Rerolls
How we plan
+10Up nextAulamus BowB 14 → S+ 56 to 5957 on average
- 1Reroll Critical Attack→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Multi-hit Chance31% a try
- 2Reroll Drill Dart +1→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Multi-hit Chance25%
- 3Reroll Suppressing Arrow +1→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Multi-hit Chance20%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Combat Speed Weapon Damage Boost Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+10Vakron GuardB 15 → S+ 57 to 5957 on average
- 1Reroll Critical Attack→ ideally Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance28% a try
- 2Reroll Snipe +1→ ideally Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance22%
- 3Reroll Tempest Shot +1→ ideally Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance18%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Precision Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+10Enraged Kromede NecklaceB 15 → S+ 57 to 6159 on average
- 1Reroll Natural HP Regen→ ideally Critical Hit, Might, Combat Speed, Attack, Precision or Accuracy26% a try
- 2Reroll Critical Hit Resist→ ideally Critical Hit, Might, Combat Speed, Attack, Precision or Accuracy20%
- 3Reroll Rooting Eye +1→ ideally Critical Hit, Might, Combat Speed, Attack, Precision or Accuracy15%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Critical Hit Might Combat Speed Attack Precision Accuracy
- Good+13
- Hunter's Resolve +1
Then bind it fully.
+10Aulamus EarringsA 31 → S+ 56 to 6159 on average
- 1Reroll Natural MP Regen→ ideally Might, Attack, Accuracy or Move Speed21% a try
- 2Reroll HP→ ideally Might, Attack, Accuracy or Move Speed16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Attack Accuracy Move Speed
- Good+13
- Hunter's Resolve +1 Focused Eye +1
Then bind it fully.
+10Aulamus EarringsD 2 → S+ 57 to 6159 on average
- 1Reroll Block→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed28% a try
- 2Reroll MP→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed22%
- 3Reroll Natural HP Regen→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed16%
- 4Reroll Vigilant Eye +1→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Critical Hit Accuracy Move Speed
- Good+13
- Hunter's Resolve +1
Then bind it fully.
+10Aulamus RingC 7 → S+ 55 to 6661 on average
- 1Reroll Defiance +1→ ideally Might or Precision20% a try
- 2Reroll HP→ ideally Might or Precision17%
- 3Reroll Defense→ ideally Might or Precision13%
- 4Reroll Critical Hit→ ideally Might or Precision10%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+13 to +16
- Attack Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1
Then bind it fully.
+10Aulamus RingC 9 → S+ 55 to 6661 on average
- 1Reroll Block→ ideally Might or Precision21% a try
- 2Reroll MP→ ideally Might or Precision16%
- 3Reroll Arrow Scattershot +1→ ideally Might or Precision13%
- 4Reroll Critical Hit→ ideally Might or Precision10%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+13 to +16
- Attack Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1
Then bind it fully.
+10Vakron BreastplateD 0 → S+ 58 to 6461 on average
- 1Reroll Critical Damage Defense→ ideally Attack, Damage Boost or Perfect Chance17% a try
- 2Reroll Critical Hit Resist→ ideally Attack, Damage Boost or Perfect Chance14%
- 3Reroll Block→ ideally Attack, Damage Boost or Perfect Chance10%
- 4Reroll Vigilant Eye +1→ ideally Attack, Damage Boost or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Damage Boost Perfect Chance
- Good+14 to +15
- Critical Hit Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Vakron PauldronsC 8 → S+ 56 to 6057 on average
- 1Reroll Evasion→ ideally Attack, Double Chance or Critical Damage Boost15% a try
- 2Reroll Natural HP Regen→ ideally Attack, Double Chance or Critical Damage Boost11%
- 3Reroll Melee Fire +1→ ideally Attack, Double Chance or Critical Damage Boost8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Double Chance Critical Damage Boost
- Good+14 to +15
- Critical Hit Focused Eye +1
Then bind it fully.
+10Vakron BootsD 0 → S+ 57 to 6560 on average
- 1Reroll Dexterity→ ideally Attack, Move Speed or Perfect Chance17% a try
- 2Reroll Back Defense→ ideally Attack, Move Speed or Perfect Chance13%
- 3Reroll Front Defense→ ideally Attack, Move Speed or Perfect Chance10%
- 4Reroll Revitalization Contract +1→ ideally Attack, Move Speed or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Move Speed Perfect Chance
- Good+14 to +15
- Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Critical Hit
Then bind it fully.
+10Vakron GlovesB 16 → S+ 59 to 6561 on average
- 1Reroll Dexterity→ ideally Attack or Perfect Chance14% a try
- 2Reroll Willpower→ ideally Attack or Perfect Chance11%
- 3Reroll MP→ ideally Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Perfect Chance
- Good+15
- Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Critical Hit
Then bind it fully.
+10Vakron GreavesB 13 → S+ 59 to 6160 on average
- 1Reroll Constitution→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance11% a try
- 2Reroll Willpower→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance8%
- 3Reroll Back Defense→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack increase Attack Damage Tolerance Perfect Chance
- Good+14
- Focused Eye +1
Then bind it fully.
+10Vakron HelmC 10 → S+ 56 to 6258 on average
- 1Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Attack10% a try
- 2Reroll Wind Vigor +1→ ideally Double Chance, Attack increase or Attack8%
- 3Reroll Concentrated Fire +1→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase Attack
- Good+14 to +15
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Vakron CloakD 4 → S+ 58 to 6158 on average
- 1Reroll Evasion→ ideally Double Chance, Attack increase or Attack9% a try
- 2Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack6%
- 3Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Double Chance Attack increase Attack
- Good+16
- Focused Eye +1
Then bind it fully.
Arcana crafts
+2Chalice of MagicB 17 → S+ 70Craft a Unique withHunter's Resolve +1 Focused Eye +1
+2Parchment of VigorA 23 → S+ 76Craft a Unique withDrill Dart +1 Tempest Shot +1
Bind or enchant
+2Mirror of VigorS 42 → S+ 58Enchant it fully
Can't reach S+
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.