Rerolls
How we plan
+13Up nextVakron GuardC 10 → S+ 55 to 5957 on average
- 1Reroll Critical Hit→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance29% a try
- 2Reroll MP→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance23%
- 3Reroll Chain of Torment +1→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance17%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
- Good+12
- Attack
Then bind it fully.
+15Aulamus MaceA 23 → S+ 56 to 5757 on average
- 1Reroll Healing Light +1→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance21% a try
- 2Reroll Status Effect Accuracy→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance17%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
Then bind it fully.
+10Gartua NecklaceA 34 → S+ 56 to 5756 on average
- 1Reroll Natural HP Regen→ ideally Attack, Precision, Critical Hit or Accuracy18% a try
Reroll it until it lands one of these:
- Best+14 to +15
- Attack Precision Critical Hit Accuracy
Then bind it fully.
+10Aulamus RingB 14 → S+ 55 to 6760 on average
- 1Reroll Critical Hit Resist→ ideally Might or Precision17% a try
- 2Reroll Natural MP Regen→ ideally Might or Precision13%
- 3Reroll Natural HP Regen→ ideally Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Good+15
- Attack
- Fine+14
- Condemnation +1 Earth's Retribution +1 Bolt +1
Then bind it fully.
+10Aulamus RingB 14 → S+ 55 to 6760 on average
- 1Reroll Critical Hit Resist→ ideally Might or Precision17% a try
- 2Reroll MP→ ideally Might or Precision12%
- 3Reroll Block→ ideally Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Good+15
- Attack
- Fine+14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1
Then bind it fully.
+10Vakron PauldronsD 0 → S+ 57 to 6760 on average
- 1Reroll Back Defense→ ideally Attack, Critical Damage Boost or Double Chance17% a try
- 2Reroll MP→ ideally Attack, Critical Damage Boost or Double Chance14%
- 3Reroll Natural HP Regen→ ideally Attack, Critical Damage Boost or Double Chance10%
- 4Reroll Radiant Benediction +1→ ideally Attack, Critical Damage Boost or Double Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack Critical Damage Boost Double Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
- Fine+11
- Critical Hit
Then bind it fully.
+10Vakron BreastplateC 12 → S+ 57 to 6761 on average
- 1Reroll Evasion→ ideally Damage Boost or Perfect Chance14% a try
- 2Reroll Critical Damage Defense→ ideally Damage Boost or Perfect Chance10%
- 3Reroll MP→ ideally Damage Boost or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Damage Boost Perfect Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
- Fine+11
- Critical Hit
Then bind it fully.
+10Aulamus EarringsA 29 → S+ 56 to 6259 on average
- 1Reroll Evasion→ ideally Might, Precision, Move Speed or Critical Hit19% a try
- 2Reroll Immortal Veil +1→ ideally Might, Precision, Move Speed or Critical Hit15%
- 3Reroll Healing Enhancement +1→ ideally Might, Precision, Move Speed or Critical Hit11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Move Speed Critical Hit
- Good+12 to +14
- Accuracy Empyrean Lord's Grace +1
Then bind it fully.
+10Vakron GlovesA 28 → S+ 56 to 6961 on average
- 1Reroll Endurance Penetration→ ideally Combat Speed10% a try
- 2Reroll Survival Willpower +1→ ideally Combat Speed7%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Combat Speed
- Good+15 to +17
- Perfect Chance Earth's Grace +1
- Fine+8
- Critical Hit
Then bind it fully.
+10Vakron HelmD 4 → S+ 56 to 6459 on average
- 1Reroll Willpower→ ideally Double Chance, Attack increase or Attack14% a try
- 2Reroll Back Defense→ ideally Double Chance, Attack increase or Attack11%
- 3Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack8%
- 4Reroll Critical Hit→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Double Chance Attack increase Attack
- Good+13
- Empyrean Lord's Grace +1 Earth's Grace +1 Incoming Heal
Then bind it fully.
+10Vakron BootsC 6 → S+ 64 to 6866 on average
- 1Reroll HP→ ideally Move Speed, Attack or Perfect Chance12% a try
- 2Reroll Radiant Benediction +1→ ideally Move Speed, Attack or Perfect Chance9%
- 3Reroll Immortal Veil +1→ ideally Move Speed, Attack or Perfect Chance7%
- 4Reroll Accuracy→ ideally Move Speed, Attack or Perfect Chance4%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Move Speed Attack Perfect Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Vakron CloakC 9 → S+ 58 to 6359 on average
- 1Reroll Block→ ideally Double Chance or Attack increase8% a try
- 2Reroll Natural MP Regen→ ideally Double Chance or Attack increase5%
- 3Reroll Critical Hit→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase
- Good+17
- Attack
- Fine+14
- Empyrean Lord's Grace +1
Then bind it fully.
+5Bakarma GreavesB 17 → S+ 57 to 5857 on average
- 1Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance9% a try
- 2Reroll Immortal Veil +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance6%
- 3Reroll Critical Hit→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance3%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack increase Damage Tolerance Attack Perfect Chance
Then bind it fully.
Arcana crafts
+3Parchment of MagicA 22 → S+ 75Craft a Unique withCondemnation +1 Earth's Retribution +1
+2Compass of MagicB 22 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1
Mirror of VigorD 2 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1
Bell of MagicB 15 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1
Bind or enchant
+1Chalice of MagicA 30 → S+ 59Enchant it fully
Can't reach S+
+5Liberator EarringsD 3Its lines are fixed.
+11Ascension BraceletD 0Its lines are fixed.
+5Liberator BraceletD 0Its lines are fixed.