kiskInstall

ElyosLv 45 TemplarVaizel

pequaz

89,851 CP
BGear
  1. +5
    Nuakum BreastplateA 23 → S+ 56 to 70

    62 on average

    1. 1Reroll Evasion→ ideally Attack or Perfect Chance16% a try
    2. 2Reroll HP→ ideally Attack or Perfect Chance13%
    3. 3Reroll Accuracy→ ideally Attack or Perfect Chance9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Attack Perfect Chance
    Good+14 to +15
    Fury +1 Impact Hit +1 Insulting Roar +1
    Fine+10
    Dexterity

    Then bind it fully.

  2. +10
    Aulamus RingB 16 → S+ 59 to 65

    62 on average

    1. 1Reroll Evasion→ ideally Might or Precision13% a try
    2. 2Reroll MP→ ideally Might or Precision11%
    3. 3Reroll Natural MP Regen→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision
    Good+14 to +15
    Vicious Strike +1 Judgment +1 Pummel +1 Punishment +1

    Then bind it fully.

  3. +5
    Nuakum BootsD 0 → S+ 60 to 69

    64 on average

    1. 1Reroll Defense→ ideally Move Speed, Perfect Chance or Attack15% a try
    2. 2Reroll Critical Damage Defense→ ideally Move Speed, Perfect Chance or Attack12%
    3. 3Reroll Front Defense→ ideally Move Speed, Perfect Chance or Attack9%
    4. 4Reroll Block Pain +1→ ideally Move Speed, Perfect Chance or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Move Speed Perfect Chance Attack
    Good+14 to +16
    Fury +1 Impact Hit +1
    Fine+13
    Insulting Roar +1

    Then bind it fully.

  4. +10
    Berk EarringsD 0 → S+ 56 to 58

    57 on average

    1. 1Reroll Evasion→ ideally Might, Precision, Attack, Fury +1 or Impact Hit +117% a try
    2. 2Reroll Critical Hit Resist→ ideally Might, Precision, Attack, Fury +1 or Impact Hit +113%
    3. 3Reroll Natural MP Regen→ ideally Might, Precision, Attack, Fury +1 or Impact Hit +19%
    4. 4Reroll Guarding Seal +1→ ideally Might, Precision, Attack, Fury +1 or Impact Hit +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Might Precision Attack Fury +1 Impact Hit +1
    Good+14
    Move Speed

    Then bind it fully.

  5. +10
    Berk NecklaceD 0 → S+ 55 to 56

    56 on average

    1. 1Reroll Natural MP Regen→ ideally Attack, Might, Fury +1, Combat Speed, Precision or Impact Hit +118% a try
    2. 2Reroll Flight Power→ ideally Attack, Might, Fury +1, Combat Speed, Precision or Impact Hit +113%
    3. 3Reroll Natural HP Regen→ ideally Attack, Might, Fury +1, Combat Speed, Precision or Impact Hit +110%
    4. 4Reroll Defense→ ideally Attack, Might, Fury +1, Combat Speed, Precision or Impact Hit +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14
    Attack Might Fury +1 Combat Speed Precision Impact Hit +1

    Then bind it fully.

  6. +10
    Vakron GlovesB 14 → S+ 59 to 64

    62 on average

    1. 1Reroll Front Defense→ ideally Combat Speed, Attack, Perfect Chance or Fury +112% a try
    2. 2Reroll HP→ ideally Combat Speed, Attack, Perfect Chance or Fury +19%
    3. 3Reroll Survival Willpower +1→ ideally Combat Speed, Attack, Perfect Chance or Fury +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Combat Speed Attack Perfect Chance Fury +1
    Good+14
    Insulting Roar +1

    Then bind it fully.

  7. +10
    Bakarma PauldronsA 28 → S+ 58 to 59

    59 on average

    1. 1Reroll Endurance Penetration→ ideally Attack, Double Chance, Critical Damage Boost or Fury +19% a try
    2. 2Reroll Enhance Health +1→ ideally Attack, Double Chance, Critical Damage Boost or Fury +17%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Double Chance Critical Damage Boost Fury +1

    Then bind it fully.

  8. +10
    Vakron CloakB 14 → S+ 57 to 65

    60 on average

    1. 1Reroll HP→ ideally Attack increase or Double Chance10% a try
    2. 2Reroll Warding Shield +1→ ideally Attack increase or Double Chance8%
    3. 3Reroll Critical Hit→ ideally Attack increase or Double Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Attack increase Double Chance
    Good+14 to +16
    Fury +1 Attack Impact Hit +1

    Then bind it fully.

  9. +10
    Berk EarringsA 23 → S+ 55 to 58

    56 on average

    1. 1Reroll Evasion→ ideally Might, Precision, Attack, Fury +1 or Impact Hit +115% a try
    2. 2Reroll Critical Hit Resist→ ideally Might, Precision, Attack, Fury +1 or Impact Hit +111%
    3. 3Reroll Critical Hit→ ideally Might, Precision, Attack, Fury +1 or Impact Hit +17%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Might Precision Attack Fury +1 Impact Hit +1

    Then bind it fully.

  10. +10
    Bakarma HelmB 16 → S+ 57 to 62

    59 on average

    1. 1Reroll Front Defense→ ideally Double Chance, Attack increase or Attack10% a try
    2. 2Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack8%
    3. 3Reroll Punishing Benediction +1→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Double Chance Attack increase Attack
    Good+13 to +14
    Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  11. +10
    Bakarma GreavesD 0 → S+ 57 to 59

    58 on average

    1. 1Reroll Constitution→ ideally Attack increase, Fury +1, Perfect Chance or Damage Tolerance11% a try
    2. 2Reroll Willpower→ ideally Attack increase, Fury +1, Perfect Chance or Damage Tolerance8%
    3. 3Reroll Natural MP Regen→ ideally Attack increase, Fury +1, Perfect Chance or Damage Tolerance5%
    4. 4Reroll Punishing Benediction +1→ ideally Attack increase, Fury +1, Perfect Chance or Damage Tolerance3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Attack increase Fury +1 Perfect Chance Damage Tolerance
    Good+13
    Attack

    Then bind it fully.

Arcana crafts

  1. Compass of VigorD 2 → S+ 64Craft a Unique withPummel +1 Warding Strike +1
  2. Mirror of VigorA 26 → S+ 60Craft a Unique withImpact Hit +1 Ironclad Defense +1
  3. Chalice of VigorB 22 → S+ 66Craft a Unique withFury +1 Impact Hit +1
  4. Parchment of VigorA 26 → S+ 71Craft a Unique withVicious Strike +1 Judgment +1
  5. Bell of MagicA 27 → S+ 69Craft a Unique withFury +1 Insulting Roar +1

Can't reach S+