kiskInstall

ElyosLv 45 SorcererVaizelKitsunes

lilbootyfr3k

86,079 CP
BGear
  1. +10
    Aulamus RingB 15 → S+ 56 to 66

    60 on average

    1. 1Reroll Block→ ideally Might or Precision22% a try
    2. 2Reroll Natural HP Regen→ ideally Might or Precision17%
    3. 3Reroll HP→ ideally Might or Precision13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Might Precision
    Good+14 to +15
    Attack Hellfire +1 Wish of Concentration +1 Bittercold Wind +1
    Fine+14
    Flame Arrow +1 Firestorm +1

    Then bind it fully.

  2. +10
    Aulamus NecklaceA 24 → S+ 55 to 56

    56 on average

    1. 1Reroll Natural HP Regen→ ideally Combat Speed, Attack, Accuracy, Might or Precision18% a try
    2. 2Reroll Critical Hit Resist→ ideally Combat Speed, Attack, Accuracy, Might or Precision13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Attack Accuracy Might Precision

    Then bind it fully.

  3. +10
    Aulamus RingC 9 → S+ 57 to 66

    60 on average

    1. 1Reroll MP→ ideally Might or Precision16% a try
    2. 2Reroll Frost +1→ ideally Might or Precision13%
    3. 3Reroll Defiance +1→ ideally Might or Precision11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Might Precision
    Good+14 to +15
    Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1
    Fine+14
    Flame Arrow +1 Firestorm +1

    Then bind it fully.

  4. +10
    Aulamus EarringsA 28 → S+ 57 to 61

    59 on average

    1. 1Reroll Block→ ideally Might, Precision, Attack or Move Speed15% a try
    2. 2Reroll Natural MP Regen→ ideally Might, Precision, Attack or Move Speed11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Move Speed
    Good+13
    Robe of Flame +1

    Then bind it fully.

  5. +10
    Aulamus EarringsB 16 → S+ 57 to 61

    59 on average

    1. 1Reroll Natural MP Regen→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed20% a try
    2. 2Reroll Absorb Essence +1→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed15%
    3. 3Reroll Cold Snap +1→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Critical Hit Accuracy Move Speed
    Good+13
    Robe of Flame +1

    Then bind it fully.

  6. +10
    Vakron PauldronsD 2 → S+ 57 to 64

    59 on average

    1. 1Reroll Front Defense→ ideally Attack, Double Chance or Critical Damage Boost20% a try
    2. 2Reroll Block→ ideally Attack, Double Chance or Critical Damage Boost16%
    3. 3Reroll Natural MP Regen→ ideally Attack, Double Chance or Critical Damage Boost12%
    4. 4Reroll Fire Mark +1→ ideally Attack, Double Chance or Critical Damage Boost8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Double Chance Critical Damage Boost
    Good+14
    Robe of Flame +1 Critical Hit
    Fine+12
    Accuracy

    Then bind it fully.

  7. +14
    Vakron BreastplateB 17 → S+ 57 to 64

    60 on average

    1. 1Reroll Critical Hit Resist→ ideally Damage Boost or Perfect Chance16% a try
    2. 2Reroll HP→ ideally Damage Boost or Perfect Chance12%
    3. 3Reroll Natural HP Regen→ ideally Damage Boost or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Damage Boost Perfect Chance
    Good+13 to +15
    Robe of Flame +1 Critical Hit
    Fine+12
    Accuracy

    Then bind it fully.

  8. +10
    Vakron GlovesA 24 → S+ 55 to 64

    58 on average

    1. 1Reroll Critical Hit Resist→ ideally Attack, Combat Speed or Perfect Chance13% a try
    2. 2Reroll Natural MP Regen→ ideally Attack, Combat Speed or Perfect Chance9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Attack Combat Speed Perfect Chance
    Fine+11
    Accuracy

    Then bind it fully.

  9. +10
    Vakron BootsD 0 → S+ 62 to 67

    64 on average

    1. 1Reroll Status Effect Resist→ ideally Attack, Move Speed or Perfect Chance15% a try
    2. 2Reroll Dexterity→ ideally Attack, Move Speed or Perfect Chance11%
    3. 3Reroll Defense→ ideally Attack, Move Speed or Perfect Chance8%
    4. 4Reroll Natural MP Regen→ ideally Attack, Move Speed or Perfect Chance4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack Move Speed Perfect Chance
    Good+15
    Robe of Flame +1
    Fine+13
    Critical Hit

    Then bind it fully.

  10. +10
    Vakron GreavesB 15 → S+ 56 to 66

    58 on average

    1. 1Reroll Front Defense→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance13% a try
    2. 2Reroll HP→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance10%
    3. 3Reroll Grace of Enhancement +1→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Attack Damage Tolerance Perfect Chance
    Fine+8
    Critical Hit

    Then bind it fully.

  11. +10
    Gartua CloakD 0 → S+ 55 to 58

    56 on average

    1. 1Reroll Dexterity→ ideally Double Chance, Attack increase or Attack8% a try
    2. 2Reroll Defense→ ideally Double Chance, Attack increase or Attack6%
    3. 3Reroll Evasion→ ideally Double Chance, Attack increase or Attack3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Double Chance Attack increase Attack
    Good+17
    Robe of Flame +1

    Then bind it fully.

  12. +10
    Vakron HelmD 1 → S+ 61 to 66

    62 on average

    1. 1Reroll Defense→ ideally Double Chance, Attack increase or Attack11% a try
    2. 2Reroll HP→ ideally Double Chance, Attack increase or Attack8%
    3. 3Reroll Robe of Earth +1→ ideally Double Chance, Attack increase or Attack5%
    4. 4Reroll Grace of Enhancement +1→ ideally Double Chance, Attack increase or Attack3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance Attack increase Attack
    Good+15
    Robe of Flame +1
    Fine+12
    Incoming Heal

    Then bind it fully.

Arcana crafts

  1. Bell of MagicC 8 → S+ 72Craft a Unique withFire Mark +1 Robe of Cold +1
  2. Chalice of MagicB 13 → S+ 73Craft a Unique withRobe of Flame +1 Hellfire +1
  3. Compass of VigorB 17 → S+ 64Craft a Unique withBittercold Wind +1 Winter's Shackles +1
  4. Mirror of MagicB 16 → S+ 75Craft a Unique withRobe of Flame +1 Vitality Evaporation +1

Bind or enchant

Can't reach S+