CGear
Rerolls
How we plan
+10Up nextBakarma BreastplateB 14 → S+ 56 to 6159 on average
- 1Reroll Back Defense→ ideally Attack, Perfect Chance or Experienced Counterstrike +114% a try
- 2Reroll Natural HP Regen→ ideally Attack, Perfect Chance or Experienced Counterstrike +111%
- 3Reroll Destructive Impulse +1→ ideally Attack, Perfect Chance or Experienced Counterstrike +18%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Perfect Chance Experienced Counterstrike +1
- Good+13 to +14
- Murderous Burst +1 Impact Hit +1 Attack Preparation +1
Then bind it fully.
+10Vakron GreavesD 0 → S+ 57 to 6460 on average
- 1Reroll Natural MP Regen→ ideally Attack increase or Perfect Chance13% a try
- 2Reroll Natural HP Regen→ ideally Attack increase or Perfect Chance10%
- 3Reroll Destructive Impulse +1→ ideally Attack increase or Perfect Chance8%
- 4Reroll Identify Weakness +1→ ideally Attack increase or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Perfect Chance
- Good+15
- Attack Damage Tolerance Experienced Counterstrike +1
- Fine+12
- Murderous Burst +1
Then bind it fully.
+10Holy Spirit PauldronsA 33 → S+ 56 to 5757 on average
- 1Reroll Block→ ideally Experienced Counterstrike +1, Double Chance, Critical Damage Boost, Impact Hit +1 or Attack Preparation +111% a try
- 2Reroll Identify Weakness +1→ ideally Experienced Counterstrike +1, Double Chance, Critical Damage Boost, Impact Hit +1 or Attack Preparation +18%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Experienced Counterstrike +1 Double Chance Critical Damage Boost Impact Hit +1 Attack Preparation +1
Then bind it fully.
+10Holy Spirit HelmD 1 → S+ 57 to 5857 on average
- 1Reroll Destructive Impulse +1→ ideally Experienced Counterstrike +1, Double Chance, Attack increase, Attack or Murderous Burst +110% a try
- 2Reroll Survival Stance +1→ ideally Experienced Counterstrike +1, Double Chance, Attack increase, Attack or Murderous Burst +18%
- 3Reroll Critical Hit→ ideally Experienced Counterstrike +1, Double Chance, Attack increase, Attack or Murderous Burst +15%
- 4Reroll Dexterity→ ideally Experienced Counterstrike +1, Double Chance, Attack increase, Attack or Murderous Burst +13%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Experienced Counterstrike +1 Double Chance Attack increase Attack Murderous Burst +1
Then bind it fully.
+10Bakarma CloakC 9 → S+ 57 to 6158 on average
- 1Reroll Status Effect Resist→ ideally Double Chance, Attack increase or Experienced Counterstrike +17% a try
- 2Reroll Constitution→ ideally Double Chance, Attack increase or Experienced Counterstrike +15%
- 3Reroll Critical Hit→ ideally Double Chance, Attack increase or Experienced Counterstrike +13%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Double Chance Attack increase Experienced Counterstrike +1
- Good+14
- Murderous Burst +1
Then bind it fully.
Can't reach S+
+10Spiritforged GreatswordC 8Its lines are fixed.
+10Spiritforged GuardC 6Its lines are fixed.
Unyielding GlovesC 11Its best rolls fall short.
+3Unyielding BootsA 23Its best rolls fall short.
+3Unyielding NecklaceA 27Its best rolls fall short.
+2Unyielding EarringsC 11Its best rolls fall short.
+2Unyielding EarringsC 9Its best rolls fall short.
+5Rotan RingA 23Its best rolls fall short.
+2Wind Forest RingC 8Its best rolls fall short.
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.