Rerolls
How we plan
+10Up nextNuakum GuardD 0 → S+ 60 to 6361 on average
- 1Reroll Accuracy→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Multi-hit Chance, Might or Precision34% a try
- 2Reroll MP→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Multi-hit Chance, Might or Precision28%
- 3Reroll Tempest Shot +1→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Multi-hit Chance, Might or Precision22%
- 4Reroll Deadshot +1→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Multi-hit Chance, Might or Precision18%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Weapon Damage Boost Combat Speed Damage Boost Multi-hit Chance Might Precision
- Good+14
- Attack
Then bind it fully.
+10Aulamus BowA 26 → S+ 57 to 5958 on average
- 1Reroll Accuracy→ ideally Precision, Weapon Damage Boost, Damage Boost or Multi-hit Chance26% a try
- 2Reroll MP→ ideally Precision, Weapon Damage Boost, Damage Boost or Multi-hit Chance20%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Precision Weapon Damage Boost Damage Boost Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+10Enraged Kromede RingB 17 → S+ 56 to 6761 on average
- 1Reroll Evasion→ ideally Might or Attack18% a try
- 2Reroll Natural HP Regen→ ideally Might or Attack14%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Attack
- Fine+13 to +14
- Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1
Then bind it fully.
+10Aulamus EarringsD 1 → S+ 57 to 6159 on average
- 1Reroll Block→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed26% a try
- 2Reroll MP→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed20%
- 3Reroll Unyielding Resolve +1→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed15%
- 4Reroll Wind Vigor +1→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Critical Hit Accuracy Move Speed
- Good+13
- Hunter's Resolve +1
Then bind it fully.
+10Nuakum BreastplateD 0 → S+ 56 to 6962 on average
- 1Reroll Defense→ ideally Damage Boost, Attack or Perfect Chance22% a try
- 2Reroll Evasion→ ideally Damage Boost, Attack or Perfect Chance18%
- 3Reroll Back Defense→ ideally Damage Boost, Attack or Perfect Chance15%
- 4Reroll Block→ ideally Damage Boost, Attack or Perfect Chance11%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Damage Boost Attack Perfect Chance
- Good+14 to +16
- Critical Hit Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Accuracy
Then bind it fully.
+10Enraged Kromede RingD 0 → S+ 55 to 7164 on average
- 1Reroll Flight Power→ ideally Might, Precision or Attack22% a try
- 2Reroll Natural MP Regen→ ideally Might, Precision or Attack18%
- 3Reroll Natural HP Regen→ ideally Might, Precision or Attack14%
- 4Reroll Defense→ ideally Might, Precision or Attack10%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Precision Attack
- Fine+13 to +14
- Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1
Then bind it fully.
+10Nuakum BootsB 15 → S+ 60 to 6963 on average
- 1Reroll Critical Hit Resist→ ideally Move Speed, Attack or Perfect Chance15% a try
- 2Reroll Natural HP Regen→ ideally Move Speed, Attack or Perfect Chance11%
- 3Reroll Wind Vigor +1→ ideally Move Speed, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Move Speed Attack Perfect Chance
- Good+14
- Hunter's Resolve +1
- Fine+13
- Critical Hit
Then bind it fully.
+10Gartua PauldronsD 1 → S+ 59 to 6461 on average
- 1Reroll Front Defense→ ideally Attack, Double Chance or Critical Damage Boost16% a try
- 2Reroll Wind Vigor +1→ ideally Attack, Double Chance or Critical Damage Boost13%
- 3Reroll Melee Fire +1→ ideally Attack, Double Chance or Critical Damage Boost10%
- 4Reroll Concentrated Fire +1→ ideally Attack, Double Chance or Critical Damage Boost7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Double Chance Critical Damage Boost
- Good+14 to +15
- Critical Hit Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Vakron GlovesB 15 → S+ 59 to 6561 on average
- 1Reroll Willpower→ ideally Attack or Perfect Chance14% a try
- 2Reroll MP→ ideally Attack or Perfect Chance11%
- 3Reroll Natural MP Regen→ ideally Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Perfect Chance
- Good+15
- Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Critical Hit
Then bind it fully.
+10Nuakum GreavesD 0 → S+ 61 to 6964 on average
- 1Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance14% a try
- 2Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11%
- 3Reroll Natural MP Regen→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
- 4Reroll Natural HP Regen→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Attack Perfect Chance
- Good+13 to +14
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Nuakum CloakB 15 → S+ 56 to 7560 on average
- 1Reroll Evasion→ ideally Double Chance or Attack increase13% a try
- 2Reroll Block→ ideally Double Chance or Attack increase9%
- 3Reroll HP→ ideally Double Chance or Attack increase6%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Double Chance Attack increase
- Good+16 to +18
- Attack Focused Eye +1
- Fine+6
- Critical Hit
Then bind it fully.
+10Berk EarringsB 12 → S+ 55 to 5756 on average
- 1Reroll MP→ ideally Might, Precision, Attack or Accuracy16% a try
- 2Reroll Evasion→ ideally Might, Precision, Attack or Accuracy10%
- 3Reroll HP→ ideally Might, Precision, Attack or Accuracy5%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Attack Accuracy
Then bind it fully.
+10Vakron HelmC 8 → S+ 56 to 6258 on average
- 1Reroll Back Defense→ ideally Double Chance, Attack increase or Attack11% a try
- 2Reroll MP→ ideally Double Chance, Attack increase or Attack8%
- 3Reroll Concentrated Fire +1→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase Attack
- Good+14 to +15
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
Arcana crafts
Parchment of VigorB 19 → S+ 76Craft a Unique withDrill Dart +1 Tempest Shot +1
Mirror of VigorB 20 → S+ 73Craft a Unique withFocused Eye +1 Hunter's Soul +1
Bell of VigorC 9 → S+ 64Craft a Unique withHunter's Resolve +1 Rooting Eye +1
Compass of MagicA 28 → S+ 66Craft a Unique withDeadshot +1 Gale Arrow +1
Bind or enchant
+1Chalice of VigorS 39 → S+ 68Enchant it fully
Can't reach S+
+10Berk NecklaceC 8Soul Fuse it for one more line.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.