kiskInstall

ElyosLv 45 AssassinVaizelENMITY

rene

105,074 CP
BGear
  1. +10
    Aulamus NecklaceC 8 → S+ 56 to 62

    59 on average

    1. 1Reroll Flight Power→ ideally Combat Speed, Attack, Might or Precision22% a try
    2. 2Reroll HP→ ideally Combat Speed, Attack, Might or Precision18%
    3. 3Reroll Defense→ ideally Combat Speed, Attack, Might or Precision14%
    4. 4Reroll Critical Hit→ ideally Combat Speed, Attack, Might or Precision11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Combat Speed Attack Might Precision
    Good+14
    Assault Stance +1 Rear Smite +1 Exploit Weakness +1 Impact Hit +1

    Then bind it fully.

  2. +10
    Aulamus RingA 29 → S+ 59 to 64

    61 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Precision or Attack14% a try
    2. 2Reroll Natural HP Regen→ ideally Might, Precision or Attack9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Might Precision Attack
    Good+15
    Insignia Explosion +1 Savage Roar +1

    Then bind it fully.

  3. +10
    Vakron BreastplateB 17 → S+ 57 to 64

    61 on average

    1. 1Reroll Critical Hit Resist→ ideally Attack, Damage Boost or Perfect Chance15% a try
    2. 2Reroll Natural MP Regen→ ideally Attack, Damage Boost or Perfect Chance12%
    3. 3Reroll Accuracy→ ideally Attack, Damage Boost or Perfect Chance9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Damage Boost Perfect Chance
    Good+13 to +15
    Rear Smite +1 Exploit Weakness +1 Impact Hit +1

    Then bind it fully.

  4. +10
    Aulamus EarringsA 30 → S+ 57 to 62

    59 on average

    1. 1Reroll Natural HP Regen→ ideally Might, Precision or Move Speed16% a try
    2. 2Reroll Accuracy→ ideally Might, Precision or Move Speed13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Move Speed
    Good+14
    Assault Stance +1 Exploit Weakness +1 Rear Smite +1 Impact Hit +1

    Then bind it fully.

  5. +10
    Berk RingA 23 → S+ 57 to 65

    61 on average

    1. 1Reroll Critical Hit Resist→ ideally Might12% a try
    2. 2Reroll Evasion→ ideally Might9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Might
    Good+15
    Quick Slice +1 Insignia Explosion +1 Heart Gore +1 Savage Roar +1
    Fine+10
    Ambush +1

    Then bind it fully.

  6. +10
    Vakron GlovesB 15 → S+ 59 to 65

    62 on average

    1. 1Reroll Critical Hit Resist→ ideally Attack, Combat Speed or Perfect Chance12% a try
    2. 2Reroll HP→ ideally Attack, Combat Speed or Perfect Chance9%
    3. 3Reroll Status Effect Resist→ ideally Attack, Combat Speed or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Combat Speed Perfect Chance
    Good+14 to +15
    Rear Smite +1 Exploit Weakness +1

    Then bind it fully.

  7. +10
    Vakron PauldronsA 32 → S+ 62 to 65

    63 on average

    1. 1Reroll Willpower→ ideally Double Chance10% a try
    2. 2Reroll MP→ ideally Double Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16
    Double Chance
    Good+14 to +15
    Rear Smite +1 Assault Stance +1 Exploit Weakness +1 Impact Hit +1

    Then bind it fully.

  8. +10
    Vakron GreavesB 14 → S+ 59 to 61

    60 on average

    1. 1Reroll Block→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack11% a try
    2. 2Reroll Natural HP Regen→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack8%
    3. 3Reroll Critical Hit→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack increase Damage Tolerance Perfect Chance Attack
    Good+14
    Rear Smite +1

    Then bind it fully.

  9. +10
    Vakron CloakD 4 → S+ 57 to 67

    61 on average

    1. 1Reroll Back Defense→ ideally Attack increase or Double Chance13% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack increase or Double Chance10%
    3. 3Reroll HP→ ideally Attack increase or Double Chance8%
    4. 4Reroll Impact Hit +1→ ideally Attack increase or Double Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Attack increase Double Chance
    Good+14 to +16
    Rear Smite +1 Assault Stance +1 Attack
    Fine+12
    Exploit Weakness +1

    Then bind it fully.

  10. +10
    Kashapa HelmD 3 → S+ 56 to 58

    57 on average

    1. 1Reroll Evasion→ ideally Rear Smite +1, Assault Stance +1, Attack increase, Attack or Double Chance13% a try
    2. 2Reroll Block→ ideally Rear Smite +1, Assault Stance +1, Attack increase, Attack or Double Chance10%
    3. 3Reroll Defense Break +1→ ideally Rear Smite +1, Assault Stance +1, Attack increase, Attack or Double Chance7%
    4. 4Reroll Incoming Heal→ ideally Rear Smite +1, Assault Stance +1, Attack increase, Attack or Double Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Rear Smite +1 Assault Stance +1 Attack increase Attack Double Chance
    Good+13
    Exploit Weakness +1

    Then bind it fully.

  11. +10
    Kashapa BootsS 38 → S+ 57 to 59

    58 on average

    1. 1Reroll Perfect Resist→ ideally Rear Smite +15% a try

    Reroll it until it lands one of these:

    Best+15
    Rear Smite +1
    Good+13 to +14
    Perfect Chance Exploit Weakness +1

    Then bind it fully.

Arcana crafts

  1. +1
    Compass of VigorD 0 → S+ 67Craft a Unique withSavage Roar +1 Ambush +1
  2. +3
    Parchment of VigorA 30 → S+ 75Craft a Unique withQuick Slice +1 Insignia Explosion +1
  3. +1
    Chalice of MagicA 22 → S+ 72Craft a Unique withAssault Stance +1 Rear Smite +1
  4. +1
    Mirror of MagicA 24 → S+ 80Craft a Unique withRear Smite +1 Exploit Weakness +1
  5. +1
    Bell of VigorB 19 → S+ 62Craft a Unique withAssault Stance +1 Ambush Stance +1

Can't reach S+