Rerolls
How we plan
+10Up nextEnraged Kromede EarringsA 29 → S+ 57 to 7062 on average
- 1Reroll Critical Hit Resist→ ideally Move Speed or Precision26% a try
- 2Reroll HP→ ideally Move Speed or Precision21%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Move Speed Precision
- Good+13 to +14
- Assault Stance +1 Exploit Weakness +1 Rear Smite +1 Impact Hit +1 Critical Hit
- Fine+8
- Accuracy
Then bind it fully.
+15Vakron GuardS 44 → S+ 57 to 5958 on average
- 1Reroll Front Attack→ ideally Damage Boost, Multi-hit Chance, Precision or Attack21% a try
Reroll it until it lands one of these:
- Best+13 to +15
- Damage Boost Multi-hit Chance Precision Attack
Then bind it fully.
+11Enraged Kromede EarringsS 40 → S+ 55 to 6058 on average
- 1Reroll Revitalization Contract +1→ ideally Might, Attack, Move Speed or Precision15% a try
Reroll it until it lands one of these:
- Best+17 to +18
- Might Attack Move Speed Precision
- Good+14
- Assault Stance +1 Impact Hit +1
Then bind it fully.
+10Splendent Dark Dragon Lord RingB 12 → S+ 58 to 6863 on average
- 1Reroll Flight Power→ ideally Might, Precision or Attack20% a try
- 2Reroll Critical Hit Resist→ ideally Might, Precision or Attack16%
- 3Reroll MP→ ideally Might, Precision or Attack12%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Precision Attack
- Good+15
- Quick Slice +1 Insignia Explosion +1 Heart Gore +1 Savage Roar +1
Then bind it fully.
+15Splendent Dark Dragon Lord RingA 22 → S+ 57 to 6964 on average
- 1Reroll Evasion→ ideally Might or Attack17% a try
- 2Reroll Natural HP Regen→ ideally Might or Attack12%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Attack
- Good+15
- Quick Slice +1 Insignia Explosion +1 Savage Roar +1
- Fine+10
- Ambush +1
Then bind it fully.
+11Enraged Kromede NecklaceA 29 → S+ 56 to 6360 on average
- 1Reroll Block→ ideally Might, Combat Speed, Attack or Precision16% a try
- 2Reroll Heightened Sixth Sense +1→ ideally Might, Combat Speed, Attack or Precision12%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Combat Speed Attack Precision
- Good+14
- Rear Smite +1 Impact Hit +1
Then bind it fully.
+11Nuakum BreastplateD 0 → S+ 57 to 6964 on average
- 1Reroll Back Defense→ ideally Attack, Damage Boost or Perfect Chance17% a try
- 2Reroll Natural MP Regen→ ideally Attack, Damage Boost or Perfect Chance14%
- 3Reroll Heightened Sixth Sense +1→ ideally Attack, Damage Boost or Perfect Chance11%
- 4Reroll Revitalization Contract +1→ ideally Attack, Damage Boost or Perfect Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack Damage Boost Perfect Chance
- Good+14 to +15
- Rear Smite +1 Assault Stance +1 Exploit Weakness +1
- Fine+13
- Impact Hit +1
Then bind it fully.
+11Nuakum PauldronsD 0 → S+ 57 to 6963 on average
- 1Reroll Critical Damage Defense→ ideally Critical Damage Boost, Double Chance or Attack16% a try
- 2Reroll Defense Break +1→ ideally Critical Damage Boost, Double Chance or Attack13%
- 3Reroll Heightened Sixth Sense +1→ ideally Critical Damage Boost, Double Chance or Attack11%
- 4Reroll Status Effect Resist→ ideally Critical Damage Boost, Double Chance or Attack9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Critical Damage Boost Double Chance Attack
- Good+14 to +15
- Rear Smite +1 Assault Stance +1 Exploit Weakness +1 Impact Hit +1
Then bind it fully.
+10Nuakum GlovesD 0 → S+ 61 to 6965 on average
- 1Reroll Dexterity→ ideally Combat Speed, Attack or Perfect Chance15% a try
- 2Reroll Back Defense→ ideally Combat Speed, Attack or Perfect Chance12%
- 3Reroll HP→ ideally Combat Speed, Attack or Perfect Chance9%
- 4Reroll Natural MP Regen→ ideally Combat Speed, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Combat Speed Attack Perfect Chance
- Good+15
- Rear Smite +1 Assault Stance +1
- Fine+14
- Exploit Weakness +1
Then bind it fully.
+10Nuakum BootsD 0 → S+ 60 to 6964 on average
- 1Reroll Evasion→ ideally Move Speed, Perfect Chance or Attack15% a try
- 2Reroll HP→ ideally Move Speed, Perfect Chance or Attack12%
- 3Reroll Natural MP Regen→ ideally Move Speed, Perfect Chance or Attack9%
- 4Reroll Natural HP Regen→ ideally Move Speed, Perfect Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Move Speed Perfect Chance Attack
- Good+15
- Rear Smite +1 Assault Stance +1
- Fine+13
- Exploit Weakness +1
Then bind it fully.
+10Nuakum GreavesD 0 → S+ 61 to 6864 on average
- 1Reroll Block→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack14% a try
- 2Reroll Natural MP Regen→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack11%
- 3Reroll Revitalization Contract +1→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack8%
- 4Reroll Constitution→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Attack increase Damage Tolerance Perfect Chance Attack
- Good+14
- Rear Smite +1 Assault Stance +1
Then bind it fully.
+10Nuakum HelmD 1 → S+ 61 to 6964 on average
- 1Reroll Critical Hit Resist→ ideally Attack increase, Double Chance or Attack13% a try
- 2Reroll Natural MP Regen→ ideally Attack increase, Double Chance or Attack10%
- 3Reroll Critical Hit→ ideally Attack increase, Double Chance or Attack8%
- 4Reroll Accuracy→ ideally Attack increase, Double Chance or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Double Chance Attack
- Good+15
- Rear Smite +1 Assault Stance +1
- Fine+13
- Exploit Weakness +1
Then bind it fully.
+10Nuakum CloakC 11 → S+ 58 to 7063 on average
- 1Reroll Dexterity→ ideally Attack increase or Double Chance9% a try
- 2Reroll Defense Break +1→ ideally Attack increase or Double Chance7%
- 3Reroll Critical Hit→ ideally Attack increase or Double Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Attack increase Double Chance
- Good+15 to +16
- Rear Smite +1 Assault Stance +1
- Fine+12
- Exploit Weakness +1
Then bind it fully.
Bind or enchant
+4Bell of MagicS 55 → S+ 62Enchant it fully
Can't reach S+
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Already S+: Splendent Dark Dragon Lord Dagger, Chalice of Vigor, Parchment of Vigor, Compass of Magic, Mirror of Vigor.