kiskInstall

AsmodiansLv 45 SpiritmasterZikelBloodhounds

Arlayn

120,903 CP
BGear
  1. +11
    Aulamus EarringsA 31 → S+ 58 to 63

    59 on average

    1. 1Reroll Defense→ ideally Might, Precision, Move Speed or Spirit Strike +125% a try
    2. 2Reroll HP→ ideally Might, Precision, Move Speed or Spirit Strike +121%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Move Speed Spirit Strike +1
    Good+13 to +14
    Element Unification +1 Critical Hit Accuracy Spirit Revitalization +1

    Then bind it fully.

  2. +12
    Vakron GuardA 25 → S+ 55 to 57

    56 on average

    1. 1Reroll Back Attack→ ideally Might, Precision, Weapon Damage Boost, Damage Boost or Multi-hit Chance25% a try
    2. 2Reroll Block→ ideally Might, Precision, Weapon Damage Boost, Damage Boost or Multi-hit Chance19%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Might Precision Weapon Damage Boost Damage Boost Multi-hit Chance

    Then bind it fully.

  3. +11
    Aulamus NecklaceA 28 → S+ 57 to 59

    58 on average

    1. 1Reroll Critical Hit Resist→ ideally Combat Speed, Attack, Spirit Strike +1, Precision, Mental Focus +1 or Element Unification +118% a try
    2. 2Reroll HP→ ideally Combat Speed, Attack, Spirit Strike +1, Precision, Mental Focus +1 or Element Unification +113%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Attack Spirit Strike +1 Precision Mental Focus +1 Element Unification +1

    Then bind it fully.

  4. +13
    Aulamus OrbS 40 → S+ 55 to 56

    55 on average

    1. 1Reroll Back Attack→ ideally Might or Precision12% a try

    Reroll it until it lands one of these:

    Best+15
    Might Precision

    Then bind it fully.

  5. +11
    Aulamus RingB 15 → S+ 59 to 64

    61 on average

    1. 1Reroll HP→ ideally Might, Precision, Elemental Fusion +1 or Combustion +117% a try
    2. 2Reroll Defense→ ideally Might, Precision, Elemental Fusion +1 or Combustion +112%
    3. 3Reroll MP→ ideally Might, Precision, Elemental Fusion +1 or Combustion +19%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Might Precision Elemental Fusion +1 Combustion +1
    Good+14 to +15
    Attack Cold Shock +1

    Then bind it fully.

  6. +11
    Nuakum PauldronsB 19 → S+ 55 to 69

    62 on average

    1. 1Reroll Willpower→ ideally Double Chance or Attack14% a try
    2. 2Reroll Defense→ ideally Double Chance or Attack11%
    3. 3Reroll Constitution→ ideally Double Chance or Attack9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Double Chance Attack
    Good+15 to +16
    Spirit Strike +1 Mental Focus +1
    Fine+9 to +13
    Element Unification +1 Spirit Revitalization +1

    Then bind it fully.

  7. +12
    Nuakum BootsB 12 → S+ 61 to 65

    63 on average

    1. 1Reroll Critical Damage Defense→ ideally Move Speed, Perfect Chance or Attack12% a try
    2. 2Reroll MP→ ideally Move Speed, Perfect Chance or Attack9%
    3. 3Reroll Spirit Communion +1→ ideally Move Speed, Perfect Chance or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Move Speed Perfect Chance Attack
    Good+16
    Spirit Strike +1 Mental Focus +1

    Then bind it fully.

  8. +12
    Nuakum BreastplateC 6 → S+ 61 to 69

    65 on average

    1. 1Reroll Evasion→ ideally Damage Boost, Attack or Perfect Chance15% a try
    2. 2Reroll Critical Damage Defense→ ideally Damage Boost, Attack or Perfect Chance12%
    3. 3Reroll Critical Hit Resist→ ideally Damage Boost, Attack or Perfect Chance9%
    4. 4Reroll Critical Hit→ ideally Damage Boost, Attack or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Damage Boost Attack Perfect Chance
    Good+15 to +16
    Spirit Strike +1 Mental Focus +1
    Fine+13
    Element Unification +1

    Then bind it fully.

  9. +12
    Nuakum GlovesB 19 → S+ 61 to 69

    65 on average

    1. 1Reroll Constitution→ ideally Combat Speed, Perfect Chance or Attack12% a try
    2. 2Reroll Natural HP Regen→ ideally Combat Speed, Perfect Chance or Attack9%
    3. 3Reroll Critical Hit→ ideally Combat Speed, Perfect Chance or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Combat Speed Perfect Chance Attack
    Good+16
    Mental Focus +1
    Fine+12
    Element Unification +1

    Then bind it fully.

  10. +12
    Nuakum GreavesD 2 → S+ 61 to 68

    64 on average

    1. 1Reroll Dexterity→ ideally Attack increase, Damage Tolerance or Perfect Chance13% a try
    2. 2Reroll Front Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance10%
    3. 3Reroll Corrode +1→ ideally Attack increase, Damage Tolerance or Perfect Chance8%
    4. 4Reroll Spirit Revitalization +1→ ideally Attack increase, Damage Tolerance or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Damage Tolerance Perfect Chance
    Good+14 to +15
    Attack Spirit Strike +1 Mental Focus +1

    Then bind it fully.

  11. +12
    Nuakum CloakD 1 → S+ 58 to 72

    63 on average

    1. 1Reroll Evasion→ ideally Attack increase or Double Chance13% a try
    2. 2Reroll Spirit Communion +1→ ideally Attack increase or Double Chance10%
    3. 3Reroll Corrode +1→ ideally Attack increase or Double Chance8%
    4. 4Reroll Accuracy→ ideally Attack increase or Double Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Attack increase Double Chance
    Good+15 to +17
    Spirit Strike +1 Mental Focus +1 Attack
    Fine+10
    Element Unification +1

    Then bind it fully.

  12. +12
    Nuakum HelmD 2 → S+ 61 to 70

    64 on average

    1. 1Reroll Natural MP Regen→ ideally Attack increase, Double Chance or Attack13% a try
    2. 2Reroll Spirit Protection +1→ ideally Attack increase, Double Chance or Attack10%
    3. 3Reroll Status Effect Resist→ ideally Attack increase, Double Chance or Attack7%
    4. 4Reroll Corrode +1→ ideally Attack increase, Double Chance or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Double Chance Attack
    Good+16
    Spirit Strike +1 Mental Focus +1
    Fine+12
    Element Unification +1

    Then bind it fully.

  13. +11
    Aulamus RingS 39 → S+ 59 to 62

    60 on average

    1. 1Reroll Natural HP Regen→ ideally Might, Precision, Elemental Fusion +1 or Combustion +113% a try
    2. 2Reroll Dimensional Control +1→ ideally Might, Precision, Elemental Fusion +1 or Combustion +19%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Might Precision Elemental Fusion +1 Combustion +1
    Good+15
    Attack

    Then bind it fully.

Arcana crafts

  1. +2
    Parchment of VigorA 24 → S+ 87Craft a Unique withElemental Fusion +1 Summon: Fire Spirit +1
  2. +3
    Compass of VigorD 0 → S+ 61Craft a Unique withCombustion +1 Summon: Water Spirit +1
  3. +3
    Bell of VigorS 39 → S+ 75Craft a Unique withSpirit Strike +1 Element Unification +1
  4. +3
    Mirror of VigorA 31 → S+ 63Craft a Unique withMental Focus +1 Corrode +1
  5. +1
    Chalice of VigorA 27 → S+ 71Craft a Unique withSpirit Strike +1 Mental Focus +1

Can't reach S+