kiskInstall

AsmodiansLv 45 RangerZikel

BowJangles

122,028 CP
CGear
  1. +10
    Aulamus BowA 26 → S+ 57 to 59

    58 on average

    1. 1Reroll Accuracy→ ideally Precision, Weapon Damage Boost, Damage Boost or Multi-hit Chance26% a try
    2. 2Reroll MP→ ideally Precision, Weapon Damage Boost, Damage Boost or Multi-hit Chance20%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Precision Weapon Damage Boost Damage Boost Multi-hit Chance
    Good+13
    Attack

    Then bind it fully.

  2. +10
    Enraged Kromede RingB 17 → S+ 56 to 67

    61 on average

    1. 1Reroll Evasion→ ideally Might or Attack18% a try
    2. 2Reroll Natural HP Regen→ ideally Might or Attack14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Attack
    Fine+13 to +14
    Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1

    Then bind it fully.

  3. +10
    Aulamus EarringsD 1 → S+ 57 to 61

    59 on average

    1. 1Reroll Block→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed26% a try
    2. 2Reroll MP→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed20%
    3. 3Reroll Unyielding Resolve +1→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed15%
    4. 4Reroll Wind Vigor +1→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Critical Hit Accuracy Move Speed
    Good+13
    Hunter's Resolve +1

    Then bind it fully.

  4. +10
    Nuakum BreastplateD 0 → S+ 56 to 69

    62 on average

    1. 1Reroll Defense→ ideally Damage Boost, Attack or Perfect Chance22% a try
    2. 2Reroll Evasion→ ideally Damage Boost, Attack or Perfect Chance18%
    3. 3Reroll Back Defense→ ideally Damage Boost, Attack or Perfect Chance15%
    4. 4Reroll Block→ ideally Damage Boost, Attack or Perfect Chance11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Damage Boost Attack Perfect Chance
    Good+14 to +16
    Critical Hit Focused Eye +1 Hunter's Resolve +1
    Fine+12
    Accuracy

    Then bind it fully.

  5. +10
    Enraged Kromede RingD 0 → S+ 55 to 71

    64 on average

    1. 1Reroll Flight Power→ ideally Might, Precision or Attack22% a try
    2. 2Reroll Natural MP Regen→ ideally Might, Precision or Attack18%
    3. 3Reroll Natural HP Regen→ ideally Might, Precision or Attack14%
    4. 4Reroll Defense→ ideally Might, Precision or Attack10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Precision Attack
    Fine+13 to +14
    Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1

    Then bind it fully.

  6. +10
    Nuakum BootsB 15 → S+ 60 to 69

    63 on average

    1. 1Reroll Critical Hit Resist→ ideally Move Speed, Attack or Perfect Chance15% a try
    2. 2Reroll Natural HP Regen→ ideally Move Speed, Attack or Perfect Chance11%
    3. 3Reroll Wind Vigor +1→ ideally Move Speed, Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Move Speed Attack Perfect Chance
    Good+14
    Hunter's Resolve +1
    Fine+13
    Critical Hit

    Then bind it fully.

  7. +10
    Gartua PauldronsD 1 → S+ 59 to 64

    61 on average

    1. 1Reroll Front Defense→ ideally Attack, Double Chance or Critical Damage Boost16% a try
    2. 2Reroll Wind Vigor +1→ ideally Attack, Double Chance or Critical Damage Boost13%
    3. 3Reroll Melee Fire +1→ ideally Attack, Double Chance or Critical Damage Boost10%
    4. 4Reroll Concentrated Fire +1→ ideally Attack, Double Chance or Critical Damage Boost7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Double Chance Critical Damage Boost
    Good+14 to +15
    Critical Hit Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  8. +10
    Vakron GlovesB 15 → S+ 59 to 65

    61 on average

    1. 1Reroll Willpower→ ideally Attack or Perfect Chance14% a try
    2. 2Reroll MP→ ideally Attack or Perfect Chance11%
    3. 3Reroll Natural MP Regen→ ideally Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Perfect Chance
    Good+15
    Focused Eye +1 Hunter's Resolve +1
    Fine+12
    Critical Hit

    Then bind it fully.

  9. +10
    Nuakum GreavesD 0 → S+ 61 to 69

    64 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance14% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11%
    3. 3Reroll Natural MP Regen→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
    4. 4Reroll Natural HP Regen→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Damage Tolerance Attack Perfect Chance
    Good+13 to +14
    Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  10. +10
    Nuakum CloakB 15 → S+ 56 to 75

    60 on average

    1. 1Reroll Evasion→ ideally Double Chance or Attack increase13% a try
    2. 2Reroll Block→ ideally Double Chance or Attack increase9%
    3. 3Reroll HP→ ideally Double Chance or Attack increase6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Double Chance Attack increase
    Good+16 to +18
    Attack Focused Eye +1
    Fine+6
    Critical Hit

    Then bind it fully.

  11. +10
    Berk EarringsB 12 → S+ 55 to 57

    56 on average

    1. 1Reroll MP→ ideally Might, Precision, Attack or Accuracy16% a try
    2. 2Reroll Evasion→ ideally Might, Precision, Attack or Accuracy10%
    3. 3Reroll HP→ ideally Might, Precision, Attack or Accuracy5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Might Precision Attack Accuracy

    Then bind it fully.

  12. +10
    Vakron HelmC 8 → S+ 56 to 62

    58 on average

    1. 1Reroll Back Defense→ ideally Double Chance, Attack increase or Attack11% a try
    2. 2Reroll MP→ ideally Double Chance, Attack increase or Attack8%
    3. 3Reroll Concentrated Fire +1→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance Attack increase Attack
    Good+14 to +15
    Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

Arcana crafts

  1. Parchment of VigorB 19 → S+ 76Craft a Unique withDrill Dart +1 Tempest Shot +1
  2. Mirror of VigorB 20 → S+ 73Craft a Unique withFocused Eye +1 Hunter's Soul +1
  3. Bell of VigorC 9 → S+ 64Craft a Unique withHunter's Resolve +1 Rooting Eye +1
  4. Compass of MagicA 28 → S+ 66Craft a Unique withDeadshot +1 Gale Arrow +1

Bind or enchant

Can't reach S+