Rerolls
How we plan
+12Up nextEnraged Kromede EarringsS 36 → S+ 57 to 7062 on average
- 1Reroll Critical Hit Resist→ ideally Move Speed or Precision26% a try
- 2Reroll MP→ ideally Move Speed or Precision21%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Move Speed Precision
- Good+13 to +14
- Assault Stance +1 Exploit Weakness +1 Rear Smite +1 Impact Hit +1 Critical Hit
- Fine+8
- Accuracy
Then bind it fully.
+11Vakron GuardS 41 → S+ 56 to 5857 on average
- 1Reroll Block→ ideally Might, Damage Boost or Weapon Damage Boost19% a try
Reroll it until it lands one of these:
- Best+15
- Might Damage Boost Weapon Damage Boost
- Good+13
- Attack
Then bind it fully.
+12Enraged Kromede NecklaceB 15 → S+ 56 to 6661 on average
- 1Reroll Apply Poison +1→ ideally Might, Combat Speed, Attack or Precision17% a try
- 2Reroll Revitalization Contract +1→ ideally Might, Combat Speed, Attack or Precision14%
- 3Reroll Heightened Sixth Sense +1→ ideally Might, Combat Speed, Attack or Precision11%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Combat Speed Attack Precision
- Good+14
- Assault Stance +1 Exploit Weakness +1 Impact Hit +1
Then bind it fully.
+12Enraged Kromede RingB 15 → S+ 59 to 7065 on average
- 1Reroll Critical Hit Resist→ ideally Might, Attack or Precision17% a try
- 2Reroll Natural MP Regen→ ideally Might, Attack or Precision12%
- 3Reroll Defense→ ideally Might, Attack or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Attack Precision
- Good+15
- Quick Slice +1 Insignia Explosion +1 Savage Roar +1
Then bind it fully.
+11Aulamus RingD 0 → S+ 59 to 6563 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision or Attack19% a try
- 2Reroll MP→ ideally Might, Precision or Attack15%
- 3Reroll Evasion→ ideally Might, Precision or Attack11%
- 4Reroll Defense→ ideally Might, Precision or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Might Precision Attack
- Good+15
- Quick Slice +1 Insignia Explosion +1 Heart Gore +1 Savage Roar +1
Then bind it fully.
+11Gartua PauldronsD 0 → S+ 57 to 6561 on average
- 1Reroll Block→ ideally Attack, Critical Damage Boost or Double Chance16% a try
- 2Reroll Apply Poison +1→ ideally Attack, Critical Damage Boost or Double Chance13%
- 3Reroll Revitalization Contract +1→ ideally Attack, Critical Damage Boost or Double Chance11%
- 4Reroll Status Effect Resist→ ideally Attack, Critical Damage Boost or Double Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Critical Damage Boost Double Chance
- Good+14 to +15
- Rear Smite +1 Assault Stance +1 Exploit Weakness +1 Impact Hit +1
Then bind it fully.
+12Nuakum BreastplateD 4 → S+ 57 to 6964 on average
- 1Reroll Dexterity→ ideally Attack, Damage Boost or Perfect Chance17% a try
- 2Reroll Willpower→ ideally Attack, Damage Boost or Perfect Chance14%
- 3Reroll Status Effect Resist→ ideally Attack, Damage Boost or Perfect Chance11%
- 4Reroll Accuracy→ ideally Attack, Damage Boost or Perfect Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack Damage Boost Perfect Chance
- Good+14 to +15
- Rear Smite +1 Assault Stance +1 Exploit Weakness +1
- Fine+13
- Impact Hit +1
Then bind it fully.
+12Enraged Kromede EarringsA 32 → S+ 59 to 7062 on average
- 1Reroll Apply Poison +1→ ideally Might, Move Speed or Precision20% a try
- 2Reroll Ambush Stance +1→ ideally Might, Move Speed or Precision17%
- 3Reroll Determination +1→ ideally Might, Move Speed or Precision14%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Move Speed Precision
- Good+14
- Assault Stance +1 Exploit Weakness +1 Rear Smite +1 Impact Hit +1
- Fine+13
- Critical Hit
Then bind it fully.
+11Gartua GlovesB 14 → S+ 59 to 6563 on average
- 1Reroll Dexterity→ ideally Attack or Combat Speed13% a try
- 2Reroll Back Defense→ ideally Attack or Combat Speed10%
- 3Reroll Block→ ideally Attack or Combat Speed8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Attack Combat Speed
- Good+14 to +15
- Rear Smite +1 Assault Stance +1 Exploit Weakness +1
Then bind it fully.
+12Nuakum BootsC 9 → S+ 57 to 6360 on average
- 1Reroll Constitution→ ideally Move Speed, Perfect Chance or Attack12% a try
- 2Reroll MP→ ideally Move Speed, Perfect Chance or Attack9%
- 3Reroll Natural MP Regen→ ideally Move Speed, Perfect Chance or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Move Speed Perfect Chance Attack
- Good+15
- Rear Smite +1 Assault Stance +1
Then bind it fully.
+11Vakron GreavesD 0 → S+ 59 to 6360 on average
- 1Reroll Defense→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack13% a try
- 2Reroll MP→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack10%
- 3Reroll Revitalization Contract +1→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack8%
- 4Reroll Ambush Stance +1→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack increase Damage Tolerance Perfect Chance Attack
- Good+14
- Rear Smite +1 Assault Stance +1
Then bind it fully.
+11Vakron CloakD 2 → S+ 57 to 6761 on average
- 1Reroll Endurance→ ideally Attack increase or Double Chance13% a try
- 2Reroll Evasion→ ideally Attack increase or Double Chance10%
- 3Reroll Accuracy→ ideally Attack increase or Double Chance8%
- 4Reroll Critical Damage Tolerance→ ideally Attack increase or Double Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack increase Double Chance
- Good+14 to +16
- Rear Smite +1 Assault Stance +1 Attack
- Fine+12
- Exploit Weakness +1
Then bind it fully.
+11Vakron HelmC 10 → S+ 55 to 5957 on average
- 1Reroll MP→ ideally Attack increase, Double Chance or Attack11% a try
- 2Reroll HP→ ideally Attack increase, Double Chance or Attack8%
- 3Reroll Critical Hit→ ideally Attack increase, Double Chance or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Double Chance Attack
- Good+15
- Rear Smite +1 Assault Stance +1
Then bind it fully.
Arcana crafts
Chalice of VigorC 5 → S+ 72Craft a Unique withAssault Stance +1 Rear Smite +1
Compass of VigorB 15 → S+ 67Craft a Unique withSavage Roar +1 Ambush +1
Mirror of MagicB 12 → S+ 80Craft a Unique withRear Smite +1 Exploit Weakness +1
Bell of VigorB 19 → S+ 62Craft a Unique withAssault Stance +1 Ambush Stance +1
Bind or enchant
+1Parchment of VigorS 42 → S+ 81Enchant it fully
Can't reach S+
+12Spiritforged DaggerC 8Its lines are fixed.
+11Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.