Rerolls
How we plan
+10Up nextAulamus StaffB 13 → S+ 55 to 6057 on average
- 1Reroll Back Attack→ ideally Might, Precision, Weapon Damage Boost or Damage Boost31% a try
- 2Reroll HP→ ideally Might, Precision, Weapon Damage Boost or Damage Boost25%
- 3Reroll Onslaught +1→ ideally Might, Precision, Weapon Damage Boost or Damage Boost19%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Might Precision Weapon Damage Boost Damage Boost
- Good+12 to +14
- Multi-hit Chance Attack
Then bind it fully.
+5Aulamus EarringsA 25 → S+ 55 to 6558 on average
- 1Reroll Critical Hit Resist→ ideally Might or Precision26% a try
- 2Reroll MP→ ideally Might or Precision21%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision
- Good+13 to +14
- Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1 Accuracy
- Fine+10
- Critical Hit
Then bind it fully.
+10Vakron GuardA 24 → S+ 56 to 5957 on average
- 1Reroll HP→ ideally Might, Weapon Damage Boost, Damage Boost or Multi-hit Chance24% a try
- 2Reroll Tremor Crush +1→ ideally Might, Weapon Damage Boost, Damage Boost or Multi-hit Chance18%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Weapon Damage Boost Damage Boost Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+10Gartua EarringsA 25 → S+ 55 to 6058 on average
- 1Reroll Natural HP Regen→ ideally Might, Precision, Attack or Move Speed17% a try
- 2Reroll HP→ ideally Might, Precision, Attack or Move Speed13%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Might Precision Attack Move Speed
- Good+14
- Attack Preparation +1 Impact Hit +1
Then bind it fully.
Enraged Kromede NecklaceC 11 → S+ 58 to 6461 on average
- 1Reroll Evasion→ ideally Might, Combat Speed, Attack or Precision18% a try
- 2Reroll Block→ ideally Might, Combat Speed, Attack or Precision14%
- 3Reroll HP→ ideally Might, Combat Speed, Attack or Precision10%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Might Combat Speed Attack Precision
- Good+14
- Attack Preparation +1 Impact Hit +1
Then bind it fully.
+10Vakron BootsD 0 → S+ 59 to 6562 on average
- 1Reroll Front Defense→ ideally Move Speed, Perfect Chance or Attack15% a try
- 2Reroll Block→ ideally Move Speed, Perfect Chance or Attack12%
- 3Reroll MP→ ideally Move Speed, Perfect Chance or Attack9%
- 4Reroll Natural HP Regen→ ideally Move Speed, Perfect Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Move Speed Perfect Chance Attack
- Good+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Aulamus RingB 20 → S+ 58 to 6562 on average
- 1Reroll Flight Power→ ideally Might or Precision15% a try
- 2Reroll Intelligence→ ideally Might or Precision11%
- 3Reroll Accuracy→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +16
- Attack Dark Crush +1 Onslaught +1 Spinning Strike +1
Then bind it fully.
+10Aulamus RingC 11 → S+ 58 to 6562 on average
- 1Reroll HP→ ideally Might or Precision19% a try
- 2Reroll Natural MP Regen→ ideally Might or Precision14%
- 3Reroll Impactful Crush +1→ ideally Might or Precision11%
- 4Reroll Critical Hit→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +16
- Attack Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1
Then bind it fully.
+10Gartua GlovesD 1 → S+ 60 to 6562 on average
- 1Reroll Critical Damage Defense→ ideally Combat Speed, Attack or Perfect Chance15% a try
- 2Reroll Critical Hit Resist→ ideally Combat Speed, Attack or Perfect Chance12%
- 3Reroll Crossguard +1→ ideally Combat Speed, Attack or Perfect Chance9%
- 4Reroll Critical Hit→ ideally Combat Speed, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Combat Speed Attack Perfect Chance
- Good+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Gartua PauldronsD 0 → S+ 60 to 6562 on average
- 1Reroll Critical Damage Defense→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +115% a try
- 2Reroll Front Defense→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +112%
- 3Reroll MP→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +19%
- 4Reroll Regeneration→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Double Chance Critical Damage Boost Attack Attack Preparation +1
- Good+13 to +15
- Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Vakron BreastplateB 17 → S+ 60 to 6563 on average
- 1Reroll Front Defense→ ideally Attack or Perfect Chance12% a try
- 2Reroll Natural MP Regen→ ideally Attack or Perfect Chance9%
- 3Reroll Critical Hit→ ideally Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Perfect Chance
- Good+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Gartua GreavesD 1 → S+ 58 to 6460 on average
- 1Reroll Front Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance13% a try
- 2Reroll Raging Spell +1→ ideally Attack increase, Damage Tolerance or Perfect Chance10%
- 3Reroll Crossguard +1→ ideally Attack increase, Damage Tolerance or Perfect Chance8%
- 4Reroll Status Effect Resist→ ideally Attack increase, Damage Tolerance or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Damage Tolerance Perfect Chance
- Good+13 to +15
- Attack Attack Preparation +1 Impact Hit +1
Then bind it fully.
+10Gartua HelmB 15 → S+ 58 to 6360 on average
- 1Reroll Constitution→ ideally Double Chance or Attack increase10% a try
- 2Reroll Status Effect Resist→ ideally Double Chance or Attack increase8%
- 3Reroll Accuracy→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase
- Good+14 to +15
- Attack Attack Preparation +1 Impact Hit +1
Then bind it fully.
+10Gartua CloakA 28 → S+ 56 to 6559 on average
- 1Reroll Back Defense→ ideally Double Chance or Attack increase7% a try
- 2Reroll Natural MP Regen→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Attack increase
- Good+14 to +15
- Attack Preparation +1 Impact Hit +1
Then bind it fully.
Arcana crafts
Chalice of VigorC 10 → S+ 72Craft a Unique withAttack Preparation +1 Impact Hit +1
Compass of MagicC 6 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1
Mirror of VigorC 11 → S+ 80Craft a Unique withImpact Hit +1 Inspiring Spell +1
+3Parchment of VigorA 35 → S+ 73Craft a Unique withDark Crush +1 Onslaught +1
Bell of VigorD 1 → S+ 60Craft a Unique withAttack Preparation +1 Blessing of Life +1
Can't reach S+
+10Ascension BraceletD 0Its lines are fixed.
+5Pilgrim BraceletD 0Its lines are fixed.