Rerolls
How we plan
+5Up nextGartua PauldronsD 3 → S+ 60 to 6662 on average
- 1Reroll Regeneration→ ideally Attack, Double Chance, Critical Damage Boost or Fury +115% a try
- 2Reroll Evasion→ ideally Attack, Double Chance, Critical Damage Boost or Fury +112%
- 3Reroll Natural HP Regen→ ideally Attack, Double Chance, Critical Damage Boost or Fury +19%
- 4Reroll Critical Hit→ ideally Attack, Double Chance, Critical Damage Boost or Fury +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Attack Double Chance Critical Damage Boost Fury +1
- Good+14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
+4Vakron BreastplateC 8 → S+ 59 to 6662 on average
- 1Reroll Willpower→ ideally Damage Boost, Attack, Perfect Chance or Fury +115% a try
- 2Reroll MP→ ideally Damage Boost, Attack, Perfect Chance or Fury +112%
- 3Reroll Critical Hit→ ideally Damage Boost, Attack, Perfect Chance or Fury +19%
- 4Reroll Block→ ideally Damage Boost, Attack, Perfect Chance or Fury +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Damage Boost Attack Perfect Chance Fury +1
- Good+14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
+10Bakarma CloakD 0 → S+ 57 to 6359 on average
- 1Reroll Accuracy→ ideally Attack increase, Double Chance or Fury +113% a try
- 2Reroll Evasion→ ideally Attack increase, Double Chance or Fury +110%
- 3Reroll Critical Damage Defense→ ideally Attack increase, Double Chance or Fury +18%
- 4Reroll Guarding Seal +1→ ideally Attack increase, Double Chance or Fury +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Attack increase Double Chance Fury +1
- Good+13 to +14
- Attack Impact Hit +1 Insulting Roar +1
Then bind it fully.
+2Bakarma GlovesB 18 → S+ 58 to 6159 on average
- 1Reroll Endurance Penetration→ ideally Attack, Fury +1, Combat Speed or Perfect Chance12% a try
- 2Reroll Block→ ideally Attack, Fury +1, Combat Speed or Perfect Chance9%
- 3Reroll Defense increase→ ideally Attack, Fury +1, Combat Speed or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Fury +1 Combat Speed Perfect Chance
- Good+14
- Insulting Roar +1
Then bind it fully.
Gartua RingA 27 → S+ 58 to 6562 on average
- 1Reroll MP→ ideally Might, Precision or Attack17% a try
- 2Reroll Block→ ideally Might, Precision or Attack12%
- 3Reroll Critical Hit→ ideally Might, Precision or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Might Precision Attack
- Good+14 to +15
- Vicious Strike +1 Judgment +1 Punishment +1
Then bind it fully.
Bakarma BootsA 23 → S+ 58 to 6159 on average
- 1Reroll Front Defense→ ideally Fury +1, Perfect Chance or Impact Hit +18% a try
- 2Reroll Natural HP Regen→ ideally Fury +1, Perfect Chance or Impact Hit +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Fury +1 Perfect Chance Impact Hit +1
- Good+13
- Insulting Roar +1
Then bind it fully.
+5Berk NecklaceB 17 → S+ 55 to 5656 on average
- 1Reroll Survival Willpower +1→ ideally Attack, Might, Fury +1, Combat Speed, Precision or Impact Hit +116% a try
- 2Reroll Enhance Health +1→ ideally Attack, Might, Fury +1, Combat Speed, Precision or Impact Hit +113%
- 3Reroll Block→ ideally Attack, Might, Fury +1, Combat Speed, Precision or Impact Hit +110%
- 4Reroll Critical Hit→ ideally Attack, Might, Fury +1, Combat Speed, Precision or Impact Hit +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+14
- Attack Might Fury +1 Combat Speed Precision Impact Hit +1
Then bind it fully.
+10Berk EarringsA 28 → S+ 55 to 5656 on average
- 1Reroll MP→ ideally Might, Precision or Attack10% a try
- 2Reroll Block→ ideally Might, Precision or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Might Precision Attack
Then bind it fully.
Holy Spirit HelmB 13 → S+ 55 to 5756 on average
- 1Reroll Status Effect Resist→ ideally Fury +1, Double Chance or Attack increase8% a try
- 2Reroll Defense→ ideally Fury +1, Double Chance or Attack increase5%
- 3Reroll HP→ ideally Fury +1, Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Fury +1 Double Chance Attack increase
- Good+14
- Attack
Then bind it fully.
+5Berk RingA 34 → S+ 55 to 5856 on average
- 1Reroll Accuracy→ ideally Might8% a try
Reroll it until it lands one of these:
- Best+18
- Might
- Good+15
- Vicious Strike +1 Judgment +1 Pummel +1
Then bind it fully.
Kashapa GreavesC 9 → S+ 5656 on average
- 1Reroll Front Defense→ ideally Fury +1 or Attack increase5% a try
- 2Reroll Critical Hit Resist→ ideally Fury +1 or Attack increase3%
- 3Reroll Punishing Benediction +1→ ideally Fury +1 or Attack increase1%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Fury +1 Attack increase
- Good+13
- Perfect Chance
Then bind it fully.
Can't reach S+
+10Spiritforged LongswordC 8Its lines are fixed.
Spiritforged GuardC 6Its lines are fixed.
Pilgrim EarringsD 3Its lines are fixed.
+7Ascension BraceletD 0Its lines are fixed.
Pilgrim BraceletD 0Its lines are fixed.