kiskInstall

ElyosLv 45 TemplarVaizelT1

themilkbag

98,788 CP
CGear
  1. +10
    Aulamus NecklaceC 11 → S+ 56 to 60

    57 on average

    1. 1Reroll Warding Shield +1→ ideally Combat Speed, Might, Precision or Fury +123% a try
    2. 2Reroll Flight Power→ ideally Combat Speed, Might, Precision or Fury +119%
    3. 3Reroll HP→ ideally Combat Speed, Might, Precision or Fury +114%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Might Precision Fury +1
    Good+13 to +14
    Impact Hit +1 Accuracy Critical Hit

    Then bind it fully.

  2. +10
    Berk EarringsC 8 → S+ 55 to 58

    57 on average

    1. 1Reroll Flight Power→ ideally Might, Attack, Fury +1 or Impact Hit +121% a try
    2. 2Reroll MP→ ideally Might, Attack, Fury +1 or Impact Hit +116%
    3. 3Reroll Defense→ ideally Might, Attack, Fury +1 or Impact Hit +111%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Might Attack Fury +1 Impact Hit +1
    Good+13 to +14
    Move Speed Accuracy

    Then bind it fully.

  3. Vakron GlovesD 0 → S+ 59 to 66

    62 on average

    1. 1Reroll Evasion→ ideally Combat Speed, Attack, Perfect Chance or Fury +115% a try
    2. 2Reroll Critical Hit Resist→ ideally Combat Speed, Attack, Perfect Chance or Fury +112%
    3. 3Reroll Natural MP Regen→ ideally Combat Speed, Attack, Perfect Chance or Fury +19%
    4. 4Reroll Natural HP Regen→ ideally Combat Speed, Attack, Perfect Chance or Fury +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Combat Speed Attack Perfect Chance Fury +1
    Good+14
    Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  4. +10
    Vakron BootsD 2 → S+ 59 to 66

    62 on average

    1. 1Reroll Critical Damage Defense→ ideally Move Speed, Attack, Perfect Chance or Fury +115% a try
    2. 2Reroll Critical Hit Resist→ ideally Move Speed, Attack, Perfect Chance or Fury +112%
    3. 3Reroll Guarding Seal +1→ ideally Move Speed, Attack, Perfect Chance or Fury +19%
    4. 4Reroll Critical Hit→ ideally Move Speed, Attack, Perfect Chance or Fury +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Move Speed Attack Perfect Chance Fury +1
    Good+13 to +14
    Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  5. +10
    Berk RingC 12 → S+ 58 to 65

    62 on average

    1. 1Reroll MP→ ideally Might or Precision17% a try
    2. 2Reroll Defiance +1→ ideally Might or Precision13%
    3. 3Reroll Annihilate +1→ ideally Might or Precision10%
    4. 4Reroll Warding Strike +1→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision
    Good+14 to +15
    Attack Vicious Strike +1 Judgment +1 Pummel +1 Punishment +1

    Then bind it fully.

  6. +7
    Bakarma BreastplateA 28 → S+ 58 to 61

    60 on average

    1. 1Reroll Constitution→ ideally Attack or Damage Boost11% a try
    2. 2Reroll MP→ ideally Attack or Damage Boost8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16
    Attack Damage Boost
    Good+14
    Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  7. +10
    Berk RingB 16 → S+ 58 to 65

    61 on average

    1. 1Reroll Natural HP Regen→ ideally Might or Precision14% a try
    2. 2Reroll HP→ ideally Might or Precision10%
    3. 3Reroll Block→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision
    Good+14 to +15
    Vicious Strike +1 Judgment +1 Pummel +1 Punishment +1

    Then bind it fully.

  8. +10
    Vakron PauldronsB 18 → S+ 60 to 66

    62 on average

    1. 1Reroll Evasion→ ideally Attack, Double Chance or Critical Damage Boost12% a try
    2. 2Reroll HP→ ideally Attack, Double Chance or Critical Damage Boost9%
    3. 3Reroll Accuracy→ ideally Attack, Double Chance or Critical Damage Boost7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Attack Double Chance Critical Damage Boost
    Good+14
    Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  9. +5
    Bakarma GreavesA 27 → S+ 55 to 59

    57 on average

    1. 1Reroll HP→ ideally Fury +1 or Damage Tolerance11% a try
    2. 2Reroll Ironclad Defense +1→ ideally Fury +1 or Damage Tolerance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Fury +1 Damage Tolerance
    Good+12 to +13
    Attack Insulting Roar +1

    Then bind it fully.

  10. +5
    Bakarma HelmD 0 → S+ 57 to 62

    59 on average

    1. 1Reroll Constitution→ ideally Double Chance, Attack increase, Fury +1 or Attack13% a try
    2. 2Reroll Back Defense→ ideally Double Chance, Attack increase, Fury +1 or Attack10%
    3. 3Reroll HP→ ideally Double Chance, Attack increase, Fury +1 or Attack8%
    4. 4Reroll Punishing Benediction +1→ ideally Double Chance, Attack increase, Fury +1 or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Double Chance Attack increase Fury +1 Attack
    Good+13 to +14
    Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  11. +5
    Dartan CloakC 11 → S+ 55 to 60

    57 on average

    1. 1Reroll Block→ ideally Fury +1, Attack increase or Double Chance9% a try
    2. 2Reroll Critical Hit→ ideally Fury +1, Attack increase or Double Chance7%
    3. 3Reroll Critical Damage Tolerance→ ideally Fury +1, Attack increase or Double Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Fury +1 Attack increase Double Chance
    Good+13 to +14
    Impact Hit +1 Insulting Roar +1

    Then bind it fully.

Arcana crafts

  1. Chalice of VigorC 11 → S+ 66Craft a Unique withFury +1 Impact Hit +1
  2. Bell of MagicB 14 → S+ 69Craft a Unique withFury +1 Insulting Roar +1
  3. Mirror of VigorB 21 → S+ 60Craft a Unique withImpact Hit +1 Ironclad Defense +1
  4. Parchment of MagicA 24 → S+ 71Craft a Unique withVicious Strike +1 Judgment +1

Can't reach S+