Rerolls
How we plan
+10Up nextAulamus NecklaceC 12 → S+ 55 to 6057 on average
- 1Reroll Critical Hit Resist→ ideally Combat Speed, Spirit Strike +1, Might, Precision, Mental Focus +1 or Element Unification +127% a try
- 2Reroll Evasion→ ideally Combat Speed, Spirit Strike +1, Might, Precision, Mental Focus +1 or Element Unification +121%
- 3Reroll HP→ ideally Combat Speed, Spirit Strike +1, Might, Precision, Mental Focus +1 or Element Unification +117%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Spirit Strike +1 Might Precision Mental Focus +1 Element Unification +1
- Good+13 to +14
- Accuracy Critical Hit
Then bind it fully.
+10Aulamus EarringsA 35 → S+ 57 to 6259 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision, Attack or Mental Focus +127% a try
- 2Reroll Corrode +1→ ideally Might, Precision, Attack or Mental Focus +122%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Mental Focus +1
- Good+13 to +14
- Element Unification +1 Critical Hit Accuracy Spirit Revitalization +1
Then bind it fully.
+10Nuakum GuardS 41 → S+ 60 to 6362 on average
- 1Reroll Cold Shock +1→ ideally Weapon Damage Boost, Damage Boost or Precision19% a try
Reroll it until it lands one of these:
- Best+15 to +16
- Weapon Damage Boost Damage Boost Precision
- Good+13
- Attack
Then bind it fully.
+10Aulamus OrbS 35 → S+ 55 to 5957 on average
- 1Reroll Front Attack→ ideally Precision, Weapon Damage Boost or Damage Boost20% a try
Reroll it until it lands one of these:
- Best+14 to +15
- Precision Weapon Damage Boost Damage Boost
- Fine+11
- Attack
Then bind it fully.
+10Aulamus EarringsB 18 → S+ 57 to 6359 on average
- 1Reroll Intelligence→ ideally Might, Precision, Move Speed, Spirit Strike +1 or Mental Focus +125% a try
- 2Reroll Spirit's Descent +1→ ideally Might, Precision, Move Speed, Spirit Strike +1 or Mental Focus +122%
- 3Reroll Corrode +1→ ideally Might, Precision, Move Speed, Spirit Strike +1 or Mental Focus +119%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Move Speed Spirit Strike +1 Mental Focus +1
- Good+13 to +14
- Element Unification +1 Critical Hit Accuracy Spirit Revitalization +1
Then bind it fully.
+10Aulamus RingS 42 → S+ 55 to 6259 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision or Combustion +112% a try
Reroll it until it lands one of these:
- Best+15 to +17
- Might Precision Combustion +1
- Good+15
- Summon: Fire Spirit +1
- Fine+11
- Jointstrike: Curse +1 Dimensional Control +1
Then bind it fully.
+10Aulamus RingB 18 → S+ 57 to 6561 on average
- 1Reroll Critical Hit Resist→ ideally Precision, Elemental Fusion +1 or Combustion +112% a try
- 2Reroll Defiance +1→ ideally Precision, Elemental Fusion +1 or Combustion +19%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Precision Elemental Fusion +1 Combustion +1
- Good+14 to +15
- Summon: Fire Spirit +1 Cold Shock +1
- Fine+11
- Jointstrike: Curse +1
Then bind it fully.
+10Nuakum BreastplateB 15 → S+ 61 to 6964 on average
- 1Reroll Critical Damage Defense→ ideally Damage Boost, Attack or Perfect Chance12% a try
- 2Reroll Front Defense→ ideally Damage Boost, Attack or Perfect Chance9%
- 3Reroll Spirit's Descent +1→ ideally Damage Boost, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Damage Boost Attack Perfect Chance
- Good+16
- Spirit Strike +1
- Fine+13
- Element Unification +1
Then bind it fully.
+10Vakron PauldronsB 16 → S+ 60 to 6562 on average
- 1Reroll Dexterity→ ideally Attack, Critical Damage Boost or Double Chance12% a try
- 2Reroll Critical Damage Defense→ ideally Attack, Critical Damage Boost or Double Chance9%
- 3Reroll Spirit's Descent +1→ ideally Attack, Critical Damage Boost or Double Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Critical Damage Boost Double Chance
- Good+13 to +15
- Mental Focus +1 Element Unification +1
Then bind it fully.
+10Vakron HelmD 0 → S+ 59 to 6561 on average
- 1Reroll Constitution→ ideally Attack increase, Double Chance, Spirit Strike +1 or Mental Focus +113% a try
- 2Reroll Back Defense→ ideally Attack increase, Double Chance, Spirit Strike +1 or Mental Focus +110%
- 3Reroll Block→ ideally Attack increase, Double Chance, Spirit Strike +1 or Mental Focus +18%
- 4Reroll Consecutive Countercurrent +1→ ideally Attack increase, Double Chance, Spirit Strike +1 or Mental Focus +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Double Chance Spirit Strike +1 Mental Focus +1
- Good+15
- Attack
- Fine+12
- Element Unification +1
Then bind it fully.
+10Vakron CloakB 17 → S+ 59 to 6962 on average
- 1Reroll Willpower→ ideally Double Chance or Spirit Strike +111% a try
- 2Reroll Block→ ideally Double Chance or Spirit Strike +19%
- 3Reroll Spirit Revitalization +1→ ideally Double Chance or Spirit Strike +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Double Chance Spirit Strike +1
- Good+14 to +16
- Mental Focus +1 Attack
- Fine+10
- Element Unification +1
Then bind it fully.
+10Vakron GreavesB 16 → S+ 59 to 6360 on average
- 1Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance11% a try
- 2Reroll Spirit Communion +1→ ideally Attack increase, Damage Tolerance or Perfect Chance8%
- 3Reroll Spirit Revitalization +1→ ideally Attack increase, Damage Tolerance or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Attack increase Damage Tolerance Perfect Chance
- Good+14
- Attack Mental Focus +1
Then bind it fully.
+10Vakron GlovesA 31 → S+ 60 to 6663 on average
- 1Reroll Willpower→ ideally Combat Speed, Perfect Chance or Mental Focus +18% a try
- 2Reroll Spirit Revitalization +1→ ideally Combat Speed, Perfect Chance or Mental Focus +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Combat Speed Perfect Chance Mental Focus +1
- Fine+12
- Element Unification +1
Then bind it fully.
+5Dartan BootsB 16 → S+ 58 to 6059 on average
- 1Reroll Dexterity→ ideally Spirit Strike +1 or Mental Focus +19% a try
- 2Reroll Critical Hit Resist→ ideally Spirit Strike +1 or Mental Focus +16%
- 3Reroll Spirit Revitalization +1→ ideally Spirit Strike +1 or Mental Focus +14%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Spirit Strike +1 Mental Focus +1
- Good+14
- Attack Perfect Chance
Then bind it fully.
Arcana crafts
+1Parchment of VigorB 20 → S+ 87Craft a Unique withElemental Fusion +1 Summon: Fire Spirit +1
+1Compass of VigorD 0 → S+ 61Craft a Unique withCombustion +1 Summon: Water Spirit +1
+1Mirror of MagicB 21 → S+ 63Craft a Unique withMental Focus +1 Corrode +1
+2Bell of VigorS 38 → S+ 75Craft a Unique withSpirit Strike +1 Element Unification +1
Bind or enchant
+1Chalice of VigorS 35 → S+ 59Enchant it fully
Can't reach S+
+6Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.