CGear
Rerolls
How we plan
+10Up nextAulamus RingB 14 → S+ 56 to 6560 on average
- 1Reroll Block→ ideally Might or Precision20% a try
- 2Reroll Natural MP Regen→ ideally Might or Precision16%
- 3Reroll Flame Scattershot +1→ ideally Might or Precision12%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+14 to +15
- Attack Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1
- Fine+14
- Firestorm +1
Then bind it fully.
+10Aulamus NecklaceB 21 → S+ 55 to 5656 on average
- 1Reroll Natural MP Regen→ ideally Combat Speed, Attack, Accuracy, Critical Hit, Might or Precision24% a try
- 2Reroll HP→ ideally Combat Speed, Attack, Accuracy, Critical Hit, Might or Precision18%
- 3Reroll Robe of Cold +1→ ideally Combat Speed, Attack, Accuracy, Critical Hit, Might or Precision13%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Attack Accuracy Critical Hit Might Precision
Then bind it fully.
+10Vakron BreastplateD 3 → S+ 56 to 6459 on average
- 1Reroll Willpower→ ideally Attack, Damage Boost or Perfect Chance19% a try
- 2Reroll Evasion→ ideally Attack, Damage Boost or Perfect Chance16%
- 3Reroll Natural MP Regen→ ideally Attack, Damage Boost or Perfect Chance12%
- 4Reroll Status Effect Resist→ ideally Attack, Damage Boost or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Damage Boost Perfect Chance
- Good+13 to +15
- Robe of Flame +1 Critical Hit
- Fine+12
- Accuracy
Then bind it fully.
+10Vakron GlovesC 7 → S+ 55 to 6358 on average
- 1Reroll Defense→ ideally Attack, Combat Speed or Perfect Chance15% a try
- 2Reroll Evasion→ ideally Attack, Combat Speed or Perfect Chance11%
- 3Reroll Block→ ideally Attack, Combat Speed or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Attack Combat Speed Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+13
- Critical Hit
Then bind it fully.
+10Vakron PauldronsC 9 → S+ 57 to 6459 on average
- 1Reroll Critical Damage Defense→ ideally Attack, Double Chance or Critical Damage Boost15% a try
- 2Reroll Front Defense→ ideally Attack, Double Chance or Critical Damage Boost11%
- 3Reroll HP→ ideally Attack, Double Chance or Critical Damage Boost8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Double Chance Critical Damage Boost
- Good+14
- Robe of Flame +1
- Fine+12
- Accuracy
Then bind it fully.
+10Vakron BootsD 3 → S+ 62 to 6764 on average
- 1Reroll Evasion→ ideally Attack, Move Speed or Perfect Chance14% a try
- 2Reroll Cold Snap +1→ ideally Attack, Move Speed or Perfect Chance10%
- 3Reroll Robe of Earth +1→ ideally Attack, Move Speed or Perfect Chance7%
- 4Reroll Robe of Cold +1→ ideally Attack, Move Speed or Perfect Chance4%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack Move Speed Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+13
- Critical Hit
Then bind it fully.
+10Vakron CloakD 1 → S+ 56 to 5956 on average
- 1Reroll Endurance→ ideally Double Chance, Attack increase or Attack8% a try
- 2Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack5%
- 3Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase Attack
- Good+17
- Robe of Flame +1
Then bind it fully.
+10Vakron HelmC 11 → S+ 61 to 6462 on average
- 1Reroll Status Effect Resist→ ideally Double Chance, Attack increase or Attack8% a try
- 2Reroll Absorb Essence +1→ ideally Double Chance, Attack increase or Attack5%
- 3Reroll Revitalization Contract +1→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase Attack
- Good+15
- Robe of Flame +1
Then bind it fully.
Arcana crafts
Parchment of MagicC 11 → S+ 87Craft a Unique withHellfire +1 Blaze +1
Chalice of MagicC 11 → S+ 73Craft a Unique withRobe of Flame +1 Hellfire +1
+2Bell of VigorA 23 → S+ 72Craft a Unique withFire Mark +1 Robe of Cold +1
+2Mirror of MagicA 23 → S+ 75Craft a Unique withRobe of Flame +1 Vitality Evaporation +1
+2Compass of MagicA 27 → S+ 64Craft a Unique withBittercold Wind +1 Winter's Shackles +1
Can't reach S+
+10Spiritforged SpellbookC 8Its lines are fixed.
+10Spiritforged GuardC 6Its lines are fixed.
+10Unyielding GreavesD 1Its best rolls fall short.
+10Divine Canyon EarringsB 15Its best rolls fall short.
+10Divine Canyon EarringsB 21Its best rolls fall short.
+10Wind Forest RingA 28Its best rolls fall short.
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.