kiskInstall

AsmodiansLv 45 ClericZikelLatinLovers

BMarroh

134,815 CP
BGear
  1. +12
    Enraged Kromede EarringsB 13 → S+ 55 to 62

    59 on average

    1. 1Reroll Evasion→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy26% a try
    2. 2Reroll Block→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy21%
    3. 3Reroll Defense→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Move Speed Critical Hit Accuracy
    Fine+12
    Empyrean Lord's Grace +1

    Then bind it fully.

  2. +12
    Aulamus EarringsB 15 → S+ 56 to 62

    59 on average

    1. 1Reroll Evasion→ ideally Might, Precision, Move Speed or Critical Hit22% a try
    2. 2Reroll Critical Hit Resist→ ideally Might, Precision, Move Speed or Critical Hit16%
    3. 3Reroll MP→ ideally Might, Precision, Move Speed or Critical Hit11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Move Speed Critical Hit
    Good+12 to +14
    Accuracy Empyrean Lord's Grace +1

    Then bind it fully.

  3. +12
    Enraged Kromede RingA 31 → S+ 58 to 72

    62 on average

    1. 1Reroll Defense→ ideally Might or Precision12% a try
    2. 2Reroll HP→ ideally Might or Precision10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Might Precision
    Fine+13 to +14
    Earth's Retribution +1 Radiant Recovery +1 Bolt +1 Divine Aura +1

    Then bind it fully.

  4. +15
    Nuakum BreastplateD 0 → S+ 58 to 71

    64 on average

    1. 1Reroll Critical Damage Defense→ ideally Damage Boost, Attack or Perfect Chance17% a try
    2. 2Reroll Back Defense→ ideally Damage Boost, Attack or Perfect Chance14%
    3. 3Reroll Critical Hit Resist→ ideally Damage Boost, Attack or Perfect Chance10%
    4. 4Reroll Empyrean Lords' Benediction +1→ ideally Damage Boost, Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +20
    Damage Boost Attack Perfect Chance
    Fine+11 to +14
    Empyrean Lord's Grace +1 Earth's Grace +1 Critical Hit

    Then bind it fully.

  5. +15
    Nuakum GlovesD 2 → S+ 56 to 73

    63 on average

    1. 1Reroll Critical Damage Defense→ ideally Combat Speed or Attack17% a try
    2. 2Reroll Front Defense→ ideally Combat Speed or Attack13%
    3. 3Reroll Empyrean Lords' Benediction +1→ ideally Combat Speed or Attack10%
    4. 4Reroll Healing Enhancement +1→ ideally Combat Speed or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20
    Combat Speed Attack
    Good+18
    Perfect Chance
    Fine+9 to +15
    Earth's Grace +1 Empyrean Lord's Grace +1 Critical Hit

    Then bind it fully.

  6. +12
    Enraged Kromede RingA 34 → S+ 58 to 72

    62 on average

    1. 1Reroll Block→ ideally Might or Precision12% a try
    2. 2Reroll Critical Hit→ ideally Might or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Might Precision
    Fine+13 to +14
    Earth's Retribution +1 Radiant Recovery +1 Bolt +1 Divine Aura +1

    Then bind it fully.

  7. +15
    Nuakum PauldronsA 25 → S+ 58 to 65

    61 on average

    1. 1Reroll Block→ ideally Critical Damage Boost, Double Chance or Attack10% a try
    2. 2Reroll Empyrean Lords' Benediction +1→ ideally Critical Damage Boost, Double Chance or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Critical Damage Boost Double Chance Attack
    Fine+14
    Earth's Grace +1

    Then bind it fully.

  8. +15
    Nuakum BootsD 0 → S+ 57 to 72

    66 on average

    1. 1Reroll Defense→ ideally Move Speed, Perfect Chance or Attack14% a try
    2. 2Reroll Back Defense→ ideally Move Speed, Perfect Chance or Attack11%
    3. 3Reroll Block→ ideally Move Speed, Perfect Chance or Attack8%
    4. 4Reroll Empyrean Lords' Benediction +1→ ideally Move Speed, Perfect Chance or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19 to +20
    Move Speed Perfect Chance Attack
    Fine+9 to +14
    Empyrean Lord's Grace +1 Earth's Grace +1 Defense increase

    Then bind it fully.

  9. +15
    Nuakum GreavesD 0 → S+ 60 to 71

    64 on average

    1. 1Reroll Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance13% a try
    2. 2Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance10%
    3. 3Reroll Prayer of Concentration +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
    4. 4Reroll Warm Benediction +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Damage Tolerance Attack Perfect Chance
    Fine+13
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  10. +15
    Nuakum HelmB 19 → S+ 60 to 70

    65 on average

    1. 1Reroll Evasion→ ideally Double Chance or Attack12% a try
    2. 2Reroll Block→ ideally Double Chance or Attack9%
    3. 3Reroll Healing Enhancement +1→ ideally Double Chance or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Double Chance Attack
    Good+14
    Incoming Heal
    Fine+13
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  11. +12
    Aulamus NecklaceA 25 → S+ 55 to 56

    56 on average

    1. 1Reroll Critical Hit Resist→ ideally Combat Speed, Attack, Might or Precision12% a try
    2. 2Reroll Defense→ ideally Combat Speed, Attack, Might or Precision7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Attack Might Precision

    Then bind it fully.

  12. +15
    Nuakum CloakB 19 → S+ 67 to 74

    69 on average

    1. 1Reroll Radiant Benediction +1→ ideally Double Chance or Attack increase7% a try
    2. 2Reroll Immortal Veil +1→ ideally Double Chance or Attack increase5%
    3. 3Reroll Healing Enhancement +1→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+21
    Double Chance Attack increase
    Fine+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

Arcana crafts

  1. +2
    Chalice of MagicA 33 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
  2. +2
    Bell of VigorA 28 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1
  3. +2
    Compass of VigorS 37 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1

Bind or enchant

Can't reach S+