kiskInstall

ElyosLv 45 ChanterVaizel

ggez

113,297 CP
CGear
  1. +10
    Aulamus StaffC 12 → S+ 56 to 60

    57 on average

    1. 1Reroll Critical Hit→ ideally Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance30% a try
    2. 2Reroll Critical Attack→ ideally Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance24%
    3. 3Reroll Status Effect Accuracy→ ideally Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance18%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Precision Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
    Good+12
    Attack

    Then bind it fully.

  2. +8
    Aulamus RingD 0 → S+ 58 to 65

    62 on average

    1. 1Reroll Evasion→ ideally Might or Precision20% a try
    2. 2Reroll Block→ ideally Might or Precision15%
    3. 3Reroll HP→ ideally Might or Precision11%
    4. 4Reroll Defense→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision
    Good+14 to +16
    Attack Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1

    Then bind it fully.

  3. +8
    Aulamus RingC 6 → S+ 58 to 65

    62 on average

    1. 1Reroll Block→ ideally Might or Precision19% a try
    2. 2Reroll Defense→ ideally Might or Precision14%
    3. 3Reroll Critical Hit Resist→ ideally Might or Precision11%
    4. 4Reroll Impactful Crush +1→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision
    Good+14 to +16
    Attack Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1

    Then bind it fully.

  4. +10
    Nuakum BreastplateD 0 → S+ 61 to 69

    65 on average

    1. 1Reroll Dexterity→ ideally Damage Boost, Attack or Perfect Chance15% a try
    2. 2Reroll Constitution→ ideally Damage Boost, Attack or Perfect Chance12%
    3. 3Reroll Critical Damage Defense→ ideally Damage Boost, Attack or Perfect Chance9%
    4. 4Reroll Natural MP Regen→ ideally Damage Boost, Attack or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Damage Boost Attack Perfect Chance
    Good+15
    Attack Preparation +1 Impact Hit +1
    Fine+13
    Wind's Promise +1

    Then bind it fully.

  5. +10
    Aulamus EarringsS 41 → S+ 55 to 61

    58 on average

    1. 1Reroll Blessing of Life +1→ ideally Might, Precision, Attack or Move Speed20% a try
    2. 2Reroll Earth's Promise +1→ ideally Might, Precision, Attack or Move Speed16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Might Precision Attack Move Speed
    Good+13 to +14
    Inspiring Spell +1 Wind's Promise +1 Accuracy

    Then bind it fully.

  6. +7
    Vakron PauldronsD 0 → S+ 60 to 65

    62 on average

    1. 1Reroll Dexterity→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +115% a try
    2. 2Reroll Critical Damage Defense→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +112%
    3. 3Reroll HP→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +19%
    4. 4Reroll Natural MP Regen→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Double Chance Critical Damage Boost Attack Attack Preparation +1
    Good+13 to +15
    Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  7. +4
    Nuakum GlovesD 3 → S+ 61 to 69

    65 on average

    1. 1Reroll Defense→ ideally Combat Speed, Perfect Chance or Attack14% a try
    2. 2Reroll Critical Damage Defense→ ideally Combat Speed, Perfect Chance or Attack11%
    3. 3Reroll Blessing of Life +1→ ideally Combat Speed, Perfect Chance or Attack9%
    4. 4Reroll Defense increase→ ideally Combat Speed, Perfect Chance or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Combat Speed Perfect Chance Attack
    Good+15
    Attack Preparation +1 Impact Hit +1
    Fine+13
    Wind's Promise +1

    Then bind it fully.

  8. +5
    Nuakum BootsB 16 → S+ 60 to 68

    64 on average

    1. 1Reroll Perfect Resist→ ideally Move Speed or Perfect Chance12% a try
    2. 2Reroll MP→ ideally Move Speed or Perfect Chance9%
    3. 3Reroll Earth's Promise +1→ ideally Move Speed or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Move Speed Perfect Chance
    Good+15 to +17
    Attack Attack Preparation +1
    Fine+13
    Wind's Promise +1

    Then bind it fully.

  9. +10
    Vakron GreavesD 1 → S+ 58 to 64

    60 on average

    1. 1Reroll Evasion→ ideally Attack increase, Damage Tolerance or Perfect Chance14% a try
    2. 2Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance11%
    3. 3Reroll HP→ ideally Attack increase, Damage Tolerance or Perfect Chance8%
    4. 4Reroll Accuracy→ ideally Attack increase, Damage Tolerance or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Damage Tolerance Perfect Chance
    Good+13 to +15
    Attack Attack Preparation +1 Impact Hit +1

    Then bind it fully.

  10. +5
    Nuakum CloakB 14 → S+ 57 to 69

    62 on average

    1. 1Reroll Willpower→ ideally Double Chance or Attack increase11% a try
    2. 2Reroll Defense→ ideally Double Chance or Attack increase8%
    3. 3Reroll Block→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20
    Double Chance Attack increase
    Good+15
    Attack
    Fine+13 to +15
    Attack Preparation +1 Wind's Promise +1

    Then bind it fully.

  11. +7
    Vakron HelmC 9 → S+ 58 to 65

    60 on average

    1. 1Reroll Block→ ideally Double Chance or Attack increase13% a try
    2. 2Reroll Raging Spell +1→ ideally Double Chance or Attack increase10%
    3. 3Reroll Status Effect Resist→ ideally Double Chance or Attack increase7%
    4. 4Reroll Incoming Heal→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance Attack increase
    Good+13 to +15
    Attack Attack Preparation +1 Impact Hit +1 Wind's Promise +1

    Then bind it fully.

Arcana crafts

  1. Chalice of MagicC 11 → S+ 72Craft a Unique withAttack Preparation +1 Impact Hit +1
  2. Parchment of MagicC 12 → S+ 73Craft a Unique withDark Crush +1 Onslaught +1
  3. Bell of MagicB 21 → S+ 60Craft a Unique withAttack Preparation +1 Blessing of Life +1
  4. Compass of MagicB 19 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1

Bind or enchant

Can't reach S+