfect Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Combat Speed Perfect Chance Attack
- Good+15
- Attack Preparation +1 Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+5Nuakum BootsB 16 → S+ 60 to 6864 on average
- 1Reroll Perfect Resist→ ideally Move Speed or Perfect Chance12% a try
- 2Reroll MP→ ideally Move Speed or Perfect Chance9%
- 3Reroll Earth's Promise +1→ ideally Move Speed or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Move Speed Perfect Chance
- Good+15 to +17
- Attack Attack Preparation +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+10Vakron GreavesD 1 → S+ 58 to 6460 on average
- 1Reroll Evasion→ ideally Attack increase, Damage Tolerance or Perfect Chance14% a try
- 2Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance11%
- 3Reroll HP→ ideally Attack increase, Damage Tolerance or Perfect Chance8%
- 4Reroll Accuracy→ ideally Attack increase, Damage Tolerance or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Damage Tolerance Perfect Chance
- Good+13 to +15
- Attack Attack Preparation +1 Impact Hit +1
Then bind it fully.
+5Nuakum CloakB 14 → S+ 57 to 6962 on average
- 1Reroll Willpower→ ideally Double Chance or Attack increase11% a try
- 2Reroll Defense→ ideally Double Chance or Attack increase8%
- 3Reroll Block→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Double Chance Attack increase
- Good+15
- Attack
- Fine+13 to +15
- Attack Preparation +1 Wind's Promise +1
Then bind it fully.
+7Vakron HelmC 9 → S+ 58 to 6560 on average
- 1Reroll Block→ ideally Double Chance or Attack increase13% a try
- 2Reroll Raging Spell +1→ ideally Double Chance or Attack increase10%
- 3Reroll Status Effect Resist→ ideally Double Chance or Attack increase7%
- 4Reroll Incoming Heal→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase
- Good+13 to +15
- Attack Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
Arcana crafts
Chalice of MagicC 11 → S+ 72Craft a Unique withAttack Preparation +1 Impact Hit +1
Parchment of MagicC 12 → S+ 73Craft a Unique withDark Crush +1 Onslaught +1
Bell of MagicB 21 → S+ 60Craft a Unique withAttack Preparation +1 Blessing of Life +1
Compass of MagicB 19 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1
Bind or enchant
Mirror of VigorA 30 → S+ 63Enchant it fully
Can't reach S+
Fera NecklaceC 6Its best rolls fall short.
Black Claw EarringsB 14Its best rolls fall short.
+5Ascension BraceletD 0Its lines are fixed.
Pilgrim BraceletD 0Its lines are fixed.
Their gear as kisk last fetched it, at 2026-10-31 17:56 UTC. Their page looks them up again when it's opened in a browser.