Rerolls
How we plan
+10Up nextAulamus EarringsB 16 → S+ 56 to 6359 on average
- 1Reroll Natural MP Regen→ ideally Might, Precision, Attack, Move Speed or Spirit Strike +131% a try
- 2Reroll MP→ ideally Might, Precision, Attack, Move Speed or Spirit Strike +125%
- 3Reroll Consecutive Countercurrent +1→ ideally Might, Precision, Attack, Move Speed or Spirit Strike +120%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed Spirit Strike +1
- Good+13 to +14
- Element Unification +1 Critical Hit Accuracy Spirit Revitalization +1
Then bind it fully.
+10Aulamus NecklaceA 23 → S+ 55 to 5857 on average
- 1Reroll Flight Power→ ideally Attack, Spirit Strike +1, Might, Precision, Mental Focus +1 or Element Unification +122% a try
- 2Reroll Spirit Communion +1→ ideally Attack, Spirit Strike +1, Might, Precision, Mental Focus +1 or Element Unification +117%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack Spirit Strike +1 Might Precision Mental Focus +1 Element Unification +1
- Good+14
- Accuracy
Then bind it fully.
+10Aulamus RingD 0 → S+ 59 to 6562 on average
- 1Reroll Intelligence→ ideally Might, Precision, Elemental Fusion +1 or Combustion +119% a try
- 2Reroll Flight Power→ ideally Might, Precision, Elemental Fusion +1 or Combustion +115%
- 3Reroll Block→ ideally Might, Precision, Elemental Fusion +1 or Combustion +112%
- 4Reroll HP→ ideally Might, Precision, Elemental Fusion +1 or Combustion +18%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Might Precision Elemental Fusion +1 Combustion +1
- Good+14 to +15
- Attack Summon: Fire Spirit +1 Cold Shock +1
Then bind it fully.
+10Gartua RingD 4 → S+ 59 to 6562 on average
- 1Reroll Intelligence→ ideally Might, Precision, Elemental Fusion +1 or Combustion +117% a try
- 2Reroll Soul's Cry +1→ ideally Might, Precision, Elemental Fusion +1 or Combustion +114%
- 3Reroll MP→ ideally Might, Precision, Elemental Fusion +1 or Combustion +111%
- 4Reroll Critical Hit→ ideally Might, Precision, Elemental Fusion +1 or Combustion +18%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Might Precision Elemental Fusion +1 Combustion +1
- Good+14 to +15
- Attack Summon: Fire Spirit +1 Cold Shock +1
Then bind it fully.
+10Bakarma BootsD 0 → S+ 57 to 6259 on average
- 1Reroll Constitution→ ideally Spirit Strike +1, Mental Focus +1, Move Speed, Attack or Perfect Chance15% a try
- 2Reroll Defense→ ideally Spirit Strike +1, Mental Focus +1, Move Speed, Attack or Perfect Chance12%
- 3Reroll Critical Damage Defense→ ideally Spirit Strike +1, Mental Focus +1, Move Speed, Attack or Perfect Chance9%
- 4Reroll Back Defense→ ideally Spirit Strike +1, Mental Focus +1, Move Speed, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Spirit Strike +1 Mental Focus +1 Move Speed Attack Perfect Chance
- Fine+12
- Element Unification +1
Then bind it fully.
+10Vakron BreastplateB 15 → S+ 60 to 6462 on average
- 1Reroll Front Defense→ ideally Attack, Damage Boost, Perfect Chance or Spirit Strike +113% a try
- 2Reroll Critical Hit Resist→ ideally Attack, Damage Boost, Perfect Chance or Spirit Strike +19%
- 3Reroll MP→ ideally Attack, Damage Boost, Perfect Chance or Spirit Strike +17%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Damage Boost Perfect Chance Spirit Strike +1
- Good+13
- Element Unification +1
Then bind it fully.
