Rerolls
How we plan
+11Up nextAulamus EarringsD 0 → S+ 56 to 6661 on average
- 1Reroll Natural MP Regen→ ideally Might, Attack, Precision or Move Speed25% a try
- 2Reroll Natural HP Regen→ ideally Might, Attack, Precision or Move Speed20%
- 3Reroll Critical Hit Resist→ ideally Might, Attack, Precision or Move Speed15%
- 4Reroll HP→ ideally Might, Attack, Precision or Move Speed12%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Precision Move Speed
- Good+14
- Assault Stance +1 Exploit Weakness +1 Rear Smite +1 Impact Hit +1
Then bind it fully.
+11Enraged Kromede NecklaceB 14 → S+ 56 to 6661 on average
- 1Reroll Critical Hit Resist→ ideally Might, Combat Speed, Attack or Precision21% a try
- 2Reroll Natural HP Regen→ ideally Might, Combat Speed, Attack or Precision16%
- 3Reroll MP→ ideally Might, Combat Speed, Attack or Precision12%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Combat Speed Attack Precision
- Good+14
- Rear Smite +1 Exploit Weakness +1 Impact Hit +1
Then bind it fully.
+10Vakron PauldronsD 0 → S+ 57 to 6561 on average
- 1Reroll Dexterity→ ideally Attack, Critical Damage Boost or Double Chance17% a try
- 2Reroll Back Defense→ ideally Attack, Critical Damage Boost or Double Chance15%
- 3Reroll Critical Hit Resist→ ideally Attack, Critical Damage Boost or Double Chance12%
- 4Reroll Natural MP Regen→ ideally Attack, Critical Damage Boost or Double Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Critical Damage Boost Double Chance
- Good+14 to +15
- Rear Smite +1 Assault Stance +1 Exploit Weakness +1 Impact Hit +1
Then bind it fully.
+11Vakron BreastplateD 1 → S+ 57 to 6561 on average
- 1Reroll MP→ ideally Attack, Damage Boost or Perfect Chance17% a try
- 2Reroll Natural MP Regen→ ideally Attack, Damage Boost or Perfect Chance14%
- 3Reroll Natural HP Regen→ ideally Attack, Damage Boost or Perfect Chance11%
- 4Reroll Ambush Stance +1→ ideally Attack, Damage Boost or Perfect Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Damage Boost Perfect Chance
- Good+13 to +15
- Rear Smite +1 Assault Stance +1 Exploit Weakness +1 Impact Hit +1
Then bind it fully.
+11Aulamus EarringsB 20 → S+ 56 to 6259 on average
- 1Reroll Flight Power→ ideally Might, Attack, Precision or Move Speed17% a try
- 2Reroll Critical Hit Resist→ ideally Might, Attack, Precision or Move Speed13%
- 3Reroll Determination +1→ ideally Might, Attack, Precision or Move Speed9%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Precision Move Speed
- Good+14
- Assault Stance +1 Exploit Weakness +1
Then bind it fully.
+11Enraged Kromede RingA 23 → S+ 56 to 6058 on average
- 1Reroll Block→ ideally Might, Attack or Precision12% a try
- 2Reroll HP→ ideally Might, Attack or Precision7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Attack Precision
- Good+15
- Quick Slice +1
Then bind it fully.
+11Nuakum GlovesB 15 → S+ 61 to 6964 on average
- 1Reroll Critical Damage Defense→ ideally Combat Speed, Attack or Perfect Chance12% a try
- 2Reroll Critical Hit Resist→ ideally Combat Speed, Attack or Perfect Chance9%
- 3Reroll Ambush Stance +1→ ideally Combat Speed, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Combat Speed Attack Perfect Chance
- Good+15
- Assault Stance +1
- Fine+14
- Exploit Weakness +1
Then bind it fully.
+11Vakron BootsB 15 → S+ 59 to 6562 on average
- 1Reroll Willpower→ ideally Move Speed, Attack or Perfect Chance12% a try
- 2Reroll MP→ ideally Move Speed, Attack or Perfect Chance9%
- 3Reroll Natural HP Regen→ ideally Move Speed, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Move Speed Attack Perfect Chance
- Good+13 to +15
- Rear Smite +1 Exploit Weakness +1
Then bind it fully.
+11Aulamus RingB 16 → S+ 59 to 6563 on average
- 1Reroll Flight Power→ ideally Might, Precision or Attack18% a try
- 2Reroll MP→ ideally Might, Precision or Attack14%
- 3Reroll Critical Hit→ ideally Might, Precision or Attack11%
- 4Reroll Storm Rampage +1→ ideally Might, Precision or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Might Precision Attack
- Good+15
- Quick Slice +1 Insignia Explosion +1 Heart Gore +1 Savage Roar +1
Then bind it fully.
+11Nuakum HelmD 1 → S+ 61 to 6964 on average
- 1Reroll Front Defense→ ideally Attack increase, Double Chance or Attack13% a try
- 2Reroll Apply Poison +1→ ideally Attack increase, Double Chance or Attack10%
- 3Reroll Critical Hit→ ideally Attack increase, Double Chance or Attack8%
- 4Reroll Accuracy→ ideally Attack increase, Double Chance or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Double Chance Attack
- Good+15
- Rear Smite +1 Assault Stance +1
- Fine+13
- Exploit Weakness +1
Then bind it fully.
+10Nuakum CloakD 0 → S+ 58 to 7063 on average
- 1Reroll Evasion→ ideally Attack increase or Double Chance13% a try
- 2Reroll Critical Damage Defense→ ideally Attack increase or Double Chance10%
- 3Reroll Apply Poison +1→ ideally Attack increase or Double Chance8%
- 4Reroll Critical Hit→ ideally Attack increase or Double Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Attack increase Double Chance
- Good+15 to +16
- Rear Smite +1 Assault Stance +1 Attack
- Fine+12
- Exploit Weakness +1
Then bind it fully.
+11Nuakum GreavesB 13 → S+ 61 to 6864 on average
- 1Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance or Perfect Chance10% a try
- 2Reroll HP→ ideally Attack increase, Damage Tolerance or Perfect Chance8%
- 3Reroll Natural HP Regen→ ideally Attack increase, Damage Tolerance or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Perfect Chance
- Good+14
- Rear Smite +1 Assault Stance +1
Then bind it fully.
Arcana crafts
Compass of VigorC 9 → S+ 67Craft a Unique withSavage Roar +1 Ambush +1
+1Parchment of MagicB 15 → S+ 75Craft a Unique withQuick Slice +1 Insignia Explosion +1
+1Bell of VigorC 9 → S+ 62Craft a Unique withAssault Stance +1 Ambush Stance +1
+2Mirror of MagicA 30 → S+ 80Craft a Unique withRear Smite +1 Exploit Weakness +1
Bind or enchant
Chalice of VigorA 30 → S+ 67Enchant it fully
Can't reach S+
+15Spiritforged DaggerC 8Its lines are fixed.
+11Spiritforged GuardC 6Its lines are fixed.
+12Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.