Rerolls
How we plan
+10Up nextAulamus SpellbookS 39 → S+ 56 to 5958 on average
- 1Reroll MP→ ideally Might, Precision or Damage Boost21% a try
Reroll it until it lands one of these:
- Best+15
- Might Precision Damage Boost
- Good+13
- Attack
Then bind it fully.
+10Aulamus RingD 0 → S+ 56 to 6661 on average
- 1Reroll MP→ ideally Might or Precision22% a try
- 2Reroll Flame Scattershot +1→ ideally Might or Precision18%
- 3Reroll Defiance +1→ ideally Might or Precision15%
- 4Reroll Natural HP Regen→ ideally Might or Precision13%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+14 to +15
- Attack Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1
- Fine+14
- Flame Arrow +1 Firestorm +1
Then bind it fully.
+5Aulamus RingD 2 → S+ 56 to 6661 on average
- 1Reroll Evasion→ ideally Might or Precision23% a try
- 2Reroll Critical Hit Resist→ ideally Might or Precision19%
- 3Reroll Accuracy→ ideally Might or Precision15%
- 4Reroll Critical Hit→ ideally Might or Precision12%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+14 to +15
- Attack Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1
- Fine+14
- Flame Arrow +1 Firestorm +1
Then bind it fully.
+10Aulamus NecklaceD 2 → S+ 55 to 5857 on average
- 1Reroll MP→ ideally Combat Speed, Attack, Accuracy, Critical Hit, Might or Precision27% a try
- 2Reroll Critical Hit Resist→ ideally Combat Speed, Attack, Accuracy, Critical Hit, Might or Precision21%
- 3Reroll Intelligence→ ideally Combat Speed, Attack, Accuracy, Critical Hit, Might or Precision16%
- 4Reroll Defense→ ideally Combat Speed, Attack, Accuracy, Critical Hit, Might or Precision12%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Attack Accuracy Critical Hit Might Precision
- Good+13
- Robe of Flame +1
Then bind it fully.
+10Aulamus EarringsB 19 → S+ 58 to 6160 on average
- 1Reroll Block→ ideally Precision, Attack, Critical Hit or Move Speed18% a try
- 2Reroll Absorb Essence +1→ ideally Precision, Attack, Critical Hit or Move Speed12%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Precision Attack Critical Hit Move Speed
- Good+13
- Robe of Flame +1
Then bind it fully.
+10Vakron PauldronsD 1 → S+ 57 to 6459 on average
- 1Reroll Evasion→ ideally Attack, Double Chance or Critical Damage Boost20% a try
- 2Reroll Critical Damage Defense→ ideally Attack, Double Chance or Critical Damage Boost16%
- 3Reroll Block→ ideally Attack, Double Chance or Critical Damage Boost12%
- 4Reroll Grace of Enhancement +1→ ideally Attack, Double Chance or Critical Damage Boost8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Double Chance Critical Damage Boost
- Good+14
- Robe of Flame +1 Critical Hit
- Fine+12
- Accuracy
Then bind it fully.
+10Vakron GlovesD 1 → S+ 55 to 6759 on average
- 1Reroll Back Defense→ ideally Attack, Combat Speed or Perfect Chance19% a try
- 2Reroll Front Defense→ ideally Attack, Combat Speed or Perfect Chance15%
- 3Reroll Natural MP Regen→ ideally Attack, Combat Speed or Perfect Chance12%
- 4Reroll Grace of Enhancement +1→ ideally Attack, Combat Speed or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Attack Combat Speed Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+11 to +13
- Critical Hit Accuracy
Then bind it fully.
+10Vakron BreastplateD 4 → S+ 56 to 6459 on average
- 1Reroll Back Defense→ ideally Attack, Damage Boost or Perfect Chance19% a try
- 2Reroll HP→ ideally Attack, Damage Boost or Perfect Chance15%
- 3Reroll Robe of Earth +1→ ideally Attack, Damage Boost or Perfect Chance11%
- 4Reroll Status Effect Resist→ ideally Attack, Damage Boost or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Damage Boost Perfect Chance
- Good+13 to +15
- Robe of Flame +1 Critical Hit
- Fine+12
- Accuracy
Then bind it fully.
+10Vakron GreavesD 2 → S+ 56 to 6758 on average
- 1Reroll Back Defense→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance16% a try
- 2Reroll Critical Hit Resist→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance12%
- 3Reroll HP→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance9%
- 4Reroll Endurance→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Attack Damage Tolerance Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+8
- Critical Hit
Then bind it fully.
+7Vakron BootsA 23 → S+ 56 to 6559 on average
- 1Reroll Willpower→ ideally Move Speed or Perfect Chance11% a try
- 2Reroll Block→ ideally Move Speed or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Move Speed Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+10
- Accuracy
Then bind it fully.
+6Vakron CloakD 0 → S+ 55 to 5856 on average
- 1Reroll Defense→ ideally Double Chance, Attack increase or Attack9% a try
- 2Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack6%
- 3Reroll HP→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase Attack
- Good+17
- Robe of Flame +1
Then bind it fully.
+10Vakron HelmD 0 → S+ 61 to 6662 on average
- 1Reroll Dexterity→ ideally Double Chance, Attack increase or Attack11% a try
- 2Reroll Defense→ ideally Double Chance, Attack increase or Attack8%
- 3Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack6%
- 4Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase Attack
- Good+15
- Robe of Flame +1
- Fine+12
- Incoming Heal
Then bind it fully.
Can't reach S+
+10Spiritforged GuardC 6Its lines are fixed.
+5Drifter EarringsD 3Its lines are fixed.
+11Ascension BraceletD 0Its lines are fixed.
+6Drifter BraceletD 0Its lines are fixed.