+10Gartua CloakD 0 → S+ 58 to 6961 on average
- 1Reroll Critical Damage Defense→ ideally Attack increase, Double Chance or Spirit Strike +114% a try
- 2Reroll Critical Hit Resist→ ideally Attack increase, Double Chance or Spirit Strike +111%
- 3Reroll Natural MP Regen→ ideally Attack increase, Double Chance or Spirit Strike +18%
- 4Reroll Natural HP Regen→ ideally Attack increase, Double Chance or Spirit Strike +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Double Chance Spirit Strike +1
- Good+14 to +16
- Mental Focus +1 Attack
- Fine+10
- Element Unification +1
Then bind it fully.
+10Vakron PauldronsC 11 → S+ 61 to 6563 on average
- 1Reroll HP→ ideally Critical Damage Boost, Double Chance, Spirit Strike +1 or Mental Focus +111% a try
- 2Reroll Natural HP Regen→ ideally Critical Damage Boost, Double Chance, Spirit Strike +1 or Mental Focus +18%
- 3Reroll Revitalization Contract +1→ ideally Critical Damage Boost, Double Chance, Spirit Strike +1 or Mental Focus +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Critical Damage Boost Double Chance Spirit Strike +1 Mental Focus +1
- Good+13
- Element Unification +1
Then bind it fully.
+10Bakarma GreavesB 14 → S+ 55 to 5856 on average
- 1Reroll Constitution→ ideally Spirit Strike +1, Attack increase, Damage Tolerance or Perfect Chance11% a try
- 2Reroll MP→ ideally Spirit Strike +1, Attack increase, Damage Tolerance or Perfect Chance8%
- 3Reroll Consecutive Countercurrent +1→ ideally Spirit Strike +1, Attack increase, Damage Tolerance or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Spirit Strike +1 Attack increase Damage Tolerance Perfect Chance
- Good+13
- Attack
Then bind it fully.
+10Kashapa GlovesD 2 → S+ 57 to 6059 on average
- 1Reroll Critical Damage Defense→ ideally Spirit Strike +1 or Mental Focus +113% a try
- 2Reroll MP→ ideally Spirit Strike +1 or Mental Focus +110%
- 3Reroll Natural HP Regen→ ideally Spirit Strike +1 or Mental Focus +17%
- 4Reroll Accuracy→ ideally Spirit Strike +1 or Mental Focus +14%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Spirit Strike +1 Mental Focus +1
- Good+14
- Combat Speed Attack Perfect Chance
Then bind it fully.
+10Vakron HelmB 17 → S+ 59 to 6561 on average
- 1Reroll Natural HP Regen→ ideally Attack increase, Double Chance, Spirit Strike +1 or Mental Focus +19% a try
- 2Reroll Spirit Communion +1→ ideally Attack increase, Double Chance, Spirit Strike +1 or Mental Focus +17%
- 3Reroll Incoming Heal→ ideally Attack increase, Double Chance, Spirit Strike +1 or Mental Focus +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Double Chance Spirit Strike +1 Mental Focus +1
- Fine+12
- Element Unification +1
Then bind it fully.
Arcana crafts
Bell of MagicB 13 → S+ 75Craft a Unique withSpirit Strike +1 Element Unification +1
Compass of VigorB 19 → S+ 61Craft a Unique withCombustion +1 Summon: Water Spirit +1
+3Parchment of VigorS 51 → S+ 87Craft a Unique withElemental Fusion +1 Summon: Fire Spirit +1
Mirror of VigorC 9 → S+ 63Craft a Unique withMental Focus +1 Corrode +1
+3Chalice of MagicS 53 → S+ 71Craft a Unique withSpirit Strike +1 Mental Focus +1
Can't reach S+
+10Spiritforged OrbC 8Its lines are fixed.
+10Spiritforged GuardC 6Its lines are fixed.
+10Liberator EarringsD 3Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Their gear as kisk last fetched it, at 2026-10-27 04:19 UTC. Their page looks them up again when it's opened in a browser.