CGear
Rerolls
How we plan
+10Up nextAulamus MaceC 11 → S+ 57 to 5958 on average
- 1Reroll Critical Hit→ ideally Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance31% a try
- 2Reroll Accuracy→ ideally Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance25%
- 3Reroll MP→ ideally Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance19%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Precision Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+8Gartua BreastplateA 25 → S+ 55 to 6159 on average
- 1Reroll Back Defense→ ideally Damage Boost, Attack or Perfect Chance10% a try
- 2Reroll Healing Enhancement +1→ ideally Damage Boost, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Damage Boost Attack Perfect Chance
- Good+14
- Empyrean Lord's Grace +1
Then bind it fully.
+9Gartua GlovesD 0 → S+ 65 to 6967 on average
- 1Reroll Critical Damage Defense→ ideally Combat Speed or Attack13% a try
- 2Reroll Front Defense→ ideally Combat Speed or Attack10%
- 3Reroll HP→ ideally Combat Speed or Attack7%
- 4Reroll Natural MP Regen→ ideally Combat Speed or Attack4%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Combat Speed Attack
- Good+15 to +17
- Perfect Chance Earth's Grace +1 Empyrean Lord's Grace +1
Then bind it fully.
+10High Commander Lagta BootsD 0 → S+ 59 to 6060 on average
- 1Reroll Critical Hit Resist→ ideally Move Speed, Attack, Empyrean Lord's Grace +1, Perfect Chance or Earth's Grace +113% a try
- 2Reroll Block→ ideally Move Speed, Attack, Empyrean Lord's Grace +1, Perfect Chance or Earth's Grace +110%
- 3Reroll Natural MP Regen→ ideally Move Speed, Attack, Empyrean Lord's Grace +1, Perfect Chance or Earth's Grace +17%
- 4Reroll Natural HP Regen→ ideally Move Speed, Attack, Empyrean Lord's Grace +1, Perfect Chance or Earth's Grace +14%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Move Speed Attack Empyrean Lord's Grace +1 Perfect Chance Earth's Grace +1
Then bind it fully.
+10Gartua HelmB 14 → S+ 56 to 6459 on average
- 1Reroll Perfect Resist→ ideally Double Chance or Attack increase9% a try
- 2Reroll Survival Willpower +1→ ideally Double Chance or Attack increase7%
- 3Reroll Warm Benediction +1→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase
- Good+13
- Empyrean Lord's Grace +1 Earth's Grace +1 Incoming Heal
Then bind it fully.
+10Bakarma GreavesA 27 → S+ 57 to 5858 on average
- 1Reroll Evasion→ ideally Damage Tolerance, Attack or Perfect Chance7% a try
- 2Reroll MP→ ideally Damage Tolerance, Attack or Perfect Chance4%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Damage Tolerance Attack Perfect Chance
Then bind it fully.
Can't reach S+
+10Spiritforged GuardC 6Its lines are fixed.
+5Pilgrim PauldronsD 0Its lines are fixed.
Divine Canyon CloakD 0Its best rolls fall short.
+5Pilgrim NecklaceD 0Its lines are fixed.
+5Pilgrim EarringsD 3Its lines are fixed.
+5Pilgrim EarringsD 3Its lines are fixed.
+5Pilgrim RingD 0Its lines are fixed.
+5Pilgrim RingD 0Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+5Pilgrim BraceletD 0Its lines are fixed.